tModLoader
669 valoraciones
Impact Library
2
   
Premiar
Favoritos
Favorito
Quitar
Características del mod: Herramientas, Librerías, Mejoras de jugabilidad
Lado del mod: Both
Versión de tModLoader: 1.4.3, 1.4.4
Idioma: Inglés
Tamaño
Publicado el
Actualizado el
86.729 KB
9 MAR 2022 a las 21:32
8 NOV 2024 a las 21:08
9 notas sobre cambios ( ver )

Suscríbete para descargar
Impact Library

Descripción
A library mod which adds collision surfaces, allowing one to make custom movable and rotatable platforms and walls which collide with the player independantly from tiles.

Collision Surfaces are orientable "wall" objects which have their positions determined by two end points.
To use collision surfaces, they must be defined and updated from another class which is updated ingame, such as an NPC or Projectile.

This mod can be used either as a StrongReference dependency or incorporated into the mod's source code directly. If you plan on taking the direct implementation appoach, I (Seraph) the mod author must be credited somewhere.

You can find further instructions on the implementation of collision surfaces on the forum page, or by extracting the mod, which contains an example cube platform NPC.
Publicado originalmente por tModLoader CollisionLib:
Developed By Seraph
Discusiones populares Ver todo (3)
10
28 OCT 2024 a las 3:54
Does anyone know how to fix this?
JSquid730
8
12 JUL 2024 a las 4:48
Mod fails to load
Ziddent
0
16 MAY 2024 a las 13:02
Mod gives me error.
razdoc27
39 comentarios
AnidiotArrived 19 DIC 2024 a las 21:49 
Clamity and Infernum combined doesn't work with impact library
SunOfSilas 10 DIC 2024 a las 16:57 
This mod doesn't work anymore for me. I keep getting this message.


"An error occurred while loading Collision Lib v3.2

The mod(s) and any dependencies have been automatically disabled.

This error was caused by the "Collision Lib. Grapple Global" dass

System.Collections.Generic KeyNotFoundException: The given key was not present in the dictionary.

al MonoMod Gl.ILCursor. GotoPrev(MoveType moveType, Func 2[] predicates)

at CollisionLib GrappleGlobal. Grappling Hooklinjection (ILContext context) in Collision Lib\GrappleGlobal.cn-line 48 at MonoMod. Cl.ILContext.invoke(Manipulator manip)"
Go1yas 26 NOV 2024 a las 11:33 
wtf on version 2024.3.3.3 didnt found version, only v2023.5.21.0
kurtis 22 SEP 2024 a las 13:51 
I've seen you don't want it used to make a dimension api but are you still ok with it being used to create platforms for a subworld? and under what licencing do you have? i'm currently under the assumption it's under mit
kurtis 22 SEP 2024 a las 13:49 
Hello, I'm writing here to ask for clarification on what this mod cannot be used for
Shissarg 3 SEP 2024 a las 17:31 
Update PLS!! :c
Syn 18 AGO 2024 a las 10:39 
This mod for whatever reasoning is erroring out with Calamity River for Calamity and Starlight River not sure which is the culprit but it started happening after the most recent tmodloader update
AnidiotArrived 24 JUL 2024 a las 20:38 
Jsquid730, what mods were you playing?
JSquid730 12 JUL 2024 a las 16:08 
This Error occurs everytime I load it


An error occurred while loading Collision Lib v3.2

The mod(s) and any dependencies have been automatically disabled.

This error was caused by the "Collision Lib. Grapple Global" dass

System.Collections.Generic KeyNotFoundException: The given key was not present in the dictionary.

al MonoMod Gl.ILCursor. GotoPrev(MoveType moveType, Func 2[] predicates)

at CollisionLib GrappleGlobal. Grappling Hooklinjection (ILContext context) in Collision Lib\GrappleGlobal.cn-line 48 at MonoMod. Cl.ILContext.invoke(Manipulator manip)

It keeps going but Steam won't let me continue
cera 9 JUL 2024 a las 12:18 
update the mod ffs