Red Dead Redemption 2

Red Dead Redemption 2

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Achievement Guide
By bufaray
guide for every achievement and secret ones
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Introduction
Guide for every achievement. There will be spoilers!
Lending a Hand
Complete all optional Honor story missions
In Red Dead Redemption II, Honor story missions are optional missions that you can complete throughout specific Chapters of the narrative. These missions will be marked on the mini-map and world map with a traditional yellow mission icon; however, some of these missions are also marked with a white "Stranger mission" icon. Please take note that some of these missions are time sensitive and you will often need to meet specific requirements in order to unlock them.

Please refer below for a checklist of all optional Honor story missions that must be completed during your playthrough in order to unlock this achievement.

Chapter 2

Money Lending and Other Sins (I, II, III) / Quest Giver: LS (in camp)
Good, Honest, Snake Oil / Quest Giver: Sheriff’s Office in Valentine (skull icon)
We Loved Once and True (I, II, III) / Quest Giver: ML (read the letter in Arthur’s tent)
Chapter 3

The Course of True Love (I, II, III) / Quest Givers: GR & BG (Caliga Hall near Rhodes)
Money Lending and Other Sins (IV) / Quest Giver: LS (in camp)
Chapter 4

Help a Brother Out / Quest Giver: BD (in Saint Denis)
Brothers and Sisters, One and All / Quest Giver: BD (in Saint Denis, after “Help a Brother Out”)
Fatherhood and Other Dreams (I, II) / Quest Giver: ML (read the letter in Arthur’s room)
Money Lending and Other Sins (V) / Quest Giver: LS (in camp)
Chapter 6

Of Men and Angels (I, II) / Quest Giver: SC (talk to Sister Calderon at the Church in St. Denis before completing the Chapter 6 mission “The Fine Art of Conversation;” only available if you completed "Brothers and Sisters, One and All")
The Course of True Love (IV, V) / Quest Giver: PB (read the letter in Arthur’s tent; this is time sensitive)
Archeology for Beginners / Quest Giver: RF (in Waipiti Indian Reservation; only available if you agreed to help Rains Fall at the end of the Chapter 6 mission "A Rage Unleashed")
Honor, Amongst Thieves / Quest Giver: CM (in Waipiti Reservation; only available if you agreed to help Monroe during the Chapter 6 mission "Archaeology for Beginners")
Money Lending and Other Sins (VI, VII) / Quest Giver: LS (in camp; these are time sensitive)
Do Not Seek Absolution (I, II) / Quest Giver: ED (requires Honor Rank 4 to start in Annesburg; this is time sensitive)
Mrs. Sadie Adler, Widow (I, II) / Quest Giver: SA (in camp)
NOTE: You must play honorably from the start of the game in order to trigger the "Do Not Seek Absolution" mission during Chapter 6. This mission will only be available if you have an Honor Level 4 in Chapter 6. Please refer to the "Extreme Personality" achievement for more information on how to increase your Honor Level.
Best in the West
Attain 100% completion.

In order to attain full 100% completion in Red Dead Redemption II and unlock this achievement, you will need to meet the following requirements:

Missions And Events

Complete all 107 story missions required to finish the story
Complete 10 stranger mission strands
Complete 5 bounty hunter missions
Have 25 chance encounters
Survive a gang ambush
Clear all 6 gang hideouts
Collectibles

Find one point of interest
Find the 9 Graves of your fallen companions
Collect a Complete Card Set of cigarette cards
Complete "A Test of Faith"
Complete "A Fisher of Fish"
Complete "Duchesses and Other Animals"
Complete "Geology for Beginners"
Complete "A Better World, A New Friend"
Complete a treasure hunt chain
Find all 20 Dreamcatchers
Compendium

Discover 50 animals by studying them
Discover 10 equipment items
Discover 10 fish species
Discover all Gangs
Discover 10 horse breeds
Discover 20 plant species
Discover 48 Weapons
Player

Reach max health, stamina, and dead eye
Achieve level 4 Bonding with your Horse
Complete all 90 Challenges
Miscellaneous

Discover 5 shacks
Kill 5 Legendary Animals
Play each table game once
Interact with 5 special characters
Take a bath (available in hotels)
See a show
See a live Theater Show
Craft 1 recipe from six different category types
Complete a Home Robbery, a Shop Robbery, a Coach Robbery, and a Train Robbery
If at any point you want to check on your progress for this achievement, pause your game and go to Progress > Total Completion.
Gold Rush
Earn 70 Gold Medals in Story missions.

In Red Dead Redemption II, all of the story missions have, on average, three or four specific requirements that will net you an overall Gold Medal once they have been completed. These requirements range from completing a mission under a certain amount of time to getting a specific number of headshots and other unique tasks.

