Crusader Kings III

Crusader Kings III

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Vanilla Heraldry for Lithuania
By Dimitri Cosmos
A list of coats of arms codes for county capitals in the Kingdom of Lithuania.

All the coats of arms have been created using the vanilla elements. Most of them are not perfectly accurate, but I did what I could with the default designer to match the modern heraldry.
   
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Duchy of Lithuania
Kernavė
(substituted by Širvintos)

My version:

Actual:

The code:
coa_title_2980={ custom=yes pattern="pattern_vertical_split_01.dds" color1=rgb { 165 9 30 } color2=blue color3=red colored_emblem={ color1=yellow color2=white texture="ce_sword_simple.dds" instance={ position={ 0.500000 0.390000 } scale={ 0.880000 0.880000 } } } colored_emblem={ color1=rgb { 181 172 172 } texture="ce_attire.dds" instance={ position={ 0.500000 0.700000 } scale={ 1.000000 0.700000 } depth=1.010000 } } }


Trakai / Troki

My version:

Actual:

The code:
coa_title_2984={ custom=yes pattern="pattern_solid.dds" color1=red color2=white color3=black colored_emblem={ color1=white color2=white color3=black texture="ce_odins_face.dds" } }

Tilsit / Tilžė
(in Yatvyagi / Yotvingia; substitute for Panemune / Paģēģi)

My version:

Actual:

The code:
coa_title_2990={ custom=yes pattern="pattern_waves_01.dds" color1=white color2=blue_light color3=blue colored_emblem={ color1=rgb { 196 32 9 } texture="ce_castle.dds" instance={ position={ 0.500000 0.430000 } depth=1.010000 } } colored_emblem={ color1=white color2=black texture="ce_shield_portugal.dds" instance={ position={ 0.500000 0.380000 } scale={ 0.350000 0.350000 } } } }

Braslau / Braslaw

My version:

Actual:

The code:
coa_title_2995={ custom=yes pattern="pattern_solid.dds" color1=blue_light color2=yellow color3=blue colored_emblem={ color1=blue_light texture="ce_african_ja_ir.dds" instance={ scale={ 0.520000 0.410000 } } } colored_emblem={ color1=blue_light texture="ce_india_small_crescent.dds" instance={ scale={ 0.230000 -0.230000 } depth=1.010000 } } colored_emblem={ color1=yellow_light texture="ce_star_16.dds" instance={ depth=2.010000 } } }
Duchy of Samogitia
Memel / Klaipėda / Klaipieda

My version:

Actual:

The code:
coa_title_3065={ custom=yes pattern="pattern__solid_designer.dds" color1=rgb { 162 3 0 } color2=white color3=red colored_emblem={ color1=yellow texture="ce_castle_random.dds" instance={ position={ 0.500000 0.430000 } scale={ 0.750000 0.750000 } depth=5.010000 } } colored_emblem={ color1=yellow texture="ce_norse_longship.dds" instance={ position={ 0.500000 0.570000 } scale={ 0.830000 0.830000 } depth=4.010000 } } colored_emblem={ color1=yellow texture="ce_religion_druze.dds" instance={ position={ 0.770000 0.290000 } scale={ 0.130000 0.130000 } } instance={ position={ 0.220000 0.290000 } scale={ 0.130000 0.130000 } depth=1.010000 } instance={ position={ 0.640000 0.100000 } scale={ 0.120000 0.120000 } depth=2.010000 } instance={ position={ 0.360000 0.100000 } scale={ 0.120000 0.120000 } depth=3.010000 } } }

Schaulen / Šiauliai / Šiaulē / Saule

My version:

Actual:

