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@Dutch_Powerplant
   
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Type: Mod
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871.910 KB
21 Ara 2021 @ 5:07
21 Ara 2021 @ 6:36
4 Değişiklik Notu ( görüntüle )

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@Dutch_Powerplant

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This is a map edit i made for Chernarus. can be used on winter too.
your free to use this for you server.

Required mods:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1565871491 Builderitems
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2177232791 SPBuilding
https://gtm.steamproxy.vip/workshop/filedetails/?id=2276010135 Editor loader

Optional mods:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2293916252 GasMaskAddons
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2294323732 RadZone



* IMPORTANT please stop your server before doing anything*

Install Guide

1) Optional, We are working on custom loot positions which we will provide the MapGroupProto for when we are done, So If you Know what your doing you can copy from mod files and replace the default ones.
For now it will be just standard loot positions created by the devs

2) Add this into your init.c file //GetCEApi().ExportProxyData(vector.Zero, 100000); //Center of map, radius of how far to go out and find buildings.
Remove the // thats infront of GetCEApi which will generate a mapgrouppos file when server starts and player logs in. (There will be an example init.c file provided in mod folder to see where the
above line goes)

3) Add the below to above Void Main() in your init.c file
void SpawnObject(string objectName, vector position, vector orientation)
{
Object obj;
obj = Object.Cast(GetGame().CreateObject(objectName, "0 0 0"));
obj.SetPosition(position);
obj.SetOrientation(orientation);

// Force update collisions
if (obj.CanAffectPathgraph())
{
obj.SetAffectPathgraph(true, false);
GetGame().GetCallQueue(CALL_CATEGORY_SYSTEM).CallLater(GetGame().UpdatePathgraphRegionByObject, 100, false, obj);
}
}

Examaples of mission folders below

dayZOffline.chernarusplus
Expansion.ChernaruPlus
Expansion.ChernarusPlusGloom



4) Install Dayz editor Loader Mod - https://gtm.steamproxy.vip/workshop/filedetails/?id=2276010135

5) Create a folder inside of your mission folder called "Editor Files" <<<< dont need quotation marks. If your unsure the exact path to create the folder its in the same location to where your db,env and storage folder is located,
EXAMLE- C:\servers\NAMEOFSERVER\mpmissions\dayzOffline.chernarusplus, <<<< inside this

6) Add the dze object file ( provided in the mod folder) into your created folder "Editorfiles"


7) Start your server and log in, Once logged in you need to log back out and stop server ( At this stage the objects should be there, please check before logging out)

8) In your Storage folder you should have a Export folder, Inside this you should have a MapgroupPos file, Copy whats inside of this file.

9) Go back to your mission folder , Example(dayzOffline.ChernarusPlus), Find the MapGroupPos file and open it up. Replace whats inside of this with what you copied from step 11

10) You can delete the Export folder that generated in your storage folder, You dont need this anymore ( unless of course you add more objects in the future in which case you just repeat the steps above)

11)Go back to your init.c file and put these two lines // back infront of the line from step 5

12) Start server and log in, you should now have loot spawning aswell as the objects being there ( Of course you will need to change loot tiers etc where you want certain loot to spawn in your types.xml)

For further help and install guide you can join our discords
https://discord.me/LiveToSurvive One Shot ( use this for help with server side issues)
https://discord.com/invite/cUFWFQy ItsDutch ( use this for help with the Mod itself)
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Website: https://thc-nwdz.com/
Discord: https://discord.com/invite/cUFWFQy
Paypal: https://www.paypal.me/peopleofrandomnation

Do not forget to like, Favorited & subscribe ^^
5 Yorum
its Dutch [PORN]  [yaratıcı] 29 Mar 2023 @ 9:08 
you need to run some line in init and than replace the file in mp mission...
JmB 9 Nis 2022 @ 0:20 
Hello, super mod, but despite all my efforts, the military zone of Dutch_powerplant remains empty of loot, the same for the fire station !
its Dutch [PORN]  [yaratıcı] 24 Ara 2021 @ 1:36 
I will rework some of the area my ssd drive broke so I released it when I read out my file of that drive I will rework it..
its Dutch [PORN]  [yaratıcı] 22 Ara 2021 @ 9:39 
your welcome <3
Uncle Fester 22 Ara 2021 @ 3:07 
Looks awesome - thanks for sharing!