There are a total of about 117 missions to work with for this achievement. As such, there are plenty of missions to pick and choose from here. Once you complete a mission, you can replay it by pausing your game and going to the “Story” tab in the Pause Menu. Here, you can view a mission's requirements before replaying it.

Please keep in mind that each of the mission's requirements must be completed in one single run in order to achieve a Gold Medal. In other words, if you complete two of three mission requirements and then go to replay the mission later on via your Story Log, you must complete all three requirements on that replay; you cannot just complete the one requirement you originally missed.

NOTE: When replaying missions, the game will temporarily take away your items and weapons and give you a default set. This can, at times, lead to certain missions becoming more difficult to earn a Gold Medal on during its replay. If you prefer to work towards Gold Medals on your initial playthrough of each mission, you can utilize THIS CHECKLIST at your own discretion.

https://www.powerpyx.com/red-dead-redemption-2-gold-medals-guide/
Friends With Benefits
Complete a Companion Activity in each camp.

In each Chapter, the Van der Linde Gang will set up camp in the wilderness. In each of these campsites, you will be able to engage in one of many random Companion Activities with other members of the gang. These activities will appear on the world map and mini-map; the icon is small and white and has the companion's initials on it. There are several activities you can complete per camp, but for the purpose of this achievement you will only need to complete one activity per camp.

Please refer below for a checklist of all optional Companion Activities broken down by Chapter/camp.

Chapter 2

Lenny, Five Finger Fillet
Javier, Home Robbery
Charles, Hunting
Chapter 3

Sean and/or Bill, Robbery
Tilly, Dominoes
Javier and/or Kieran, Fishing
Micah, Five Finger Fillet
Chapter 4

Lenny and/or Micah, Robbery
Pearson, Hunting
Uncle, Robbery
The achievement will unlock once you have completed at least one Companion Activity in each of the camps.
Hobby Horse
Play all mini games.

There are four different mini games that you can play around the world. These are:

Blackjack (can be played in the main saloon of Rhodes)
Dominoes (can be played at Emerald Station)
Five Finger Fillet (can be played in the smaller saloon in Valentine)
Poker (can be played in the main saloon in Valentine)
Fortunately, you don't even need to win each of these four mini games. All you need to do for this achievement is sit down at the game table and complete a single round/match.

Breaking and Entering
Recover the stash from 4 homesteads.

Across the frontier, there are seven homesteads. These homesteads can be looted for generous rewards such as collectibles, money, and weapons. You can begin raiding and looting homesteads once you start Chapter 2 (the last of the homesteads listed below only becomes available in Chapter 6).

It's highly recommended to work on this achievement as early in your playthrough as possible to avoid any complications (late-game, homestead inhabitants may disappear, which may prevent you from interrogating them for clues on the homestead's hidden stash).

Please refer below for a list and reference map of all seven homesteads in the game.

Chez Porter (Ambarino, North of Valentine)
Aberdeen Pig Farm (New Hanover)
Lonnie's Shack (Lemoyne)
Van Horn Mansion (New Hanover, South of Van Horn Trading Post)
Catfish Jacksons (Lemoyne, South of Rhodes)
Watson’s Cabin (West Elizabeth, Northwest of Wallace Station)
Willard’s Rest (Ambarino, Northest of Brandywine Drop

Artificial Intelligence
Discover the fate of Marko Dragic.

This achievement will require you to complete the Stranger mission strand entitled “A Bright Bouncing Boy.” This stranger mission becomes available during Chapter 4. To start it, simply speak with Marko Dragic by the small pond just southwest of Saint Denis.

This Stranger mission strand is made up of two individual missions. The first of these is quite simple and self-explanatory: help Dragic impress a potential investor by piloting his remote-controlled boat within the pond. Once you complete this mission, you must wait 24 in-game hours and then meet Dragic at his lab in Dover Hill (top right corner of the map) between 9PM-5AM. This second mission tasks you with planting three electric conductors around the woods of Dover Hill to help Dragic with his latest experiment.

After completing the second mission, wait 48 in-game hours (you can use a campfire and sleep nearby to skip time) before returning to Dragic's lab to discover the man's fate.
Take From the Rich
Rob or loot $250.

This achievement will most likely come naturally over the course of your playthrough. As you are taking on Story missions and Stranger missions, just make sure to loot dead bodies frequently. Most of the enemies in the game only have a few cents on them, but, naturally, over time it adds up. On the other hand, some of the rewards you obtain during Story missions will yield hundreds of dollars. You should have no issue unlocking this achievement a dozen hours or so into your playthrough.