The code:
coa_title_3072={ custom=yes pattern="pattern_vertical_split_01.dds" color1=rgb { 146 19 1 } color2=blue color3=red colored_emblem={ color1=black color2=white color3=white texture="ce_bear_rampant.dds" instance={ position={ 0.260000 0.280000 } scale={ -0.450000 0.450000 } depth=3.010000 } } colored_emblem={ color1=yellow color2=blue texture="ce_mena_sun.dds" instance={ position={ 0.710000 0.260000 } scale={ 0.460000 0.460000 } depth=1.010000 } } colored_emblem={ color1=rgb { 193 190 189 } texture="ce_block_01.dds" instance={ position={ 0.500000 0.780000 } depth=4.010000 } } colored_emblem={ color1=yellow texture="ce_african_ja_ir.dds" instance={ position={ 0.710000 0.260000 } scale={ 0.130000 0.130000 } } } colored_emblem={ color1=red color2=red color3=white texture="ce_bull_passant.dds" instance={ position={ 0.500000 0.760000 } scale={ 0.510000 0.510000 } depth=2.010000 } } }

Palanga / Polangen / Palonga

My version:

Actual:

The code:
coa_title_3069={ custom=yes pattern="pattern_solid.dds" color1=blue color2=yellow color3=blue colored_emblem={ color1=yellow texture="ce_india_doted_frame.dds" instance={ position={ 0.500000 0.620000 } scale={ 0.480000 0.480000 } depth=1.010000 } } colored_emblem={ color1=white texture="ce_crown_random.dds" instance={ position={ 0.500000 0.240000 } scale={ 0.430000 0.430000 } } } }


Raseiniai / Raseinē

My version:

Actual:

The code:
coa_title_3057={ custom=yes pattern="pattern_tricolor_horizontal_01.dds" color1=white color2=white color3=green colored_emblem={ color1=yellow texture="ce_mena_lion.dds" instance={ position={ 0.500000 0.480000 } scale={ -0.870000 0.870000 } rotation=35 } } }

Ragnit / Ragainė / Nemana / Ragneta

(in Scalovia / Skalva / Sclavonia / Schalauen)

My version:

Actual:

The code:
coa_title_3063={ custom=yes pattern="pattern_tricolor_horizontal_01.dds" color1=blue_light color2=blue_light color3=green_light colored_emblem={ color1=yellow_light texture="ce_african_ja_ir.dds" instance={ position={ 0.500000 0.170000 } scale={ 0.140000 0.140000 } } } colored_emblem={ color1=white color2=green_light texture="ce_tower.dds" instance={ position={ 0.500000 0.600000 } scale={ 0.550000 0.660000 } depth=2.010000 } } colored_emblem={ color1=yellow_light texture="ce_shrub.dds" instance={ position={ 0.190000 0.430000 } scale={ 0.510000 0.510000 } depth=5.010000 } instance={ position={ 0.810000 0.430000 } scale={ 0.520000 0.520000 } depth=6.010000 } } colored_emblem={ color1=yellow_light color2=blue_light texture="ce_mena_sun.dds" instance={ position={ 0.500000 0.170000 } scale={ 0.430001 0.430001 } depth=1.010000 } } colored_emblem={ color1=white color2=black texture="ce_tower_and_wall.dds" instance={ position={ 0.650000 0.530000 } scale={ -0.520000 0.520000 } depth=3.010000 } instance={ position={ 0.350000 0.530000 } scale={ 0.530000 0.530000 } depth=4.010000 } } }
Duchy of Prussia
Truso / Elbing / Elbląg
(in Pomesania)

My version:

Actual:

The code:
coa_title_3000={ custom=yes pattern="pattern_horizontal_split_01.dds" color1=white color2=red color3=black colored_emblem={ color1=white color2=white texture="ce_cross_06.dds" instance={ position={ 0.500000 0.750000 } scale={ 0.380000 0.380000 } } } colored_emblem={ color1=red color2=red texture="ce_cross_06.dds" instance={ position={ 0.500000 0.250000 } scale={ 0.400000 0.400000 } depth=1.010000 } } }

Warmia
(Warmia is actually a province, not a province capital)

My version:

Actual:

