Torment: Tides of Numenera

Torment: Tides of Numenera

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Numenera Quests and Dialogs fix / Исправление Квестов и Диалогов
By Hikari
My try to fix a plenty of functional quest and dialog bugs.

Моя попытка исправить множество функциональных ошибок в квестах и диалогах.
   
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Installing / Установка
How to install: download archive and put WIN folder from it into "*\Steam\steamapps\common\Torment Tides of Numenera\"
with file replacement.

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Как устанавливать: скачать архив и поместить папку WIN из него в "*\Steam\steamapps\common\Torment Tides of Numenera\"
с заменой файлов.
Fixes / Исправления
Quests:
  • Ashen Imitation: using Tidal Affinity on Seria doesn't break the quest anymore
  • "Erritis Luck" skill now adds corectly during his quest
  • It is impossible to ask Min for device without convincing Finzin in "Flawed Simulacrum" quest now

Dialogs:
  • Tybir doesn't tell about Oom before the meeting of him
  • Erritis does not interact with Oom while he is outside the party (need futher testing)
  • Aligern says nothing now after finishing a quest with Crippled Foreman if he is outside the party
  • Interaction of Omniscope dialog with the quest "Beleazar and the Beast" is fixed

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Квесты:
  • Пепельная копия: использование умения "Родство с потоками" на Серию больше не приводит к невозможности выполнить квест
  • Способность "Удача Эрритиса" теперь добавляется правильно в течение продвижения по его квесту
  • Больше нельзя спросить Мина об устройстве, пока Финзин не дал согласия в квесте "Бракованное Подобие"
Диалоги:
  • Тибир больше не говорит об Ооме до встречи с ним
  • Эрритис больше не взаимодействовует с Ооомом, пока он не в партии (по крайней мере не должен)
  • Алигерн больше не вставляет реплику после разрешения квеста с Младшим Бригадиром, если он не в отряде
  • Исправлено взаимодействие Вездескопа и квеста "Белеазар и чудовище"
Download / Скачать
Download / Скачать[disk.yandex.ru]
Plans / Планы
First of all I want to research a situation around Anechoic Lazaret quest.

Прежде всего я хочу посмотреть, из-за чего ломается квест Древнего Лазарета.
13 Comments
CloudKira 9 Aug @ 12:57pm 
Damn that Oasis ruining our fun... :steamsad:

I've got a feeling that this game got a fair deal of cut content and hoped for something akin to the Restoration Project for KOTR2 but it looks quite difficult to pull off.

Anyway, just wanted you to know that there is still interest in this game and this mod so keep it in mind. :)
Hikari  [author] 8 Aug @ 4:28am 
I think there is another game is hidden inside of unused functions of the game : (
For example, there should be boss-fight in Ascension locattion. Specal "pets" in Calm, more damage types (such as frost and heat), at least three more merecasters, Oasis location. Miel-Avest survivers meetings All of this are in semi-prepared conditions, so when I tried enebled something I always got a crush or shattered dialogs/unmeaningful mess.

I will check Crown of Eyes, probably, I saw a place where item stats can be modified. Thank you!
Hikari  [author] 8 Aug @ 4:28am 
There are a lot (A TON, actualy) unused dialog routes but they use node pointers instead of real meaningful strings (for localization proposes), so it is extremely hard to track them.

Also there are many unused quests, but most of them are for Oasis, and I can't load this location (

It is impossible to place opjects on maps, because maps are hardcoded somewhere (not in streaming folder).

I can give particular item during dialogs or change dialog/events entries. For example to get access to Haref merecaster I assigned its entry to another merecaster existing in the game.
CloudKira 7 Aug @ 4:09am 
Btw, does this mod fix the Crown of Eyes lack of +2 initiative despite the description?
CloudKira 5 Aug @ 9:01am 
Damn...what a shame, I love mercaster stuff. :(

What about cut dialogues, quests, coneversations with companions or endings though?

Or some cut items, rarities or artifacts being placed in areas/places where it might make sense.
Hikari  [author] 5 Aug @ 12:27am 
Hi! I was trying to add missing mercaster and Oasis location teleportation, but the mercaster has completely unfinished structure, and Oasis try was finished with crash :(
Really sad.
CloudKira 4 Aug @ 3:22pm 
Any chance of adding some cut content to the fix if possible?
Hikari  [author] 27 Oct, 2022 @ 3:52pm 
It is a solution to fix the quest when it already went wrong. The main goal is to find a moment of trigger, which chooses a wrong direction for the quest.
Hyperlain 27 Oct, 2022 @ 3:36pm 
It pretty much stops the quest from progressing (no quest update, that allows to go to Salimeri and actually finish it).

But somebody seems to have found a sort of work-around:
https://gtm.steamproxy.vip/app/272270/discussions/1/1473096694453357831/?ctp=15
Hikari  [author] 27 Oct, 2022 @ 10:14am 
I went through the Lazareth three times and didn't meet the problem! To cure the illness I need a proper case first.