Give to the Poor
Donate $250 to the gang tithing box.

This achievement is missable.

At camp, there is a tithing box that, when first introduced, Dutch suggests all members of the Gang make a small donation toward whenever possible. For the purpose of this achievement, you must donate a cumulative total of $250 to the tithing box; it does not have to be a lump sum of $250.

This achievement is considered missable because once you complete Chapter 4, the tithing box is removed. Thus, make sure to loot enemy bodies frequently for money and donate some cash and/or valuables to the tithing box during Chapters 2, 3, and/or 4.

NOTE: If you'd like to save your money, you can create a manual save before donating $250 at once to the tithing box and then reload your save once you unlock the achievement.
Pony Up
Spend $5000 across all shops.

This achievement is extremely straightforward. All you need to do is purchase clothes, food, horses, provisions, weapons, etc. from the shops in town to gain progress toward the $5,000 mark. This will most likely come naturally over the course of your playthrough as you purchase new clothes, provisions, and upgrades for your weapons, so there is no need to worry about grinding this out.

NOTE: If you'd like to save your money, you can create a manual save before buying $5,000 worth of items at once and then reload your save once you unlock the achievement.
Extreme Personality
Reach maximum or minimum Honor level.

The earliest you can unlock this achievement is after completing the main story mission "Paradise Mercifully Escaped!" in Chapter 5.

The Honor system in this game works as such: dishonorable actions involve killing innocent NPCs, looting their bodies, and disrespecting the law; honorable actions involve sparing enemies and/or targets, completing optional Honor story missions, and respecting the law. Your Honor level directly effects how the world reacts to Arthur Morgan; the more Honor you have, the better prices will be in stores.

Dishonorable actions will cause the slider to crawl its way left, while honorable actions will move the slider to the right. Naturally, reaching the minimum Honor level is much easier since all you need to do is kill and loot the many NPCs you encounter over the course of the game.

That being said, because you need to reach Honor level 4 in order to trigger the "Do Not Seek Absolution" Honor Story mission in Chapter 6 for the "Lending a Hand" achievement, it is highly recommended to play honorably during your playthrough, even though it will take longer to obtain this achievement.
Western Stranger
Complete 10 Stranger mission strands.

In Red Dead Redemption II, Stranger missions are optional side missions that appear on the world map and mini map with a clouded white question mark icon. As you enter the clouded area, the question mark icon will be revealed more clearly.

There are more than two dozen Stranger missions in the game, but you will only need to complete ten of them for this achievement. That being said, you will need to complete an entire Stranger mission strand in order to make progress towards this achievement. Stranger missions are typically made up of three to four (sometimes even five, six, or seven) individual missions; subsequent missions within a strand will sometimes not become available until some Story progress has been made.

Fortunately, none of these Stranger missions are missable and you can still find and complete them after completing the main narrative. If you need to keep track of your progress at any time, pause your game, and then check your stats under Progress > Total Completion > Strangers.
Collector's Item
Complete one of the Collectible strands.

There are four different sets of Collectible strands that will count towards this achievement: 144 Cigarette Cards, 30 Dinosaur Bones, 10 Rock Carvings, and Exotic Objects.

Since the Rock Carvings have the least amount of collectibles for its strand, this solution will focus on Rock Carvings.

First, you will need to initiate the "Geology for Beginners" Stranger mission, which can be triggered by visiting Francis Sinclair's hut northwest of Strawberry. Second, you'll then have to find all 10 Rock Carvings around the frontier. Once that is done, visit any post office, send all 10 coordinates to Francis Sinclair via mail, and then wait 24 in-game hours. Now you can return to the post office, retrieve your letter from Sinclair, and return to his hut in order to complete the mission and unlock the achievement.

video guide:
Bountiful
Survive 3 days holding a bounty of $250 in all states.

This achievement can be done at any point during your playthrough, but it's suggested to attempt this late-game. Once you are ready to do this, create one or two manual backup saves and turn off the autosave feature.

There are five states you must receive a bounty in for this achievement:

Ambarino
Lemoyne
New Austin
New Hanover
West Elizabeth
In order to receive a bounty in any state, you will need to head to a populated town and start causing trouble (killing innocent civilians, robbing shops, etc.). When your crimes are witnessed and reported to the law, you will receive a bounty; the more trouble you cause, the higher the bounty. You can check your bounties in each state by opening the world map; when hovering over a state, you will be notified with the bounty amount and there will be a faint red outline around that state.

