MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

145 arvostelua
BetterCantina
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Tiedostokoko
Julkaistu
Päivitetty
507.040 KB
12.12.2021 klo 12.39
14.12.2021 klo 3.48
2 muutosilmoitusta ( näytä )

Tilaa ladataksesi
BetterCantina

Kuvaus
Vanilla Cantina traits felt...not as significant. I could not feel the small decimal changes at all.

And given that the player is so often put against many enemies with only one lance, I decided to buff the cantina upgrades so that they can give you a nice boost without feeling too OP or having to resort to game overhauls.

While the numbers look bigger than before, do believe me it was necessary to increase this much if there was going to be any significant changes in-game. These are just preliminary changes. Right now only touches mostly on weapon traits, but I'm going to be adjusting other values as I get more feedback and as I keep playing myself and get a feel for the balance.

Save game compatible


What it changes:

Ballistic, Energy, Missile Damage Trait: Lvl1 and 2 increased from 5%/10% to 10%/15%

Ballistic Range and Velocity: Now +25%/+50%

Missile, Energy Range and Velocity: Now split into range +50% and Missile velocity +50%

Ballistic, Missile, Energy Heat Reduction: -2.5% / -5% to -10%/-15%

Ballistic cooldown time: changed to -25%/-50%
[Hopefully this can make the rifles a bit more useful]

Missile, Energy cooldown time: changed to -10%/-15%

Missile spread: -7.5% -> -15%

Armor: 2.5%/5% to 5%/10%


[Dec-14 Changes]
Armor: 2.5%/5% -> 10%/15%
Structure: 5%/10% ->10%/15%
Heat Generation: -5% -> -15%
Heat Dissipation: 5% -> 20%
Heat Capacity: Level 1 5%->10%. Level 2 changed to have same slot and cost as Level 1
Torso Twist: 20% -> 40%
Turn Speed: 7.5%/15% -> 10%/20%
Jump Jet Refuel: 20% -> 25%
Jump Jet Burntime: 15% -> 20%
Jump Jet Acceleration:
This one has two values, one for XY axis (so left, right, forward, back) and one for Z axis (up, down)
XY axis: 15% -> 25%
Z axis: 15% -> 20%


With only base game this might make the game feel a bit easier.
Strongly recommended to use with the following mods:

Heavier Enemy Lance
More Enemy Mechs
TTRulez_AI
RepairBays
24 kommenttia
artemitavik 27.9. klo 11.02 
appears all the good Cantina mods or Cantina Upgrade Install mods have not been updated. :(
Provengreil 25.9. klo 12.04 
Still broken far as I can see. Any hope of an update?

Also I gotta say, not putting this on the mod author but I'm honestly surprised this breaks anything, it's such a simple numbers change to something that didn't seem to get changed in the DLC.
Mad Larkin 23.9. klo 23.37 
Is there any chance for an update (Or perhaps just one that removes the cantina cap and insane install time on regular ones?)
Shahmat 14.9. klo 12.08 
any chance on this getting an update?
Lord Barrakkêth 8.9. klo 2.50 
This mod causes a crash on launch with the Shadows of Kerensky DLC.

<LowLevelFatalError [File:Unknown] [Line: 3146] Could not find SuperStruct ApplyTrait to Create ApplyTrait>
pajem099 4.9. klo 6.26 
Doesn't work with the new Kerensky DLC
coltace45 7.7.2024 klo 9.25 
also confirming works with patch
paper3094 7.5.2024 klo 5.07 
it works with solaris DLC.
Turns AC/2-BF into a terrifying Gatling gun.:steamthumbsup:
Xetelian 13.4.2024 klo 12.46 
Does this work with Solaris update?
Commisar Jon Fuklaw 10.2.2024 klo 14.53 
The spectacularly busted ballistic upgrades still need fixed over a year later.