Unfortunate Spacemen

Unfortunate Spacemen

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How to use the Space Cultist somewhat efficiently
By leftgamer7
Hey you! Did you just unlock the Space Cultist and wanna learn how to use that purple artificiallly flavoured Space Milk?

No? Oh, uhm well... I'll show you anyway.
   
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Introduction
Welcome Employee [Insert your personal designated colour here]

Please take a seat and enjoy your complementary chocolates as I will "teach" you on how to be a somewhat efficient and useful cultist to the Company.

Please note that I will mostly talk from personal experience here and therefore can always be wrong about certain things.

Please also note that by signing up with the Cultists you are more prone to experience severe Cases of Space Madness during your line of work (don't worry, you'll get used to it very soon).






















So without further ado, let's get started.
The Cultist profession and it's perks
The Cultist is a profession that can be unlocked once you've reached rank 9.
Unlike all the other professions the cultist is more of a gimmick role rather than a dedicated profession.

What this means is that your profession is less useful for the team and more focused on a self-concerned playstyle. But this is Unfortunate Spacemen so you'll always run into some self-centered people.





The professions perks

The Cultist has quite a list of perks, so I will list them really quickly:

  • You obtain a "permanent" Gear item which is your Space Milk that can be used once every round
  • Drinking the milk will prevent you from doing any actions (firing your weapon and grabbing items), give you temporary damage resistance, set your maximun HP to your current Health (plus an extra 10% from your current HP) and force you to teleport "anywhere" on the map.
  • After the teleport you will no longer be able to use voice and text chat (but you can still use the emotes)
  • The Space Milk will also remove parasites and parasite timebombs from you when you drink it.
    Note: If you got attacked by a Corpse Lord parasite you will still turn into a Zombie after death
  • If you are the last man standing you will receive Space Madness which will give you a damage and speed buff for the rest of the Round (or until you or the Monster dies.)
  • If you drink the Space Milk as a Monster the Space Milk will not disable your Voice/Text Comms.
How does the Space Milk work? (Spaceman/Traitor)
The Space Milk is a semi permanent Gear item this is located on your Spacemans left side of your hips.


The Space Milk can be used only once each Round and after it has been used your Gear slot becomes available again, allowing you to pick up other Gear items again.

Once you drink it by pressing your Gear button (by Default 3), your suit will become electrolocked (which means you can't fire your weapons or do any other actions such as picking up Items or closing doors) and your Comms will be disabled from that point on. During the drinking animation you will receive your damage resitance (of 70% I think) and it will be active until the teleportation is complete (keep in mind that you can still get killed during the animation if your health is too low).




During the teleportation process you will be facing our eternal CEO Jub'borith who will glow Blue for the Spaceman (and for the Monster as of Update 1.6) and glow Red for the Traitor.


After a couple of seconds you will end up somewhere on the map with all of the effects of drinking the Space Milk applied.

These effects will be:
  • A few small purple stars floating around your head
  • The Max HP being set to your remaining HP during the use of the Space Milk (plus 10% of that HP)
  • The inability to use both the Voice and Texts Comms as can be seen by the purple Icon on the top right of your screen (Note: The text chat can still be opened and typed into, but everything typed into the chat will be replaced by a bunch of eldritch gibberish)
  • An empty gear slot as your Milk has now been used up.

Important!: Once you Space Milked, you cannot communicate efficiently with your Teammates anymore. So you better learn how to use the Emotes and maybe Check out Lone Goat's Cultist Communication 101 if you want to learn some other ways to communicate to your fellow Spacemen.

Here is a Link to Lone Goat's Guide

The purple stars around your head:



The Health debuff



The eldritch gibberish
How does the Space Milk work? (Monster)
The Space Milk effects are pretty much unchanged except that the Monster can still can use the Voice and Text Chat and doesn't have any purple stars around his head helping him to slip in better with the Spacemen.

However, the Monster will still receive the Health debuff on his Spaceman Health

The effects after drinking the milk




The empty Space Milk Bottle after drinking it
The Space Madness


Once you're the last Spaceman alive, you will receive Space Madness which will give you a Damage and Speed buff (of 25% but correct me if I'm wrong).
This Buff if used correctly can tip the odds in your favor so you better learn how to take advantage of it.