Because there are no major towns in Ambarino, it may be difficult to receive a bounty in that state. That being said, all you need to do is kill any civilian, stow them on your horse, and ride into Ambarino. Eventually, a passerby will see the dead body on your horse and contact the law. Then, three waves of authorities will show up. Kill them and repeat this process until you have the required bounty for Ambarino.

Once you have a bounty of $250 in all five states, simply set up camp anywhere in the wilderness where it's safe and sleep for three days. Once the third day passes, the achievement will finally unlock. You can then reload your backup save (and turn on autosave) so that you don't have to waste any money paying off these bounties.
Errand Boy
Deliver 5 camp companion item requests.

While hanging around the camp, certain members will, at random, approach you and request specific items. These requests are then moved to your mission log. If you need to view an item request at any time, press on the d-pad. As mentioned, these requests are somewhat random, so you'll just need to make trips back to the camp frequently during your playthrough and speak to your companions. Fortunately, there are almost two dozen item requests available in the game.

Please refer below for a checklist of most of the item requests broken down by Chapter/camp.

Chapter 2 (8AM-8PM):

Abigail: She requests $5; just give her some money
Javier: He wants oleander, which is a plant found in the wilderness
Mary Beth: She wants a fountain pen; you can find one in Osman Grove, on a table in a house east of Emerald Ranch
Pearson (only while playing poker with him): He wants a naval compass; you can find one in Braithwaites Estate, in the boathouse
Sean: He wants Kentucky Bourbon, which can be purchased at any General Store
Tilly (only while playing Dominoes with her): She wants a necklace; these can be found anywhere in the wilderness while looting houses and enemy corpses
Chapter 3 (8AM-8PM):

Hosea: He wants American Ginseng, which is a plant found in the wilderness
Molly: She wants a pocket mirror; you can find one in the hut of Martha’s Swain, east of Three Sisters
Sadie: She wants a harmonica; you can fine one on the shelf of a hut at Flatneck Station.
Chapters 2, 3, or 4 (8AM-8PM):

Bill: He wants pomade, which can be purchased from any General Store
Charles: He wants oleander, which is a plant found in the wilderness
Dutch: He wants a pipe; you can find one inside a hut east of Pronghorn Ranch
Susan: She wants oregano, which is a plant found in the wilderness
Chapter 2, 3, or 4 (8PM–3AM):

Lenny: He wants a pocket watch; you can find one inside a hut near Pronghorn Ranch
Chapters 2, 3, or 4 (8AM-12PM):

Pearson: He wants rabbit, which can be found almost anywhere in the wilderness
The achievement will unlock once you have completed a total of five item requests during your playthrough.

Self Sufficient
Craft 30 unique items in Story Mode.

After completing the "Exit Pursued by a Bruised Ego" Story mission in Chapter 2, you will be able to set up a makeshift camp in the wilderness at any time.

Once camp has been set up (or the crafting menu is opened while resting), you can craft a variety of unique items (consumables, food items, special ammunition, etc.). Naturally, you will need specific materials to make these items (meat, pelts, plants, etc.), but so long as you are hunting often and looting whenever possible, you should have enough materials over the course of your playthrough to get this done without too much trouble.

NOTE: It's worth noting that Trinkets and Talismans that can be crafted from the Fence will count towards this achievement.
Skin Deep
Skin every species of animal in Story Mode.

Please refer below to "Zoologist" for more information.
Zoologist
Study every animal across all states in Story Mode.

There are a total of 160 animals that you will need to skin in order to unlock "Skin Deep." On the other hand, there are 162 animals that you must study in order to unlock "Zoologist." These two achievements are mutually exclusive, meaning that some of the animals that you need to study are animals that do not need to be skinned.

You can track your progress towards these two achievements by referring to the in-game Compendium at any time. It's found within the "Progress" tab of the Pause Menu. In this Compendium, there are entry logs for every single animal you have come across. If you open any specific animal's entry, you can then see if you have studied it, killed it, and skinned it.

It's highly recommended to study, kill, and skin any and all animals you come across over the course of your playthrough (don't kill domestic animals, such as cats and dogs, though). This will allow you to make a significant amount of progress towards these two achievements naturally, which lessens the post-game grind for locating specific animals across the entire map.

Once you are ready to fully commit towards these two achievements. The video guide bellow contains the locations of every single animal in the game. By following along as needed, you should be able to find the animal in the same exact location as shown in the video. If, for whatever reason, the animal does not spawn, however, you can save your game in the general area, exit to the Main Menu, and then reload your save file. This will cause the game to "force respawn" all wildlife in the area.





If you prefer a text-based guide with detailed pictures which is as useful.
https://www.powerpyx.com/red-dead-redemption-2-all-animal-locations-zoologist-skin-deep/


NOTE #1: In the video's text description, there is a list of every animal needed for these two achievements.

