XCOM 2
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[WOTC] Stukov's War Enhanced Enemies: Lost
   
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108.532 KB
22.2.2022 klo 8.26
3.5.2024 klo 23.55
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[WOTC] Stukov's War Enhanced Enemies: Lost

2 kokoelmassa, tekijä Stukov81-T.TV
Stukovs Evolution
12 luomusta
Stukov Lost Army
9 luomusta
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About Stukov81-T.TV
I am a tiny streamer who has created some custom goodies for XCOM 2 using the tools other modders have created.

I am sharing some of my ideas thanks to the encouragement of FearTheBunnies

Be sure to catch my stream on Twitch! Stukov-81 Twitch Channel[www.twitch.tv]

About This Mod
This Mod just adds a few Perks here and there to the Lost (also all Flood counterparts including Infection, Tank and Carrier Forms) and ... well gives Chryssalids Implacable.

Also if you use the Mod REQ: [WOTC] ADVENT Rage it adds this ability to Lost and Chryssalids.

I do recommend playing with other Lost Buffs - like No Lost Headshots or Lost Bladestorm

Required Mods
Everything is done with Iridars amazing Weapon Skin Replacer Mod

Should be compatible with pretty much everything.

Config
You can easily change, add or delete Perks within the config file

Thanks
  • FearTheBunnies for his great encouragement!
  • Iridar for the Weapon Skin Replacer Mod which makes things like that easy
  • RustyDios, MrCloista, and the rest of the MEME crew for enduring my constant questioning
  • Advent Avenger for the idea
Suositut keskustelut Näytä kaikki (1)
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22.2.2022 klo 12.52
Bonus Perks
Stukov81-T.TV
9 kommenttia
Stukov81-T.TV  [tekijä] 13.2.2024 klo 8.12 
that's exactly where i got the inspiration for it
Rtma Eros Paragon 13.2.2024 klo 0.25 
I am also using this with Rage and Lost blade storm, the lost are becoming a force to reckon with, need to think if you are surrounded cause the moment you move/shoot, bitch slapped. :3
On a side note, this mod is familiar to what advent avenger was doing with additional enemy perks and had similar results years ago, glad someone brought it back.
Stukov81-T.TV  [tekijä] 12.2.2024 klo 9.29 
It just adds a few perks to certain lost. In the discussion you can see which. With WWL it is probably not 100% compatible in affecting all of their units. But definetly nothing bad will happen. You might want to try Flood instead of WWL or even my more crazy Lost Works :)
Rtma Eros Paragon 11.2.2024 klo 22.37 
What exactly does this do/add? I am currently using world war lost, poisonous lost and bolstering their numbers with diverse aliens by force level, cause zombies should swarm in larger numbers, is it compatible?
silverleaf1 26.3.2023 klo 13.03 
@Bum_Azz_Gamer Since you are playing with so many mods I am curious about the speed of your CPU and how much RAM you have installed. If you do not wish to say that is fine; I am curious since you have had no issues with 685 mods. I use the Alternative Mod Launcher and check carefully for any conflicts but still have trouble when the number of mods exceeds two hundered.
Dęąth Viper 19.10.2022 klo 15.50 
Just finished a campaign with about 685 mods, this one included, and had no major issues! Thanks for putting this up.
Stukov81-T.TV  [tekijä] 1.5.2022 klo 4.34 
i think most of the lost from WWL will not be affected but some would. You can add the missing ones pretty easily though inside the WSR config file coming with this mod
Nero 1.5.2022 klo 4.17 
does this work with the world war lost counterpart?
Stukov81-T.TV  [tekijä] 23.2.2022 klo 9.08 
Added Death Troopers and Death Incinerators for the Star Wars lovers