Total War: WARHAMMER III

Total War: WARHAMMER III

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Permanent Summons
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overhaul
タグ: mod
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854.356 KB
2022年4月5日 8時27分
3月25日 18時48分
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Permanent Summons

解説
Introduction
CA has had this thing about balancing solely for multiplayer for half a decade. Summoned units being nerfed so that they just magically vanish after a minute whether that makes any sense or not is one example of why that's dumb. This fixes that

Features
  • Summoned units do not magically commit sudoku after a few seconds. Or ever. They die if they are killed.

Compatibility
Fully save game compatible.
Compatible with any mod that does not affect unbinding effects.

Known Issues
Summoned units are fairly strong now and this does not address the fact that CA gave every summoned a billion summons to counteract how much they made summons suck.

Shameless Plug

This is far from the only mod I've put out. My library of Warhammer 3 mods can be found at: https://gtm.steamproxy.vip/profiles/76561198039493969/myworkshopfiles/?appid=1142710

If you enjoy this mod, make sure to

It improves mod visibility
人気スレッド 全て表示 (1)
0
7月24日 2時41分
Please update mod
dototodo23
176 件のコメント
Commisar Jon Fuklaw  [作成者] 6月5日 17時26分 
I could, but I won't. It's not within the scope of the mod.
Louie04k 6月4日 19時37分 
are you able to add debuffs to spawned units to make them more balanced similar to MB's Permanent Summons? youres is supported way better
Óðinn Alföðr 5月22日 8時54分 
Ugh... pervert. You get erect about the old Vatican fart))):WH3_greasus_rofl::WH3_greasus_rofl::WH3_greasus_rofl:
Commisar Jon Fuklaw  [作成者] 5月22日 8時42分 
Sarcasm only makes me more erect.
Óðinn Alföðr 5月22日 8時38分 
Seriously??? I thought it was the pope's fault.))):WH3_greasus_rofl::WH3_greasus_rofl::WH3_greasus_rofl:
Commisar Jon Fuklaw  [作成者] 5月22日 7時20分 
That's a mod conflict. Not my problem.
Óðinn Alföðr 5月22日 4時23分 
And when I connected about 40 modifications and this particular mod, the crashes started. Without it, the aforementioned mods work without crashes.
Óðinn Alföðr 5月22日 4時22分 
Maybe that's the way it is. I have not tested this in IE campaign. I'm currently sorting mods that can cause crashes.
Commisar Jon Fuklaw  [作成者] 5月22日 4時16分 
Extremely unlikely. Zero errors and the tables used would cause a crash in all campaigns if there were a fault.
Óðinn Alföðr 5月22日 2時09分 
This particular mod crashes in the Realm of Chaos campaign (I personally checked)