NOTE #2: The animals exclusive to the island in Chapter 5 are not needed for either of these achievements.

Finally, there are a few additional tips and strategies, courtesy of crewdy4923, worth highlighting for these two achievements. Please refer below for these notes.

Use Eagle Vision frequently to highlight animals and their tracks in the wild
Use Cover Scent as needed in order to mask your scent and avoid animals fleeing
Predators, such as panthers, cougars, and wolves, attack on sight, so be careful when studying them; Cover Scent, Predator Bait, and/or Poison Arrows are useful in dealing with such beasts
Most of the small birds in the game can be found along the river in the Raonoke Valley; you can use your binoculars to scan the rocks along the river to spot some of the rarer birds
The Siberian Husky seems to have one fixed location in the entire game: Manzanita Post, which is southwest of Blackwater
The Western Bull Moose can be found in the Grizzlies (as shown in the video), but it can also be found in Owanjila Lake
Again, it's worth reiterating that while there are a total of 178 animals in the entire game, there are 160 animals that you will need to skin in order to unlock "Skin Deep" and 162 animals that you must study in order to unlock "Zoologist."
It was THIS Big!
Catch a fish weighing at least 16 lbs/7.3 kg.

During the "A Fisher of Men" Story mission in Chapter 2, you will learn how fishing works in the game. After completing this mission, head to Gill Landing (a small fishing hut near the shore of Flat Iron Lake) in New Hanover and speak to the fisherman on the dock. He will give you a map of all thirteen Legendary Fish around the frontier (this solution does not focus on catching a Legendary Fish, however).

Now make your way toward the Bait Shop in Lagras, a small lake in the bayou just northwest of Saint Denis. Speak with the merchant at the Bait Shop and buy the Special Swamp Lure ($20). Next, run down toward the dock of the Bait Shop, equip the fishing rod with the Special Swamp Lure, and get fishing. Most of the fish in this lake are very large in size so you should have no trouble catching a 16lb+ fish within a few minutes.

If you prefer a visual guide for this solution:
Locked and Loaded
Upgrade each available component for a single sidearm or longarm weapon.

To upgrade each available component for a gun, you'll first need to find a Gunsmith. Gunsmiths can be located within most towns, but the first opportunity you'll have to visit one is in Valentine during Chapter 2. Once you arrive in the town and can free roam, head to the Gunsmith and chose to customize your Cattleman Revolver (it's the cheapest gun you'll currently own with the least amount of components to purchase). First you'll want to make sure the gun is clean and then you can buy whichever upgrades you’d like for the following components:

Grip
Barrel Length
Barrel Rifling
Iron Sight
The achievement will unlock once all four components have been upgrades.

NOTE: If you'd like to save your money, you can create a manual save before buying the upgrades and then reload your save once you unlock the achievement.
Grin and Bear it
Survive 18 bear attacks and kill the bear each time in Story Mode.

As you explore the wilderness, you will often encounter bears. Once you are in a bear's line of sight, you'll want to allow the beast to attack you.

Bears can be found in a variety of regions around the game world, but the Grizzlies East region in Ambarino is probably your best bet in finding these beasts. If you want to grind this out on a single bear as to avoid finding eighteen different bears over the course of your playthrough, you can make a manual save once you spot a bear (as backup in case you die), proceed with killing it as detailed above, make another manual save, and exit the game. Then you can reload your most recent save file and, because the game will respawn wildlife in the area, you should be able to find another bear relatively quickly.
Trusty Steed
Reach max bonding level with a horse.

During Chapter 1, you will learn about bonding levels with horses once you take the Tennessee Walker from the barn in the O'Driscoll's hideout. In order to unlock this achievement, you need to reach bonding level 4. You can check your current bonding level at anytime in the Pause Menu by going to Player > Horse > Bonding.

All in all, this achievement will most likely come naturally over time—and relatively early on in your playthrough—so long as you stick to the same horse during your travels. It's highly recommended to always have at least one or two Horse Revival Tonics on hand just in case your horse dies (this ensures you do not lose a horse with a near maxed out bonding level).
Breakout
Red Dead Online: Complete the Intro.

When you launch Red Dead Online for the first time, you will be required to create your own character. Following this, there will be a lengthy cinematic before you're introduced to Cripps, who tasks you with visiting Clay Davies. After completing the “Honor Among Horse Thieves” mission for Davies, return to your camp, speak to Cripps, and the achievement will finally unlock.
Series Major
Red Dead Online: Take part in a Series.

Once you have completed the first online story mission, "Honor Among Horse Thieves," you can begin partaking in several activities around the game world, such as Series, Free Roam missions, and Free Roam Events.

