Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Strudeler's Civilizations: Novgorod
   
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19 feb, 2022 @ 12:34
25 maj @ 18:37
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Strudeler's Civilizations: Novgorod

I 4 samlingar av Strudeler | Tatary
Strudeler's Civilization VI Deluxe and Compatible Items
201 artiklar
Strudeler's Civilization VI Deluxe and Compatible Items Lite
133 artiklar
Strudeler's Expansions: Historical Civilizations
96 artiklar
Strudeler's Expansions: From the Varangians to the Greeks
39 artiklar
Beskrivning
Play as the great knight and prince of Rus', Alexander Nevsky; in Sid Meier's Civilization VI.

Novgorod was one of the great Russian cities that rose to prominence after the southern Rus' had fallen to Mongols. Novgorod developed a particular Russian dialect during the medieval era, one that became extinct under Muscovy and Russia. Novgorod was also a noble republic that elected a Rurikid prince from a neighbouring Russian Principality whenever the need arose. Novgorod was a very effective republic as it balanced city powers with warlike boyars and a powerful clergy. Novgorod was very effective at protecting Russians and Finno-Ugric peoples (that were not yet Christian) from the Germanic crusaders of the Baltic. Alexander Nevsky is among the most beloved of medieval knights and Russian saints, he led Novgorod against the Baltic crusaders while also submitting to Mongol or Tartar tribute demands.

Please support with a like (or dislike) or through Buy Me a Coffee[www.buymeacoffee.com] or Patreon[www.patreon.com].

STRUDELER'S CIVILIZATIONS: NOVGOROD
  • Part of: From the Varangians to the Greeks Expansion.
  • Requires: Gathering Storm.
  • Is multiplayer compatible.

    LEADER: ALEXANDER NEVSKY (NOVGOROD AND RUSSIA)
  • Trait - Face of Joseph, Strength of Samson, and Wisdom of Solomon: Holy Site and Lavra gain minor adjacency from Tundra and Snow tiles. Commercial Hubs and Harbours gain standard adjacency from Tundra and Snow tiles. Units on Tundra or Snow tiles gain +5 Combat Strength. Gain the Druzhyna unique unit.
  • Agenda - Prince of Novgorod, Vladimir, and Kiev: Likes to liberate cities. Likes civilizations that liberate cities. Does not like civilizations that occupy cities.

    LEADER UNIT: DRUZHYNA
  • Replaces the Man-at-Arms. Requires Iron to produce and Horses maintenance. +1 Movement when starting the turn on flat terrain. Adjacent Heavy Cavalry, Light Cavalry, and Ranged Cavalry class units as well as Druzhyna gain +5 Combat Strength. Does not have any advantage or disadvantage against Anti-Cavalry units.

    CIVILIZATION: NOVGOROD
  • Trait - Chronicle of Novgorod: +20% Production towards the Commercial Hub, Harbour, and their buildings. Market and Lighthouse gain 1 Great Work slot that can hold anything.
  • Spawn Bias - Furs (Tier 1), Horses/Deer/Forest/Marsh/Tundra/Tundra Hills (Tier 3), Rivers (Tier 5).

    CIVILIZATION UNIT: USHKUYNIKS
  • Replaces the Skirmisher. Available at Shipbuilding. Costs 1 Movement to embark, disembark, cross rivers, or pillage. +1 Movement when starting the turn adjacent to a river.

    CIVILIZATION BUILDING: BIRCH BARK PRINTER
  • Replaces the Bank. Available at Guilds. +5 Gold. +1 Trade Route capacity if the city has a Harbour. Woods and Rainforest in the city's border gain +1 Gold.

    *Leader background for Alexander Nevsky (Novgorod) created by Vladimir Aleksandrovic Serov. Leader background for Alexander Nevsky (Russia) taken from GettyImages. Moment art for the Druzhýna created by Viktor Vasnetsov. Moment art for the Ushkuyniks created by Goveliy Shoel Moshkov Zeidenberg. Moment art for the Birch Bark Printer uploaded by Ivan Abaturov and taken from Wikipedia. Leader art finalised using Image2Image. Historic information can be found on Wikipedia.

    COMPATIBILITY
  • Works with Strudeler's Civilization VI Deluxe.
  • Works with Tomatekh's Historical Religions (Orthodox Christianity).