What to do once you have the Space Madness

The first thing to do is to not panic.
After that you best look at your current Situation. Here are some key points to think about during such a situation:

  • Where are you
  • Where will the Rescue Shuttle land
  • What is your Health
  • What guns and gear do you have
  • Are you alone? (As in alone without any potential Threats)
  • Is the Traitor still alive?
  • What is your personal skill level

After that you obviously should make a move and try to reach the Rescue Shuttle, but not before you get healed up and get yourself a good Power Weapon. If that's not possible, obtain a Magnum (or a Grenade if there any left) and a good Secondary like the Assault Rifle or LMG since those can hurt the Monster and Traitor quite a lot if you get into any combat with them. Keep in mind that you're all alone so as the Space Madness Message says: Make it count.

At the very least die as a massive pain or get the Traitor if he's still alive

Note:
The Space Madness perk only applies to the Spaceman and not the Monster or the Traitor.
Some tips and "strategies" for the Space Milk (Spacemen)
Here are some useful tips and I guess "strategies" you can use when you're playing as the cultist.

Keep in mind, the cultist is a gimmick class so the best way to use him is by trying out weird gimmicky playstyles or pulling off any Wildcards you can come up with.

Better too early than too late

While the Space Milk is always good to use if your up against the Monster alone (and let's be honest, the odds are usually stacked against you), it's better to use it too early than too late because the Monster can cause quite a lot of damage before you use the Milk if you're unlucky and being stuck with 77 HP rather than 11 HP gives you a lot more options and opportunities to survive another encounter with any foe.

Just remember to use it when you're alone because you will look like a total jerk if you just nope out of a Combat scenario while everyone else fights for their life. So keep in mind: Two guns hit more than one.

Better late than nev-... wait, why am I naming this section like that?

Ok, I'll be honest. Not everyones reactions are up to par. And sometimes you get ambushed or your Teammate dies or worse, the Monster has it out for you. In that case it's still better to use the Milk than to die an embarrassing death. If you're lucky you can snatch a Power Weapon from a Vending machine and get the Space Madness perk which might let's you get a lucky shot at the Monster and win the Round for everyone.

And if that's not the case then I recomend that you should go on a Task Spree.
Complete as many Tasks as possible before your demise because that can help the other Spacemen by getting to the Shuttle quicker.

Use the Milk outside

While the game says that the milk will teleport you on a RANDOM Location on the map, what it actually means is that it will teleport you anywhere on the map where there is oxygen.
This can be very useful to know since that way you can limit your options severly on some maps (like Outpost 13) and have a general idea on where you can end up. It's also better that way since it's also common to end up at the same place after teleporting which is clearly not a good thing at all.


Become a bait

Yup, you can use the milk to lure a Monster into an Ambush or make your future a little easier by simply running to your Teammates before you milk yourself out of a Monsters Claw. If you're lucky, you might end with a small HP debuff at the end but even if you don't this can help you and your Team a lot since most Monsters tend to be Hyperaggressive and rarely pay attention to where they chase you to. But more importantly, it can get the Monster killed if the Spacemen cut off his escape routes. And even if they don't it will put all the other Spacemen on high alert and they might start making smart moves after that encounter giving the Monster less options for the rest of the Round.

Prove your innocence

People think you're suspicious?
Well, use the Milk, get back to them ASAP and let them see the purple stars around your head. That way they at least know you're not the Monster. However, if you can get your hands on a Power Weapon you pretty completey convinced most experienced Spacemen of your innocence since Traitors can't carry any Power Weapons. Just announce it beforehand or it could happen that they'll murder you before you get a chance to use it.

Countering debuffs (sort of)

Did you get voted at the Tribunal or murdered someone?
Are you concerned or angry that you're now stuck with 90 HP?

Well drink some milk to cool of and get your Health back!
You can counter the HP debuff since the game still applies its 10% HP bonus on your HP even thought you're already at full Health (Note: This doesn't work when you're at or above 100 HP).
That way you can get back at 99 HP which might be enough to tip the odds for some Spacemen out there.

Note:
This is technically a Bug and therefore can always get fixed in future Updates.

A safe way out

You ever run into that scenario where a Monster turned off the power and waits for your team to seperate? Yeah, you did.
With the milk you can practically be a hero by going in alone in these scenarios.
Since you have a milk that can get you out quickly you can just run in, turn the generator on and milk your way out if it gets to dangerous to stick around. Hell even if you didn't succeed at turning the power on, you at the very least tried and no one can really blame you for that now.

Unreliable teleporter

If Lady Luck is on your side, you might be able to teleport exactly where you want to be.
It certainly doesn't hurt to try it out every once in a while.