The code:
coa_title_3005={ custom=yes pattern="pattern_tricolor_horizontal_01.dds" color1=red color2=red color3=red colored_emblem={ color1=yellow_light color2=white texture="ce_gotland_banner.dds" instance={ position={ 0.500000 0.370000 } scale={ -0.750000 0.750000 } depth=1.010000 rotation=36 } } colored_emblem={ color1=white color2=white texture="ce_sheep.dds" instance={ position={ 0.500000 0.540000 } scale={ 0.700000 0.700000 } } } colored_emblem={ color1=yellow_light color2=red texture="ce_pagan_circle_frame_02.dds" instance={ position={ 0.320000 0.320000 } scale={ 0.340000 0.340000 } depth=2.010000 } } }

Neuhausen
(substitute for Pokarwis / Brandenburg / Pokarmin in Natangia)

My version:

Actual:

The code:
coa_title_3009={ custom=yes pattern="pattern_tricolor_horizontal_01.dds" color1=rgb { 176 174 174 } color2=rgb { 179 177 177 } color3=rgb { 33 131 43 } colored_emblem={ color1=white texture="ce_cross_07.dds" instance={ position={ 0.500000 0.780000 } scale={ 0.490000 0.490000 } } } colored_emblem={ color1=rgb { 244 155 23 } color2=rgb { 222 143 26 } texture="ce_sword_simple.dds" instance={ position={ 0.630000 0.800000 } scale={ 0.480000 0.480000 } depth=2.010000 rotation=243 } } colored_emblem={ color1=green texture="ce_yggdrasil.dds" instance={ scale={ 0.700000 1.000000 } depth=3.010000 } } colored_emblem={ color1=red color2=red color3=red texture="ce_cockerel.dds" instance={ position={ 0.710000 0.600000 } scale={ 0.350000 0.350000 } depth=4.010000 } instance={ position={ 0.290000 0.590000 } scale={ -0.360000 0.360000 } depth=5.010000 } } colored_emblem={ color1=yellow_light texture="ce_crozier.dds" instance={ position={ 0.370000 0.790000 } scale={ 0.460000 0.460000 } depth=1.010000 rotation=301 } } }

Twangste / Königsberg / Kunnegsgarbs / Królewiec / Karaliaučius
(in Sambia / Samland / Semba)

My version:

Actual:

The code:
coa_title_3012={ custom=yes pattern="pattern__solid_designer.dds" color1=rgb { 63 122 176 } color2=white color3=blue colored_emblem={ color1=rgb { 201 192 187 } color2=purple color3=purple texture="ce_ship_lymphad.dds" instance={ position={ 0.500000 0.390000 } scale={ 0.710000 0.710000 } depth=11.010000 } } colored_emblem={ color1=yellow_light color2=yellow_light texture="ce_circle_mask.dds" instance={ position={ 0.560000 0.760000 } scale={ 0.070000 0.070000 } depth=10.010000 } } colored_emblem={ color1=rgb { 235 0 38 } texture="ce_escutcheon.dds" instance={ position={ 0.500000 0.440000 } scale={ 0.280000 0.280000 } depth=2.010000 } } colored_emblem={ color1=white color2=white texture="ce_cross_06.dds" instance={ position={ 0.500000 0.470000 } scale={ 0.110000 0.110000 } depth=1.010000 } } colored_emblem={ color1=yellow_light texture="ce_circle_mask.dds" instance={ position={ 0.840000 0.690000 } scale={ 0.050000 0.050000 } depth=3.010000 } instance={ position={ 0.160000 0.680000 } scale={ 0.050000 0.050000 } depth=4.010000 } instance={ position={ 0.750000 0.690000 } scale={ 0.060000 0.060000 } depth=5.010000 } instance={ position={ 0.250000 0.680000 } scale={ 0.060000 0.060000 } depth=6.010000 } instance={ position={ 0.660000 0.710000 } scale={ 0.060000 0.060000 } depth=7.010000 } instance={ position={ 0.350000 0.710000 } scale={ 0.060000 0.060000 } depth=8.010000 } instance={ position={ 0.450000 0.760000 } scale={ 0.070000 0.070000 } depth=9.010000 } } colored_emblem={ color1=white texture="ce_crown_random.dds" instance={ position={ 0.500000 0.380000 } scale={ 0.120000 0.120000 } } } }

