Noita
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Enemy Dialogue
   
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2022. jan. 20., 8:48
2022. jan. 21., 15:27
4 változásjegyzék ( megnézés )

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Enemy Dialogue

Leírás
Enemies will occasionally speak, like Enemy Kill Insults but more general.
12 megjegyzés
smegmaat 2022. szept. 16., 3:50 
killing the alchemist crashes my game. including some other crashes that dissapeared when i disabled this mod. bummer, its funny mod.
bigstrongEli 2022. júl. 2., 19:20 
sounds dumb ngl :steammocking:
Adrich 2022. máj. 24., 14:05 
I like this mod but it crashes my client every time I kill the cloud enemies with it enabled.
🍔🍔🍔 2022. máj. 20., 15:00 
hi, just fyi somebody on the noita discord was crashing every time they killed the alchemist with this mod on (along with a bunch of others, so maybe some kind of interaction). details in the #bug-reports-discussion channel
IANcel 2022. ápr. 22., 22:31 
Witty, fun, love it, need it. Have it.
Thomas Jefferson 2022. márc. 2., 19:01 
This could make for some hilarious situations depending on the lines you add
Gort 2022. jan. 28., 18:22 
here an idea if posible building on what Czarmander302030 if the player dose a SOLID chunk of the enemy's health like say 50% or more in a single hit they will audibly panic like saying stuff like "WHAT THE HELL IS THAT WAND?!?!" or stuff like "so THIS is how i die" or even just a simple "oh shit"
MatoLabu@UkiUkiLab 2022. jan. 22., 11:17 
I think it's a bit weird that the monsters already have a line when we are seen in the distance through the fog of war.They don't "know I'm here" though... Maybe they could start saying something once they've seen us at least once.
celeste  [készítő] 2022. jan. 21., 15:31 
hmm sure, not exactly that but i'll add something
The Cheese Man 2022. jan. 21., 11:35 
add damage dialouge like when they get damage they would say "Ow! that hurt!" or "Ouch!"