Total War: WARHAMMER III

Total War: WARHAMMER III

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Singe's Units for Khorne
   
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5 apr, 2022 @ 16:17
29 apr @ 15:44
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Singe's Units for Khorne

I 2 samlingar av Singemeister
Singe's Unit Collection
28 artiklar
Singe's Playlist of Aggregated Units
118 artiklar
Beskrivning
Five units for Khorne, all mortal. The Daemon roster was pretty full, unless I made Blood Thrones their own unit. Which, eh. All benefit from buffs to Chaos Warriors, though the cavalry get some -Crusher buffs.
Daniel can only recruit the Knights, not the Cultists, and they're not currently beholden to the the prestige/favour system of Undivided.

Cultist Blades: Essentially just Marauders. They even have Berserk.
Cultist Hunters: I just wanted to see them hurl glowing axes.
Cultist Reavers: Marauder cavalry, without the throwing weapons, you wuss.
Exalted Flesh Hound of Khorne: A very good boy, who gains an anti-lord/hero debuff and a pro-lord-hero buff. Use as a support unit, but can do some stuff on its own.

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Singe's Unit Compilation
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2790061057
28 kommentarer
Kingpanther7 18 jul @ 9:02 
i cant get the exalted flesh hound is possible to move to the same building as cultist? its not showing up in recruitment
Singemeister  [skapare] 8 dec, 2023 @ 6:40 
@Bree
Huh, interesting. I'll have a look into it
Bree 6 dec, 2023 @ 16:50 
I'm having issues with the Khorne Hunters. They do the animation to throw their axes but never actually do.
lwhのsama 15 nov, 2022 @ 7:38 
邪教徒三连套 加个基础冲锋怪兽:steamthumbsup:
Raptor33 14 sep, 2022 @ 15:47 
hey could you make something similar to the ogre kingdoms wild cavalry you made? like the rynox herd and the mournfang pack where it's just the mounts. for this one I guess could you make wild juggernauts?
Kitahl 5 sep, 2022 @ 2:29 
Can Valkia use these units?
Singemeister  [skapare] 4 sep, 2022 @ 6:54 
@Ajax Ep
@Overlord

Currently working on a fix. Weird change happened in the CoC dlc.
Ajax Epic 2 sep, 2022 @ 14:53 
Same problem as Overlord. Reavers aren't on their horses.
BFG40k 1 sep, 2022 @ 20:54 
Any plans of replacing the Knights of Khorne now that they are in game?