Garry's Mod

Garry's Mod

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gm_arctic_borealis
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Content Type: Addon
Addon Type: Map
Addon Tags: Build, Fun
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42.985 MB
22 feb, 2022 @ 8:57
23 feb, 2022 @ 4:43
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gm_arctic_borealis

I 1 samling av Ethosaur
Ethosaur's "Mega Gmod Map Pack"
53 artiklar
Beskrivning
Trek to Borealis was originally made, as a short Half-life 2 ep2 map created for a competition, done in under 50 Hours.
The theme was to create a short Half-life 3 inspired level. I decided to choose a part from the illusive "borealis" known in half-life's on-going story when making it.

I decided to take the map, remove the clips, and fix it up a bit, to work in gmod properly
There are some issues/missing parts, but overall I think it should be good for scene builds, sandbox, or others.
(There is also basic support for Zombie survival, if you want to try it)

REQUIRES HALF-LIFE 2 EP2, or you may see missing textures & models.

Should include navmesh/nodes and other extra features.

Alternative download: https://gamebanana.com/mods/359746

You can find, and play the mod where this map is featured in here: https://www.runthinkshootlive.com/posts/epistle3ville/
My discord server if you have feedback: https://discord.gg/hPHX2BdBHE

Unfortunately, there are some missing particles, as I could not find out how to include them from the original map (It wouldn't pack them in)


Made by Ethosaur
Populära diskussioner Visa alla (1)
10
6 dec, 2024 @ 5:24
big balls
i push fat kids off bikes
91 kommentarer
davidys738 15 mar @ 13:53 
Its very good
Ethosaur  [skapare] 20 nov, 2024 @ 7:05 
I would love to update and try including more maps sometime.

Definitely on my list of things to do
2homezz 20 nov, 2024 @ 0:26 
it would be so cool if this map got a huge remaster and got polished and lots of extra details, and expanded maps, and i love the transmission hallway btw
Ethosaur  [skapare] 19 nov, 2024 @ 14:24 
Yep!
Victor Luigi 19 nov, 2024 @ 14:24 
via steam workshop..
Victor Luigi 19 nov, 2024 @ 14:24 
this is in half life 2 now
Ethosaur  [skapare] 22 aug, 2024 @ 8:32 
Yeah, and overlapping areas.
Max Malevich 22 aug, 2024 @ 8:21 
Hell yeah! I think the biggest problem would be optimisation in the end.
Ethosaur  [skapare] 22 aug, 2024 @ 8:08 
It might be possible but it would take an incredible amount of work to combine it all together properly. It is unlikely I will ever do it, but if you know how to use hammer, feel free decompile the maps yourself and try!
Max Malevich 22 aug, 2024 @ 7:10 
Do you think Hammer limits would allow you to combine zs_kraken_base with gm_arctic_borealis?