Lecbarg / Lidzbark / Heilsberg
(in Bartia)

My version:

Actual:

The code:
coa_title_3015={ custom=yes pattern="pattern_tricolor_horizontal_01.dds" color1=rgb { 61 124 183 } color2=rgb { 48 121 189 } color3=rgb { 32 100 38 } colored_emblem={ color1=yellow_light color2=yellow_light texture="ce_tamgha_regular_circle_frame.dds" instance={ position={ 0.340000 0.330000 } scale={ 0.300000 0.300000 } depth=2.010000 } } colored_emblem={ color1=white texture="ce_sheep.dds" instance={ position={ 0.500000 0.540000 } scale={ 0.700000 0.700000 } } } colored_emblem={ color1=yellow_light texture="ce_crozier.dds" instance={ position={ 0.500000 0.370000 } scale={ -0.750000 0.750000 } depth=1.010000 rotation=36 } } }
Duchy of Masuria
Chelmno / Kulm
(in Chelmno / Kulm)

My version:

Actual:

The code:
coa_title_3022={ custom=yes pattern="pattern_solid.dds" color1=rgb { 79 130 178 } color2=white color3=blue colored_emblem={ color1=black texture="ce_cross_patty.dds" instance={ position={ 0.500000 0.350000 } scale={ 0.250000 0.250000 } depth=3.010000 } } colored_emblem={ color1=yellow_light texture="ce_crown_head.dds" instance={ position={ 0.500000 0.140000 } scale={ 0.410000 0.250000 } } } colored_emblem={ color1=brown texture="ce_tamgha_roundel_frame.dds" instance={ position={ 0.500000 0.350000 } scale={ 0.280000 0.280000 } depth=4.010000 } } colored_emblem={ color1=blue texture="ce_waves_04.dds" instance={ position={ 0.500000 0.760000 } depth=2.010000 } } colored_emblem={ color1=brown texture="ce_tamgha_mongol_15.dds" instance={ position={ 0.500000 0.550000 } scale={ 1.000000 0.530000 } depth=5.010000 } } colored_emblem={ color1=black texture="ce_vair_single.dds" instance={ scale={ 0.710000 0.360000 } depth=6.010000 } } colored_emblem={ color1=white texture="ce_border_shield_engrailed_02.dds" instance={ depth=1.010000 } } }

Ylavia / Eylau / Iława
(in Sasna)

My version:

Actual:

The code:
coa_title_3025={ custom=yes pattern="pattern_solid.dds" color1=blue_light color2=white color3=black colored_emblem={ color1=yellow_light color2=yellow texture="ce_gonfanon.dds" instance={ position={ 0.500000 0.490000 } scale={ 0.930000 0.930000 } depth=2.010000 } } colored_emblem={ color1=rgb { 210 13 49 } texture="ce_mena_khanja.dds" instance={ position={ 0.510000 0.580000 } scale={ 0.640000 0.820000 } depth=1.010000 } } colored_emblem={ color1=blue_light texture="ce_polish_kosciesza.dds" instance={ position={ 0.510000 0.630000 } scale={ -0.340001 0.340001 } } } }

Alnāsteini / Olsztyn / Allenstein / Holsten
(in Galindia)

My version:

Actual:

The code:
coa_title_3030={ custom=yes pattern="pattern__solid_designer.dds" color1=rgb { 61 111 158 } color2=white color3=red colored_emblem={ color1=yellow texture="ce_clam.dds" instance={ position={ 0.610000 0.420000 } scale={ 0.220000 -0.220000 } } } colored_emblem={ color1=yellow_light texture="ce_tamgha_regular_circle_frame.dds" instance={ position={ 0.500000 0.150000 } scale={ 0.200000 0.200000 } depth=2.010000 } } colored_emblem={ color1=white color2=rgb { 146 69 26 } texture="ce_wildman.dds" instance={ scale={ 0.900000 0.900000 } depth=1.010000 } } }

Sudovia / Suvalkia / Sūduva/ Užnemunė
(Sudovia is actually a province, not a province capital)


