RimWorld

RimWorld

56 ratings
Save the VEM Assembler and Prison Drones
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
1.919 MB
11 Dec, 2021 @ 6:50am
5 Jan @ 8:13am
4 Change Notes ( view )

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Save the VEM Assembler and Prison Drones

In 1 collection by Scorpio
Scorpio's mods
20 items
Description
New update courtesy of Lyn now includes

Grower and Foodmaker from VFE - Mechanoids : Drones

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2569327150



Updated to 1.4 and updated the VFE - Mechanoids : Prison control droid mod


https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2420140013




The new VFE-Mechanoids integration of the VFE-M: Add-On , removed the assembler i decided to save the Assembler has i prefer this over the crane solution

Thanks to ISOREX for the help with this , the guy is amazing go check his mods

All credits go to the original creators Isorex and the Vanilla Expanded Team

Yes permission was given to upload this



Like my ideas ? you can buy me a coffe :D

[ko-fi.com]
26 Comments
Bladebro79 6 Sep @ 1:56pm 
@Scorpio, copy and thanks again. Will have to take a look at my mod list.
Scorpio  [author] 4 Sep @ 12:49pm 
mods that change work tab and change works being done ( many jobs or complex jobs ) any mod that changes mechanoid work capabilities
Bladebro79 3 Sep @ 8:23pm 
@Scorpio, thanks for the reply. Is there a particular mod or style of mod that i should look for?
Scorpio  [author] 3 Sep @ 5:02pm 
it harvests so it must be some mod issue
Bladebro79 2 Sep @ 1:14pm 
This may be a dumb question, but does the grower just sow? Because it doesn't seem to harvest any of the plants or collect any to put away. I'm guess that it is suppose to harvest and whatnot but it is probably some mod conflict but i can't seem to figure it out.
StockSounds 22 Feb @ 4:34pm 
Also I've noticed that although the beanbag launcher won't directly cause bleeding wounds, it is fully capable of taking a limb clean off.
StockSounds 22 Feb @ 4:10pm 
Howdy! I'm trying to figure out how to make a custom factory Mechanoid in a mod, and I've basically got it, except I can't figure out how to give them a gun. Can anyone help out?
Crogenitor 27 Jan @ 2:54am 
I cant remember what mod was it but there was one from 1.3 where you could build a weaker of the main 4 mechanoids
Computica 10 Jan @ 3:51am 
Back from the dead again!