Garry's Mod

Garry's Mod

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[PM] Dragon ARK:survival evolved
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Fun, Roleplay
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31.218 MB
8 mar, 2022 @ 9:57
17 apr @ 9:27
42 ändringsnotiser ( visa )

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[PM] Dragon ARK:survival evolved

I 1 samling av Echo
All the playermodels made by Echo
67 artiklar
Beskrivning
The dragon boss from ark turned into a playermodel!

Features:
-colorable
-sound effects which can be toggled on and off
-custom viewheight
-custom animations, weapons. taunts and movement (full 9-way movement)
-viewhands
-accurate hitbox

Note: This playermodel isn't compatible with addons that display your legs in first person.

Console command you should know:
player_dragon_viewheight 1
● Custom viewheight and hulls. Default is set to 1. You need to respawn for it to start working or for it to disable.

player_dragon_sounds 1
● Custom sound effects when you get hurt or die. Default is set to 1

player_dragon_footsteps 1
● Custom footstep sounds. Default is set to 1


Tags:
Dragon playermodel
Ark dragon
player model
dragon player model
animated playermodel
Populära diskussioner Visa alla (1)
0
5 maj, 2024 @ 15:59
kinda need that smaller model
primal.dragon14
41 kommentarer
RaptorBlue09 29 aug @ 2:47 
How do you flap the dragon's wings
kitty_ 18 jul @ 2:49 
HOW SO GOOD:summercat2023:
Echo  [skapare] 5 maj @ 23:24 
the 9-way movement just means that for example a walking animation or running animation comes to a stop and starts smoothly instead of snapping. So practically it's like 8-way + smooth animation transitions.

It's not the actual technical reason it's called that, but the most simplified explanation.
alexanderboys808 5 maj @ 14:13 
Also, it seems I forgot to ask before, is this an NPC too or just playermodel?
alexanderboys808 5 maj @ 14:12 
"full 9-way movement"? There's forward, backward, left, right, and four diagonal. That's only 8 directions. What's the 9th direction?
MagickalDragon 15 mar @ 10:26 
PLEASE make more Dragon models, your work is Amazing
idk 16 okt, 2024 @ 2:07 
holy shit thats massive
Ancient Elculous 31 jul, 2024 @ 6:00 
Alright, thanks for looking.
Echo  [skapare] 31 jul, 2024 @ 5:23 
That is a known bug with many of my models. I'm still looking for a fix
Ancient Elculous 31 jul, 2024 @ 5:20 
I've noticed recently that when I use the easy animation tool that turning the model into a ragdoll completely alters the jaws position.