My version:

Actual:

The code:
coa_title_3033={ custom=yes pattern="pattern__solid_designer.dds" color1=rgb { 183 177 173 } color2=yellow color3=red colored_emblem={ color1=rgb { 163 23 4 } color2=rgb { 182 32 7 } texture="ce_bull_passant_humped.dds" instance={ scale={ 0.820000 0.820000 } } } }
Other Lithuanian Baronies (work in progress)
Braslau baronies

Utena / Uciena

My version:

Actual:

The code:
coa_title_2997={ custom=yes pattern="pattern_solid.dds" color1=blue color2=white color3=black colored_emblem={ color1=white texture="ce_star_08.dds" instance={ position={ 0.500000 0.760000 } scale={ 0.230000 0.230000 } } } colored_emblem={ color1=yellow texture="ce_horse_shoe.dds" instance={ position={ 0.500000 0.470000 } scale={ 1.000000 0.790000 } depth=1.010000 } } }

Kernave baronies


Vilnius / Wilno
* No baby emblem in the designer. But the lamb is a symbol of Jesus (because it is a sacrificial animal).

My version:

Actual:

The code:
coa_title_2981={ custom=yes pattern="pattern__solid_designer.dds" color1=red color2=yellow color3=red colored_emblem={ color1=yellow_light color2=yellow_light texture="ce_cross_patriarchal_hungary.dds" instance={ position={ 0.240000 0.230000 } scale={ 0.390000 0.390000 } } } colored_emblem={ color1=blue_light color2=rgb { 125 27 13 } texture="ce_waves_02.dds" instance={ depth=3.010000 } } colored_emblem={ color1=rgb { 224 185 127 } color2=black texture="ce_wildman.dds" instance={ scale={ 0.910000 0.910000 } depth=2.010000 } } colored_emblem={ color1=white color2=brown texture="ce_fleece.dds" instance={ position={ 0.600000 0.390000 } scale={ 0.390000 0.390000 } depth=1.010000 } } }

Krėva / Krewo

My version:

Actual:

The code:
coa_title_2983={ custom=yes pattern="pattern__solid_designer.dds" color1=rgb { 56 25 124 } color2=white color3=red colored_emblem={ color1=white texture="ce_star_06.dds" instance={ position={ 0.500000 0.330000 } scale={ 0.720000 0.720000 } } } colored_emblem={ color1=yellow_light texture="ce_crescent_mask.dds" instance={ depth=1.010000 } } }

Yotvingia baronies

Vilkaviškis / Wyłkowyszki / Wilkowischken

My version:

Actual:

The code:
coa_title_2992={ custom=yes pattern="pattern__solid_designer.dds" color1=blue color2=white color3=red colored_emblem={ color1=rgb { 255 35 5 } texture="ce_islamic_lis.dds" instance={ position={ 0.500000 0.320000 } scale={ 1.000000 0.620000 } depth=1.010000 } } colored_emblem={ color1=rgb { 253 30 0 } texture="ce_islamic_lis.dds" instance={ position={ 0.500000 0.690000 } scale={ 1.000000 -0.620000 } } } }

Suvalkai / Suwałki

My version:

Actual:

The code:
coa_title_2993={ custom=yes pattern="pattern__solid_designer.dds" color1=rgb { 135 32 19 } color2=yellow color3=blue colored_emblem={ color1=rgb { 45 118 52 } texture="ce_circle.dds" instance={ position={ 0.590000 0.710000 } scale={ 0.350000 0.350000 } depth=8.010000 } } colored_emblem={ color1=rgb { 37 115 45 } texture="ce_circle.dds" instance={ position={ 0.500000 0.580000 } scale={ 0.370000 0.370000 } depth=10.010000 } } colored_emblem={ color1=rgb { 46 115 53 } texture="ce_circle.dds" instance={ position={ 0.400000 0.710000 } scale={ 0.380000 0.380000 } depth=9.010000 } } colored_emblem={ color1=black color2=red color3=red texture="ce_hound.dds" instance={ position={ 0.500000 0.760000 } scale={ 0.290000 0.290000 } } } colored_emblem={ color1=yellow_light color2=yellow texture="ce_tamgha_roundel_frame.dds" instance={ position={ 0.250000 0.230000 } scale={ 0.180000 0.180000 } depth=2.010000 } instance={ position={ 0.740000 0.240000 } scale={ 0.170000 0.170000 } depth=4.010000 } } colored_emblem={ color1=yellow_light texture="ce_circle_mask.dds" instance={ position={ 0.500000 1.000000 } scale={ 1.000000 0.520000 } depth=7.010000 } } colored_emblem={ color1=yellow_light texture="ce_crown_small.dds" instance={ position={ 0.500000 0.420000 } scale={ 0.280000 0.280000 } depth=6.010000 } } colored_emblem={ color1=yellow_light texture="ce_cross_07.dds" instance={ position={ 0.500000 0.200000 } scale={ 0.380000 0.380000 } depth=5.010000 } } colored_emblem={ color1=white color2=black texture="ce_wildman.dds" instance={ position={ 0.250000 0.530000 } scale={ -0.620000 0.730000 } depth=1.010000 } instance={ position={ 0.740000 0.530000 } scale={ 0.610000 0.720000 } depth=3.010000 } } }
Other Masurian Baronies (work in progress)
Thorn / Toruń
(in Chelmno / Kulm)

My version:

Actual:

The code:
coa_title_3021={ custom=yes pattern="pattern_horizontal_split_01.dds" color1=white color2=blue_light color3=black colored_emblem={ color1=rgb { 221 164 79 } color2=blue texture="ce_angel.dds" instance={ position={ 0.500000 0.510000 } depth=2.010000 } } colored_emblem={ color1=red texture="ce_castle_random.dds" instance={ position={ 0.360000 0.590000 } scale={ 0.520000 0.520000 } } } colored_emblem={ color1=white texture="ce_border_nebuly.dds" instance={ position={ 0.360000 0.610000 } scale={ 0.700000 0.700000 } depth=1.010000 } } }
7 Comments
The Grand Duke of Lithuania 12 Mar, 2024 @ 12:15pm 
Awesome job!
Panda BaoBao PL 14 Aug, 2022 @ 4:38am 
I invite you to my new ultimate guide about millitary
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2846475771
Dimitri Cosmos  [author] 13 Apr, 2022 @ 12:54am 
If you are taking the code from here, then simply select all the code block that you need, copy it and press the paste button when editing the coat of arms in the game. If you have copied the code, the game will show the emblem next to the paste button.
Dimitri Cosmos  [author] 13 Apr, 2022 @ 12:49am 
You can simply copy and paste them. If the code is in your clipboard the game recognizes it. There are in-game buttons "Copy" and "Paste" for that. They become available once you click on the edit button next to the respective coat of arms. You can use windows + V to access multiple most recent entries on your clipboard.


If you want to mod the coat of arms, you have to find the files and folder where the coat of arms are located, then specify that path in the mod file so that the replacement files and folders can override the originals. Read more about that in the CK3 wikia.
gawel_sz 11 Apr, 2022 @ 8:01am 
And also I still don´t understand how to extract or implement these "codes" into my game or system...would be nice to get some help with this...
gawel_sz 11 Apr, 2022 @ 8:00am 
Ej dude! Nice work! I also started to change the CoA and to inform myself about them - I think there should be a "compendium" of them from different creators...

Also I noticed, that most have of course in our european exaples a "christian" history/tradition or meanings - like in some of yours, too...

Somehow it can be "programmed" for sure - like when you change e.g. the religion in Denmark - also the CoA will/can change...(before that it doesn´t make sense to use christian symbols as a pagan...so there could be sometimes made also different variations depending on the religion or the "real meaning" of a location - that way there could be different CoA constructed...)

My focus was mostly on the (western) slavic regions and also the celtic ones...

Would be nice if more people could work on this together...
gawel_sz 9 Apr, 2022 @ 3:36pm 
Very nice!