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1) There's a "destroy all targets" challenge with 3-4 targets in an alcove blocked by some gold bars. Requires some sort of ranged capability.
2) The "Lose no health (many orbs)" room - and presumably most other target challenges - are much easier with a Soul Tether relic. Just keep an eye on the cooldown.
Sorry, with the 2 other guides I was making and the 1.0 release, I haven't been working on this one