BlazBlue Centralfiction

BlazBlue Centralfiction

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How to deal with Susan 6B, or just some Susan stuff in general
By Nintender247
Short guide on learning how to deal with Susanoo shennanigans, although he may hit slow as hell, he wont mind taking off free 5k damage off a counter hit.
   
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Section 1. 6B(And how to deal with it)
Susan has a really good(and really annoying a** move called 6B, and if you have no idea what that means then here a screenshot or 2 of what it looks like:


This move is +4 On block and on hit it can lead to some real nasty damage, it'll get worse if he gets you with this on Counter it, it turns into a Fatal Counter, which leads to even more nasty damage.

You might see some Susan players just do 5B to 6B over and over, because theres nothin much you can do about it unless you have meter, to use Counter Assault, or a super OR for meterless options you have a DP or have Izanami's busted backdash, (Im not sure if Nine, or Azrael's teleport dashes could also work but you can lab that if you want.

The only real counter play to it completely meterless is by Instant Blocking the second hit of 6B

(Or bursting or doing Overdrive activation before the second hit comes without needing to instant block)


(If Im right) he should be back to only plus 1, which is better than plus 4 since if they try to go for another 5B to 6B you can 5A or 2A him and get a counter hit.

Here's a Video Example:


Always recommend to go to training mode and have him set to do 5B to 6B over and over until you get a hang of doing Instant Block on that.


And once you are done learning how to deal with that one lets go over to the next step, since 6B can be cancelled into a Low High mix up while he's at it.
Section 2. The Follow ups to 6B/Other punishable moves.
So as it turns out making a plus 4 move that moves you forward a bit wasnt enough for Arcsys they had to let the 2nd hit be cancelled by:

3C:


This is a Low, and also his sweep(the universal Sweep anyway)

6C:


This is the overhead.

Both these Options, are still pretty safe even on block this one in Particular can be cancellend into 5D, 2D and 6D which can lead to another later of mix since 2D is a low and 6D is his other overhead.

Luckily all of these moves means the end of Susanoo's pressure unless he has meter to Rapid Cancel and go back to being oppressive, even more so that 2D and 6D are -10 and -14 respectively, so they are very punishable, do not let Susanoo players get away with free 6D's.

2D:


6D:


Never let them get away with these!

Credits/Other Stuff
If you still find the Susan MU rough, im willing to help out playing a few games here on Steam, just send over a friend request, I aint doin much these days, now to the real creds.

Video Example by me.

All the Images and frame data info: http://www.dustloop.com/wiki/index.php?title=BBCF/Susano%27o
aka dustloop.com

Hope yall fear Susan less.

- Also a Susan Player.
5 Comments
SonataAvalon 27 Feb @ 3:01pm 
alternatives: just don't win
Black Gato Acer 5 Aug, 2022 @ 5:53pm 
You're missing the part where Susan players react to your IB and just do 2A 5B 6B while still being +1 instead.
ThaGrimChiefer 20 Jul, 2022 @ 12:40pm 
Godlike guide, good shit man
Empty 12 Feb, 2022 @ 11:46pm 
Thx man
Claire Higsby IRL 12 Jan, 2022 @ 11:50pm 
do people fr call him susan for short