I give you some examples:

  • Teleporting to a Power Weapon instead of walking all the way
  • Getting straight to the Tribunal
  • Using it after turning on one generator so you can get the other generator aswell avoiding any delays.
  • Using it to ambush an unsuspecting Traitor/Monster from a different angle
  • Going on massive task sprees in no oxygen areas to avoid annoying waiting around
  • Continuing tasks in a new area right after your finished at a different spot (for example on Hypertrain)

Just try some stuff out and see how it works out.
Some tips and "strategies" for the Space Milk (Monster)
Slip in more "perfectly"

You can use the Space Milk after killing a Target and eating it's corpse to avoid these awkward moments of walking out of the crime scene or having to do such hard things like "evading other players". Or even worse, letting people hear you enter/exiting any Vents on the map.

It's also a good way to get rid of the milk when the Person you're disguised as a person who didn't start out as a cultist and it gives you the option to snag any useful gear items away from those pesky Spacemen.

Getting out of a tight spot

In case you get chased around and you're running out of options, just use the milk.
Even if you get the HP debuff, if you're Monster skills are better than your Spaceman skills than there is nothing much to worry about.

Countering Hugs

You ever run into those Spacemen who just wanna hug you (with their grenade)?
Use the milk and just teleport out of that situation and watch said Spaceman kill him or someone else in the process.

(Thanks to "The Mean Chancla" for this trick)
Some tips and "strategies" for the Space Milk (Traitor)


Unreliable Translocator

If you wanna teleport out of a crime scene or need a better spot for blending in again but also wanna use other Traitor Gadgets like the Mantraps you can also use the Space Milk

Upside: People are more likely to trust you since you now have the purple stars around your head now.

Downside: If they know the Traitor has the Space Milk or saw you milk away, you pretty much have a purple beacon on your head now so you better use the vents and keep an eye on the Spacemens positions at all times.



"Combat" Milk

You're angry that the Traitor now has 80 HP?
You want to go back to the glory days of having 90 HP?

Remember what I said in the Spacemen tips and "strategies" section?
You can drink the Space Milk to counter that HP Nerf.
If you drink the Milk at Max HP (80 HP) the Game still applies the 10% to you (so thats 88 HP).
It's not that useful but if you know what you're doing 8 HP can mean the difference between Life and Death.










But to be honest, you're better off playing Medic or Recruit to be honest.
Cultist in Survival Mode
So what about playing the Cultist in Survival Mode?

Well, I have an easy answer. Don't bother.

No seriously, playing him in Survival Mode is very problematic because most Survival maps are too small to benefit from the teleportation ability. Sure you can survive some moments of getting cornered by the Shapeshifters but there's a massive problem with that.



And that Problem is: You lose all your Health upgrades after using it.
When you use the Space Milk and you are over 100 HP the game obviously doesn't buff your health beyond that. But the bigger issue is that it also resets your HP to 100 if you have anything above that amount (Side note: Survival gives you +10 HP with each Kevlar upgrade).


So after using it you practically reset one of your Upgrades completely. "But what about the 130 HP on your HUD in the screenshot above?" No, those 30 extra HP on your Health bar aren't being accounted for. Once you get hit it treats you as you had 100 HP so you can't really trick it. Furthermore if you milk with low HP you practically make it even harder for you and you die and probably lose a life that way. And to top it all off, you can't pick up any gear items on the map including the Sentry turrets that spawn in the Canisters.

Overall the Cultist is one the worst picks for Survival and you'd be better off with either Recruit, Medic or Soldier. Maybe one day when Survival get's tweaked he might get a new use there, but I highly doubt it.
Conclusion
Well, that's that.

I hope this helped some people out there to become better cultists.
But in all seriousness, the cultist isn't really meant for teamplay since all his perks only have an effect on the Player. But that doesn't mean you have to be an egotistical idiot or a lone wolf the entire match.
Sticking with your team, completing tasks and finding new ways to relay information is part of the fun of being a cultist so the best way to play him is by trying out new things with him. Maybe you'll discover a new Meta that way and that's always cool.

If you find any errors or have any suggestions that I can add please let me know.
And thanks for reading through all that. I would also really appreciate it if you rate it (Positive or Negative, it doesn't matter since I get Info regardless).

Anyway, here is your Space Milk.
Now get out there and spread the word of Jub.

Side effects may include: headaches, nausea, fuzzy tounge, random teleportation, tentacles in throat, space madness, severe dehydration, addiction, mind control, eldritch gibberish and occasional death.

2 Comments
Tf2 Sex Update 14 Aug, 2023 @ 11:34am 
please do a full perk list and best loadouts
Satyrn- 27 Jun, 2022 @ 4:55pm 
I can confirm that this method is scientifically proven to be a working method to be used within USM, and I'm sure many others can confirm that this information is 100% correct I trust this with my life I'll use my blood right now to prove this information 100%!