Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I tried extracting, replacing the existing maps with the ones from the folder called [old] (even renaming the ones that have _sat in the name, replaced the renamed files with one another so that the final folder sizes are the same and just zipped it all back up and renamed to .kpf and replaced the original one. Now I'm sure I screwed up on the last bit (compiling the actual .kpf file). What would you recommend if one wanted to play the original PSX version from start to finish with the map screen also functional? I ask this because I noticed that I want through the old maps by the supposed order and the inventory got carried over so this should be doable.
Thoughts?
Weird thing is, the list didn't show until you quoted it and the old levels list is still hidden for me.
I just extracted them and I'll test them that way. Thank you very much for this insight.
For your convenience, the map list is as follows:
test_bombwall.map
test_breakables.map
test_coloredlights.map
test_door.map
test_floor_triggers.map
test_lifts.map
test_mantis_trigger.map
test_outdoor.map
test_platforms.map
test_room_over_room.map
test_switch.map
test_teleport.amp
test_terrain.map
test_traps.map
test_water.map