In order to manually join a Series, pause your game and go to Online. Here, you can join a Showdown Series, Showdown Series Large, or Race Series. Regardless of the match type, the achievement will unlock once you have completed the match.
Gun For Hire
Red Dead Online: Accept 10 Free Roam missions from characters around the world.

Once you have completed the first online story mission, "Honor Among Horse Thieves," you can begin partaking in several activities around the game world, such as Series, Free Roam missions, and Free Roam Events.

Free Roam missions will appear on the world map and mini map with an orange stick figure icon; they are usually found near major towns, such as Valentine, Rhodes, and Saint Denis. All you need to do is complete ten of these missions in order to unlock this achievement.
Eventful
Red Dead Online: Play 5 Free Roam Events.

During your time free roaming online, you will often receive random invites (in the top left cover of your HUD) for Free Roam Events. These invites will disappear after a few minutes, so you will need to accept them quickly if you want to participate.

These Events typically last no longer than ten to fifteen minutes; they consist of various open world objectives against other players within the server. All you need to do is complete five of these Events in order to unlock this achievement.
Buckle Up
Red Dead Online: Achieve 5 gold belt buckles from awards.

In Red Dead Online, there are a total of 425 awards that you can complete for generous amounts of XP. These awards are similar to the Challenges found in Story Mode; they task players with a variety of feats that involve exploration and hunting, as well as smaller, more miscellaneous requests.

You can view these awards at any time in the Pause Menu by going to Progress > Awards > [Category]. To earn a gold buckle in any given award, you will need to max out its progression tracker. For the purpose of this achievement, you can pick and choose whichever five awards you want to complete, though some of the easiest that can completed without much trouble are:

Sharpshooter: Get 1000 kills with one weapon type
Combat: 1000 Enemies killed
Travel: Rode on horseback from Valentine to Strawberry in 3:30
Trade: Spend $1,000 in Shops
Trade: Sell an item to 3 shop types
Horse: Achieved Maximum Bond Level with your Horse
Horse: Purchase 5 unique Horse Breeds (needed for the "Horses for Courses" achievement)
Free Roam: Complete Free Roam missions from 10 characters (needed for the "Gun for Hire" achievement)
The Real Deal
Red Dead Online: Achieve MVP 3 times (in a round with at least 4 players).

At the end of every match, one player will be awarded the MVP depending on how well they performed for that specific match/game mode (ie, in Capture Mode, the player with the most kills may not get awarded MVP; rather, the player who captured the mode territories may be awarded MVP, regardless of whether they are on the winning team or losing team). As such, it's important to tweak your playstyle to whichever mode you are playing.

All in all, this achievement will mostly come down to pure skill. That being said, it should not be terribly difficult, especially if the lobby size is small (ie, 16 players total in a Showdown Series vs 32 players in a Large Showdown Series).
Horses for Courses
Red Dead Online: Concurrently own 5 horses.

Once you have completed the first online story mission, "Honor Among Horse Thieves," you can begin purchasing stalls and horses at any of the Stables around the game world. The first stall will be free, naturally; however, the remaining four stalls will cost $100, $150, $500, and $750, respectively.

In addition to purchasing/unlocking these stalls, you will also have to purchase four horses (you receive a free horse upon completing "Honor Among Horse Thieves"). You can purchase whichever available breed of horse you'd like at the Stables, but if you want to save your money and go for the cheapest breed, Kentucky Saddlers only cost $50 each.
Getting Started
Red Dead Online: Reach Rank 10.

Please see "Notorious" for more information.
Notorious
Red Dead Online: Reach Rank 50.


Every mission, Series, Free Roam Event, and Award you complete in Read Dead Online will net you Experience Points (XP). In order to reach Rank 50, you will need to gain a total of 337,100 XP.

It's highly recommended to prioritize the main story missions and any invites for Free Roam Events that you receive (since these are time sensitive). It's also recommended to complete any and all activities/missions whenever you are playing online in order to net a good amount of XP during your session.

Fortunately, there is currently a decent XP exploit/grinding method that can be utilized via Mission Replay of the final story mission, “Kill Them, Each and Every One." This method involves two players (in the same Posse) repeatedly playing this mission over and over again, netting upwards to about 7,000 XP per hour. guide:
https://www.powerpyx.com/red-dead-redemption-2-online-fastest-xp-exploit-glitch/


As mentioned, this achievement will require plenty of dedicated hours of playtime. Some of the missions may get extremely tedious if you decide to perform the same one over and over again (such as the method mentioned above), so try varying your activities to help unload the stress involved with this achievement.
All's Fair
Red Dead Online: Successfully counter a rival Posse's Free Roam mission.