    TSL MAPS
  • Firaxis: Standard TSL Earth (Plots 4246/4162), Huge TSL Earth (Plots 7092/6963), Standard Europe (Plots 3081/2997), Mediterranean (Plots 5733/5734).
  • Yet (not) Another Maps Pack (Giant Earth X=31 Y=78, Greatest Earth Map X=60 Y=60, Large Europe X=53 Y=61, Play Europe Again X=66 Y=70).

    *Plots shared with other modded civilizations/leaders will not load the game properly.

    CHANGE LOG
  • Version 1.0.0
  • Version 1.1.0 - New leader graphics, Druzhyna unique to Alexander Nevsky, new Ushkuyniks unit, nerfed Alexander Nevsky trait, buffed Varangian Post.
  • Version 1.2.0 - New leader graphics, removed Faith and Gold modifier from liberating cities, removed the Varangian Post, added the Birch Bark Printer, added Russian translation.

    NOTICE
  • Mod requires certain DLC.
  • Mod is compatible with Magnificence Catherine and Rough Rider Teddy Personas.
  • Mod is compatible with the New Frontier Pass and Leader Pass.
  • Mod may or may not be compatible with certain mods.
  • Mod compatibility is subject to change if this or other mods are changed.
  • Mod is not affiliated with Firaxis, 2K Games, or Take-Two Interactive Software, inc.
  • Mod is free of charge, distributed for free, and is to be used at a user's own risk.
  • Mod is not to be redistributed.
  • New Units do not currently have new models - recycling base game models (waiting on my effects guy).
  • Mod is available in: English and Russian (translated by Lex Lunar).

    SOCIAL
  • Discord (Pending)
  • YouTube (Videos)
  • Odysee[odysee.com] (Videos)
  • Rumble[rumble.com] (Videos)
  • BitChute[www.bitchute.com] (Videos)

    MIRROR
  • Nexus Mods[www.nexusmods.com].

    MORE HISTORICAL CIVILIZATIONS
  • Strudeler's Historic Civilizations

    JOIN OUR GROUPS
  • Tart Society - Modder's Chapter

    Tags: Civilization, Novgorod, Novgorodian, Russia, Medieval, Rus', Kievan Rus', Vladimir, Muscovy, Livonia, Sweden, Denmark, Teutonic, Teutonia, Prussia, Estonia, Latvia, Finland, Karelia, Eastern Europe, Slavs, East Slavic, Leader, Alexander Yaroslavich Nevsky Rurikovich, Unit, Druzhyna, Improvement, Varangian Post, Adjacency, Gold, Faith, Domination Victory, Religious Victory, Strudeler, Tart Society
Populära diskussioner Visa alla (2)
0
19 feb, 2022 @ 12:50
Issues
Strudeler | Tatary
0
19 feb, 2022 @ 12:49
Suggestions
Strudeler | Tatary
19 kommentarer
Strudeler | Tatary  [skapare] 25 maj @ 20:44 
Update is out.
Spartak 23 maj, 2024 @ 0:58 
It's TSL in Giant Earth is St. Petersburg kicking away Russian Empire from being spawned. Just a heads up
Strudeler | Tatary  [skapare] 21 maj, 2024 @ 19:40 
A hotfix was released.
Strudeler | Tatary  [skapare] 18 maj, 2024 @ 15:17 
Thank you to @LexLunar for providing the Russian translation.
Strudeler | Tatary  [skapare] 18 maj, 2024 @ 15:16 
Update is out.
Strudeler | Tatary  [skapare] 10 maj, 2024 @ 9:34 
Add me on Steam, @LexLunar. I require translators.
Ledomir 10 maj, 2024 @ 9:32 
Hello. Could you add the Russian language to this mod? If anything, I'm ready to translate the texts.
Pyrocrates1 4 nov, 2022 @ 23:40 
Thank you!
Strudeler | Tatary  [skapare] 4 nov, 2022 @ 8:51 
Dear @Pyrocrates1,

If I make a Pskov it will be after the Italian republics as I will have a better grasp of forcibly tall playstyles. I do not like reducing any civilization to a city-state, but I may have to do that to Pskov if I need a city-state replacement.

Best Regards,
Strudeler Tarts
Pyrocrates1 4 nov, 2022 @ 8:21 
Also, @Strudeler, do you have any plans for a Pskov civ? Right now I am researching about Pskov Republic. It's very interesting.