XCOM 2
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Long War of the Chosen
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2.826 GB
16. dec. 2021 kl. 8:14
28. feb. kl. 22:41
28 ændringsbemærkninger ( vis )
Du mangler DLC for at kunne bruge dette emne.

Abonner for at downloade
Long War of the Chosen

Beskrivelse
Long War of the Chosen is a port of the original Long War 2 mod by Pavonis Interactive to XCOM 2's War of the Chosen expansion. It is a complete overhaul of the vanilla game that attempts to make campaigns more engaging, longer and more challenging. Overall, you get more tools (items, abilities, soldier class types), but you have to deal with more enemies and a greater variety of enemies.

Here's a quick summary of the major differences from the vanilla game:
  • Build up the resistance by contacting regions and recruiting rebels in their havens
  • Use those haven rebels to detect missions for you, which you must then infiltrate before they expire
  • Send out multiple squads at a time, adjusting the equipment and composition to make sure they can infiltrate in time
  • Watch as ADVENT reacts to your actions by strengthening regions (making missions more difficult) and sending retaliatory strikes on your havens
  • Grapple with much more challenging versions of the Chosen both in the strategy layer and in retaliation missions (they no longer randomly spawn on missions)
  • Discover a new research tree with several new techs and a bunch of new Proving Ground projects
  • Make use of 8 new soldier classes that have 3 ability choices per rank and an extra rank (8 instead of vanilla's 7)
  • Get up to 2 of each faction soldier class, all of whom have been completely reworked from WOTC
  • Train up officers that provide powerful buffs and abilities for your squad
  • Play with buffed-up SPARKs and more challenging Alien Rulers if you have the corresponding DLCs installed
  • Encounter entirely new enemies that force you to adapt your tactics

What's different from Long War 2

We have largely tried to keep as much of Long War 2 version 1.5 intact, but some things have changed to incorporate how WOTC works and we have also made some balance changes that we felt were worthwhile. You can find the major differences from Long War 2 on Ufopaedia[www.ufopaedia.org].

Getting Started

After subscribing to Long War of the Chosen and its required mods, make sure:
  • You are also subscribed to the Alien Hunters Community Highlander if you have the Alien Hunters DLC installed
  • You have frame rate smoothing disabled (that option breaks LWOTC - not our fault!)

As LWOTC is a complex overhaul of XCOM 2 WOTC, we suggest the following before you start a campaign:
  • Start with the minimum required mods to check it's working (the New Game button should be replaced by one titled "Long War (LWOTC)")
  • Look for any LWOTC quality-of-life mod collections on Steam that will make the whole experience smoother
  • Check out our resources for new players[github.com]
  • Look at the Advanced Options (colloquially known as Second Wave Options) when starting a new campaign to check you have the settings you want
  • Start on at least one difficulty level below what you're used to in the base game, unless you're already very familiar with Long War 2

Note that the campaign Advanced Options allow you to do things like disable the Chosen, disable the tutorial, and enable resistance orders.

Following the project and getting help

Keep tabs on the project or get help via any of the following mediums:

To see past and future changelogs for LWOTC, check out the releases on GitHub[github.com].

Credits

There are many people that have contributed to this project in one way or another. First, a big thank you to Pavonis Interactive for developing Long War 2 in the first place and then making the code available to others. Long War of the Chosen is still mostly that original Long War 2 code.

A special shout out goes to tracktwo, one of the Long War 2 team, without whose help this project would have stalled and probably been abandoned after a month or two.

The team of modders behind the Community Highlander (robojumper, Xymanek/AstralDescend, Musashi, Iridar) deserve special mention not only for the work on that mod, without which a lot of things in LWOTC simply wouldn't be possible, but also for all the help and explanations as to how XCOM 2 WOTC mods work. The Community Highlander is also a big reason why LWOTC is compatible with a lot of WOTC mods.

In addition to the various mods that LWOTC depends on, we have also used the work of others directly in the mod, so many thanks to the following:
Populære diskussioner Vis alle (177)
45
5
23. mar. kl. 11:24
FASTGJORT: LWOTC 1.2.0 release date: December 16, 2024
Tedster
17
15. juli kl. 2:50
error detected attempting load of package: LW_PerkPack_Integrated
mikhail_suslov_2004
7
28. juli kl. 14:28
[Bug/Issue] SupplyExtraction_LW began without any crates present
Ms. Steal Yo Critz
2.536 kommentarer
RhodeXLX 31. okt. kl. 18:10 
Well, it'd only be fair to ask how you're keeping track of all of this, and how you're measuring the %hit chances.

Are you using a spreadsheet or just a tally? Are you just using the base in-game &hit numbers, or are you using any additional mods that modify or add this display, such as Extended Information?

I don't think the numbers in-game are wrong, so I will have to be very skeptical about your data.
TechnocraticSyndicalist 31. okt. kl. 13:35 
I've ran a few games now, and for some reason, my accuracy is absolutely not coming up properly Statistically I've been playing and:
- 70% - 80% has a hit rate of about 50% (80 shots)
- 90% has a hit rate of about 75% (50 shots)
- 50% - 60% has a hit rate of 30% (70 shots)

Not sure if this is a problem for the base game as well, but for some reason the accuracy is not showing up correctly.
S14MAAATE 30. okt. kl. 17:59 
Not sure if this is just me or not...but, the game will get to June 1st 2035 and just soft lock on the map and just wont let me click anything but will still play behind the scenes essentially, every playthrough i do, WITHOUT FAIL, anyone else experience this or able to give me some pointers, its pissing me off atm
Gimpford 30. okt. kl. 17:02 
Actually my bad, I think I must have had a load of other mods subscribed for vanilla wotc, like a load of skin packs like the RE8 & COD stuff, from a couple years ago and when I subscribed to LWOTC a few days ago it kept me subscribed to all those prior WOTC mods and must have enabled them in LWOTC making me think the LWOTC pack was all of those prior mods aswell, at least I think thats what happened!
Gimpford 30. okt. kl. 16:03 
When I installed this mod initially it came with I think 34 other mods like wolfs asset pack etc but after reinstalling the game the steam workshop page is showing only 10 mods and seems to be missing over 20 other mods. Any idea how i can get the full amount of mods back please?
Garr Incorporated 27. okt. kl. 12:01 
@SirDuck
That would be in the Second Wave option. Where you would normally select which faction you start with and other minutia.
SirDuck 27. okt. kl. 11:18 
i dont see the option to enable the resitance orders where would it be
ElTustador 27. okt. kl. 9:04 
IIRC you have to activate the option to be able to use them on the Second Wave page?? Before starting a new game, when you configure stuff. Then you can use them at the start of the second month. If I remember correctly that is.
SirDuck 27. okt. kl. 8:39 
so playing this mod i have realised i cant have resistance orders? is there any way to enable them again or is it just not possible
RAAMPEAK 27. okt. kl. 7:00 
hm i assume its not this mod but the gunner cant wear war suits which is weird since they were a bit ago