While playing Red Dead Online, you will receive notifications when another Posse in the server has started a Free Roam mission in your general vicinity.

Because most Free Roam missions that can be countered are initiated in major cities/towns—mainly Blackwater, Rhodes, Saint Denis, and Valentine—it's highly recommended to hang around such areas, often peeking at the world map and mini map to see if a rival Posse is near that town's/city's Free Roam mission icon. Once the rival Posse has started their mission, you will receive the aforementioned on-screen notification to intervene; your main goal should then become to prevent the Posse from completing their objective (typically by completing the objective yourself or causing the Posse to run out of time). If you're successful in your efforts, the achievement will then unlock.
Home Comforts
Red Dead Online: Purchase 5 camp improvements.

Once you have completed the first online story mission, "Honor Among Horse Thieves," you can begin purchasing camp improvements from Cripps. If you'd like to spend as little money as possible for this achievement, simply buy five different flag colors for a total of $250.
Non-Regulation
Red Dead Online: Craft 25 pieces of ammunition.

Before you begin crafting ammunition, you will first need to buy ammunition recipes, such as the Split Point recipe, which is available at Rank 28, from a Fence. This specific recipe, as well as others, cost a significant amount of money, so make sure you save up accordingly. Once you have any recipe for ammunition, you can then craft it similarly to how it's done in Story Mode. The achievement will unlock once you have crafted any 25 pieces of ammunition, even if it's the same type.

Posse Up
Red Dead Online: Form a Persistent Posse.

Once you have completed the first online story mission, "Honor Among Horse Thieves," you can then create your own Persistent Posse for $200. To do this, open the Online Menu now scroll down to "Posse," select "Persistent Posse," and then "Form a Posse." The achievement will unlock as soon as the Posse is created.
Master Craftsman
Red Dead Online: Craft 20 items (excluding ammo).

Similar to the "Self Sufficient" achievement in Story Mode, this achievement is fairly straightforward so long as you have the ingredients and/or materials necessary to craft even the most basic items. In fact, the easiest way to earn this achievement is to cook 20 pieces of animal meat at your camp fire. You will likely be hunting very frequently during your time on Red Dead Online as a means of completing awards and earning money, so you should have a fair amount of animal meat to use at a camp fire at any given time.

NOTE: Once you cook animal meat over a camp fire, make sure to eat it as the act of consuming the food counts as another crafted item.
Butchered
Red Dead Online: Sell 20 items to the Butcher.

Butchers can be found in the towns of Blackwater, Rhodes, Strawberry, Tumbleweed, and Valentine, as well as the city of Saint Denis. Similar to Story Mode, Butchers are marked on the world map and mini map with a white meat cleaver icon inside of a small black circle.

This achievement is fairly straightforward, but it's worth nothing that any animal-related items sold to Butchers count towards this achievement; this includes animal carcasses that are stowed in your satchel or on the back of your horse, as well as animal-specific items you gather from skinning the animal, such as antlers, feathers, meat, teeth, etc.
Picked to Perfection
Red Dead Online: Pick 25 Herbs.


This achievement is very straightforward. All you need to do is pick (not eat) a total of 25 plants around the entirety of the game world. It's highly recommended to use Eagle Vision frequently while exploring (tap both analog sticks in to activate Eagle Vision); this will highlight plants and herbs very clearly, even from afar.
Picked to Perfection
Red Dead Online: Pick 25 Herbs.


This achievement is very straightforward. All you need to do is pick (not eat) a total of 25 plants around the entirety of the game world. It's highly recommended to use Eagle Vision frequently while exploring (tap both analog sticks in to activate Eagle Vision); this will highlight plants and herbs very clearly, even from afar.
Secret Achievements
Back in the Mud
Complete Chapter 1.

This achievement is story-related and cannot be missed.
Just a Scratch
Complete 'Enter, Pursued by a Memory'.


This achievement is story-related and cannot be missed.
To Greener Pastures
Complete Chapter 2.

This achievement is story-related and cannot be missed.
Settling Feuds
Complete Chapter 3.

This achievement is story-related and can be missed.
To unlock this achievement you must complete all the missions in Chapter 3. (17 missions)

Missions checklist with tutorials:
https://www.gtabase.com/red-dead-redemption-2/story/chapter-3

video walk through:
Washed Ashore
Complete Chapter 4.

This achievement is story-related and cannot be missed.
No Traitors
Complete Chapter 5.

This achievement is story-related and cannot be missed.
Third Time Lucky
Complete 'Goodbye, Dear Friend'.

