Project CARS 2

Project CARS 2

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Definitive Controller Setup Defintion
By 1MantisPhoenix
I have tried everything, and these are my best settings so far after 350+ hours,
   
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Controller Configuration
I have put in so many hours into Forza Horizon and this, and to get the best possible settings to make both games feel similar, I have discovered the below, with some explaining.
I looked at why Forza drives so well, out of the box, for controllers, and mirrored most of these settings, and tested whether or not i need sensitivity - end of story, unless you need EXTRA input, do not use any /high rates of sensitivity.

To simplify, each car still needs to be learnt, but I want to have settings, so that I can go back to every car, set the 'Stable' Tune and the car, on default, will let me play properly, and with the least spin outs.

These are the controller configurations to use;

Steering Deadzone:100%
Steering Sensitivity: 0%

Throttle Deadzone: 95%
Throttle Sensitvity: 0%

Brake Deadzone: 100%
Brake Sensitvity: 7%

Clutch Deadzone: 10%
Clutch Sensitvity:100%

Speed Sensitivity - This is something to modify depending on what you're driving, I'd say set it on 50% and go up and down from there, for your own base settings.
{BASE IT FROM : 50 {FIFTY} PLUS YOUR AGE} Go up if controlling the higher speeds is too out of control for you,

Controller Damping: 100% - Guaranteed to help you easily get in control of all these cars. Go down by 1% in your testing, if it's NOT sensitive enough - Use this value first to test , before you use different sensitivities in throttle/brakes/clutch etc..

I am also driving Manually now, like on Forza - Auto Clutch, and it's been great,
Extra tips
Learning each car, is going to be its own mission alongside the track you're learning, but one of the best things to do, is use cockpit view, and driver FOV, so that you can see the road ahead of you, and on a familiar level.
The bigger your screen is, the better your road view, and feel in the vehicles.
The road is best seen from here, rather than a 3rd-person camera of the car,
Try learn the best angles to enter corners from, via the bonnet/nose camera,

Tuning is something else to learn, and this game has so much depth to cover. Will get into that one day, after we peak 3000+ hours! :)
7 Comments
1MantisPhoenix  [author] 17 Feb, 2023 @ 10:16am 
From what I've learnt since this game, I'd say test everything on the 50s line and decide little by little if you need to go up or down
1MantisPhoenix  [author] 17 Feb, 2023 @ 10:15am 
It will always depend on your preferences, some like understeer, some love oversteer. I actually felt like you needed to redefine your controls based on what car you want to drive in this game, and that was slightly annoying. You can practice for so much with one car, then you feel like you've learnt the track, take a different car around thinking you can beat the times you set, and somehow it just feels like you need to learn it all again, maybe this is true to the fact of each car being unique, but I felt like this game was far too sensitive for a controllers left and right also depicting the 760 degrees of steering wheel turn or something.. I made it a long time ago too...
GDUBMX 17 Feb, 2023 @ 7:47am 
and yes of course mate. These are aimed at very beginner arcade based Forza type drivers, not sim enthusiasts. Thanks for your efforts though
GDUBMX 17 Feb, 2023 @ 7:46am 
the 100% deadzones are seriously misinforming mate. i dont mean to knock you in anyway, just saying that isnt the best advice. There are alot better ways to get decent results, buit most come with finesse on the stick
1MantisPhoenix  [author] 17 Feb, 2023 @ 7:45am 
Do you even drive manual gdubmx?
1MantisPhoenix  [author] 17 Feb, 2023 @ 7:45am 
what can you suggest? The game takes getting used to. You don't accelerate through corners! Sometimes you need to just maintain speeds... Controller and this game is more challenging than a wheel
GDUBMX 17 Feb, 2023 @ 5:23am 
lol these are just god awful