tModLoader
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Bosses As NPCs
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Recursos do mod: Qualidade de Vida
Lado do mod: Ambos
Versão do tModLoader: 1.4.3, 1.4.4
Tamanho
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Atualizado em
3.115 MB
21/dez./2021 às 14:41
30 de abr. às 19:52
30 notas de atualização (ver)

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Bosses As NPCs

Descrição
Do you like a huge excess of Town NPCs?
Do you enjoy managing the happiness of 25 extra Town NPCs?
Ever wanted bosses that you have defeated to move in as Town NPCs?

Well this is the mod for you!

Each vanilla boss has their own Town NPC that will arrive after the respective boss has been killed.
Each Town NPC sells their boss drops. Expert and Master Mode items are included for their respective difficulties.

Prices are based on:
If the item is a 100% drop: Sell value * 5
If the item is not a 100% drop: Sell value / drop chance
This makes rarer items more expensive.
The drop chance used in the calculations are (usually) the normal mode drop chance.
Exceptions are made for boss summon items and a few other items like the Terraprisma.

Contains a config file to disable certain Town NPCs from spawning and other options.

See a complete shop list and other information on this mod's wiki page!
https://terrariamods.wiki.gg/wiki/Bosses_As_NPCs


Additional credits:
- 中文翻译:不呆不是天辰 (Chinese Translation: TianChen)

Mod version: 0.2.12
- Fixed a typo in one of Queen Slime's dialog lines (Thanks gochiaotzugogo (Nephro))
- Made the caught Town NPCs compatible with the recipes added for caught Town NPCs in Fargo's Mutant Mod.
- New config option to auto generate shop items based on drops from Bosses. This will work with any mod enabled. Still experimental.
- Fixed equipment registering for several vanity sets for tModLoader v2025.3
Escrito originalmente por tModLoader BossesAsNPCs:
Developed By Rijam
Discussões populares Ver todos (4)
4
1 de mai. às 19:22
New Tmod update crashes mod
PettyRang
2
17/set./2024 às 16:51
Small exceptions with The Stars Above mod
JJ's Place
2
2/nov./2023 às 4:17
Работает ли мод с каламити?
Hollow Mind
294 comentário(s)
瑞克5代 há 18 horas 
原版41条猪鲨5不掉翅膀的悲剧从此不再上演!:steamhappy:
BeatBloxer 26 de jul. às 10:59 
Calamity support please
KubaTNT 26 de jul. às 6:46 
I wish someone made variant of this mod for Calamity mod
1457258702 25 de jul. às 5:06 
Can you let the forgo and calamity bosses be defeated and generate NPCs like the original?
gregderefe 18 de jul. às 22:23 
I think it'd be neat if there was a config to have the WoF NPC replace the guide, considering they're canonically the same being
AMM_AG 4 de jul. às 0:56 
while I enabled modded items from bestiary.
Mothron doesn't sell vampire fang, ritual knife and pinned heart from vitality mod. :(
wyb 2 de jul. às 1:10 
太棒了
AMM_AG 1 de jul. às 2:33 
thanks
Rijam  [autor(a)] 30 de jun. às 13:45 
@AMM_AG You can turn on the "Generate Modded Items from Bestiary" config option to add support for all mods. Change the config from the main menu. It's still experimental and increases the mod loading time by a lot.
AMM_AG 30 de jun. às 9:05 
vitality mod support?