This achievement is story-related and cannot be missed.
Redemption
Complete 'Red Dead Redemption'.

This achievement is story-related and cannot be missed.
Cowboy Builder
Complete 'A New Jerusalem'.

This achievement is story-related and cannot be missed.
Endless Summer
Complete the Epilogue.

This achievement is story-related and cannot be missed.
Paying Respects
Find the graves of each of your fallen companions.

Once you have completed the main storyline, you will be able to find the graves of your fallen companions spread out across the American frontier.

There are nine graves you must interact with in order to obtain this achievement


NOTE: Because this achievement takes place post-game, many online resources (text-based guides and video walkthroughs) contain significant spoilers. As such, it's recommended to utilize the linked guide (or any other supplemental guides) at your own discretion.
It's Art
Find a permanent home for the squirrel statue.

In order to obtain this achievement, you will first need to complete all five Hunting Requests for Ms. Hobbs. Please note that the fifth of these Hunting Requests will only be available in the Epilogue, after you have completed the main storyline.

The first four Hunting Requests are available right at the start of Chapter 2. They can be initiated at any time by reading any of the Hunting Request posters inside the Post Offices of Valentine, Strawberry, Rhodes, or Saint Denis. Each individual request will task you with hunting two to five animals and collecting their perfect carcass (as a reminder, only 3-star animals will yield a perfect carcass). Once you have the necessary carcasses, you will need to head back to a Post Office and mail them to Ms. Hobbs. Then, you will automatically receive the next Hunting Request. Keep in mind that some carcasses decay over time.

Please see below for a short checklist of the animals needed for each request.

Hunting Request 1

Rabbit
Squirrel
Hunting Request 2

Cardinal
Rat
Woodpecker
Hunting Request 3

Chipmunk
Opposum
Oriole
Robin
Hunting Request 4

Bullfrog
Skunk
Songbird
Sparrow
Toad
Hunting Request 5

Bat
Beaver
Blue Jay
Cedar Waxwing
Crow
For a more detailed guide on where to find the animals needed for the all of the Hunting Requests, please refer to this guide.

https://www.powerpyx.com/red-dead-redemption-2-all-hunting-request-locations/

Once you have completed all five Hunting Requests, you will then receive a letter at the Post Office from Ms. Hobbs. She asks you to visit her hut (it's located just east of Strawberry). You will be awarded with the Squirrel Statue upon visiting Ms. Hobbs.

Now visit your farm, Beecher's Hope, near Blackwater (this is only available after the main storyline has been completed) and place the Squirrel Statue above the fireplace. Next, sleep for a full in-game day and, when you awake, you will find that the Squirrel Stature has disappeared. You will need to find the Statue, replace it on the fireplace, sleep for another day, and then repeat this process a few times.

Luckily, the Squirrel Statue has fixed locations and they are all around the homestead. Just search in all of these places until you find the Statue.

In the chest in the main bedroom
In the chimney in the main bedroom
In the chest in the loft above the kitchen
In the wheelbarrow next to the barn
In the chest on the upper floor of the barn
North of Strawberry, on Mount Shann

The achievement will finally unlock once you pick up the Squirrel Statue from Mount Shann.
:D
Thank guys i hope you enjoy it if you guys need any extra guides let me know! (awards are kindly appreciated<3)
9 Comments
Bakker 26 Nov, 2023 @ 12:55pm 
For the it was THAT big achievement you get a guaranteed 16lb legendary fish from the stranger mission from the man with the wooden leg in the grizzlies.

The location is O'creagh's Run and the mission IS Miss able but you need to do a mission for his wagon first. GL Achievement Hunters :tabbycat:
Bakker 6 Nov, 2023 @ 8:44pm 
Honestly with the it's art one it's funny to think that Abigail went all the way up a mountain to hide that statue
Dantos103 1 Dec, 2022 @ 10:04pm 
this is the best guide i have ever seen! thank you mar!
bufaray  [author] 23 Jan, 2022 @ 9:32am 
cal- thank you for letting me know ive updated the guide!!
Cal 23 Jan, 2022 @ 9:23am 
Settling Feuds can be missed if you miss some content in Chapter 3 (I've well passed Chapter 3 and did not get the achievement)
JanusXi 11 Jan, 2022 @ 12:41pm 
Thank you, good work.
SirchAU 10 Jan, 2022 @ 4:55pm 
This is fantastic. Thank you for your efforts. Enjoy the points.
TheFryingPanFromTeamFortress2 5 Jan, 2022 @ 9:26am 
have some points.
TheFryingPanFromTeamFortress2 5 Jan, 2022 @ 9:25am 
holy shit dude, nice work