Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
I appreciate you reporting the issue and providing the solution.
I tested the issue by activating only the two said mods, with/without changing Vsync or monitor settings, but I was unable to reproduce it so far.
While "Particles and foliage fix" edits some "dust inside" values, if a player activates the two mods simultaneously, "dust inside" values will go to 0 (except in Ashland).
Honestly, I have no idea how the two mods are causing flickering, but I added your report to the mod's description.
Thank you again for sharing information!
Thanks for providing a detailed explanation. I would rewrite the description more accurately and clearly.
But I am curious: what exactly does it mean, "the more advanced trigger xml script ?"
Dustless Interior works for my Flipped Buildings and Box Step mods, but I did not add anything advanced to them.
I appreciate your investigating the issue. Thank you!
I tried replicating the issue, but I failed.
I created a new save in vanilla and vanilla + Dustless Interior.
Then I went inside buildings of World's End and switched the floor levels quickly and repeatedly. All floor levels of buildings were displayed without a problem.
Even with my main save, using 150+ mods, including a town editing mod, I could load all floor levels without a crush. I cannot find any clue or solution right now.
Thank you again for reporting.
Thank you for letting me know. I will look into it.
Just a heads-up for others!