America's Army: Proving Grounds

America's Army: Proving Grounds

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FLO_Aftermath_TH
   
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Mission Type: Take and Hold
Team Size: FLO (12v12)
Map Status: Beta
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279.226 MB
18 jan, 2022 @ 18:23
21 jan, 2022 @ 23:36
15 ändringsnotiser ( visa )

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FLO_Aftermath_TH

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13 kommentarer
Lucerus 16 nov, 2024 @ 15:26 
this map crashes everyone
Chindals 9 sep, 2024 @ 17:32 
Lets go old man!!
=|I.C.E|=OutBack-Jack 21 maj, 2024 @ 22:12 
seems to be a memory leak on this map mate beautiful map ..but we all get video memory Issue when starting it
Chindals 30 mar, 2024 @ 22:51 
Hey =, old man not replying to my IG msg, i guess we are all super busy. now Apprentice Chef in the Kitchen.
IlSignore 22 jan, 2023 @ 1:15 
Very pro map, gj m8! running on UMMS SERVER. Very stable fps.
DELTATHUND3R  [skapare] 21 jan, 2022 @ 23:39 
Updated ver 0.8
optimization post processing light and colour
DELTATHUND3R  [skapare] 21 jan, 2022 @ 12:59 
Update Ver0.7
Removed rolling Fog replaced with fog density vol
Changed lighting, added new Post Process FX.
Removed attached spotlights from BlackHawks.
Fixed missing material issue on minor assets.
DELTATHUND3R  [skapare] 21 jan, 2022 @ 1:30 
Updated 0.6
Added sniper to Blackhawk for immersion.
Fixed blocking vols.
Added minor FX.
Optimized playable area and background
DELTATHUND3R  [skapare] 20 jan, 2022 @ 4:41 
UPDATED Version 0.5
Optimized
Fog Density adjusted
Assets draw distance applied.
Reduced FX
reduced landscape
DELTATHUND3R  [skapare] 19 jan, 2022 @ 16:25 
Updated Version 0.4
Reduced FX
Changed Lighting
Reduced cull distance
Reduced Fog Density