Crusader Kings III

Crusader Kings III

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Mass Demand Conversion
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13. úno. 2022 v 19.57
22. bře. v 6.36
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Mass Demand Conversion

Popis
Adds a decision (under topic Administrative) to send religious "demand conversion" interaction to all infidel:
- direct vassals
- indirect vassals
- courtiers
- housemembers

This reduces the needed clicks alot to demand conversion from all your subjects, so it is just a shortcut! They will still be able to decline like normal.
Unfortunately you still have to click all those accepted/declined letters. I could overwrite the relevant event, but this would make the mod quite incompatible to game updates and other mods.

If there is no one to convert, the decision is not shown.

Translation:
German, english, french, russian, spanish and simp chinese (other languages use english file)

Compatibilty:
Fully compatible to game updates and other mods, should nearly never break. Works in multiplayer (everyone needs to enable it).
Populární diskuze Zobrazit vše (2)
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22. bře. v 6.38
Polish translation
Ereno
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9. zář. v 0.48
Achivements
Pixie Cuts are great
Počet komentářů: 233
Human 11. zář. v 9.41 
update plz
否定之否定 29. srp. v 13.03 
No, but it will produce two identical decisions "demand conversion" when I play the nomadic government.
Serp  [autor] 29. srp. v 11.38 
@否定之否定: is it a problem to simply have both mods installed?
candles 24. srp. v 20.33 
AGOT specifically has the 'Demand Conversion' request turned off.
Bragnak 19. srp. v 8.36 
I played AGOT ! without ! this mod last week and demand conversion is just not a thing there I think...
Serp  [autor] 14. srp. v 4.18 
in regards to agot:
my mod simply adds a normal decision. If it does not work with agot, I assume agot is incompatible to normal decisions and therefore it is sth that agot has to "fix".
But if anyone knows what code I could add to make it compatible, let me know and I will add it. But I wont dive into the code of such a huge project like agot to find the cause.
仙人卡尔 12. srp. v 14.57 
plz make a patch with agot, decision not showing in agot mod
Beast 28. čvc. v 12.09 
@Serp it doesnt show up as a decision for me, but unsure if this is just an incompatibility with AGOT though
SebFC 25. čvc. v 17.00 
@Serp idk about it not working on its own but it causes crashes with MB+?