Iron Rebellion

Iron Rebellion

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The Iron Rebellion Beta Guide
By Aarius
This is a quick and to the point guide to help new players.
It will cover the current version of the beta's content and will be expanded as the development continues.

- Main Menu
- Mech Class
- Weapon Loadout
   
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Main Menu
This is the main menu. Select your game type here:

  • Social / Practice Room: New players should join here first to practice in an obstacle course-style open lobby. There are zones with damage disabled and enabled.
  • Quick Match: 1v1 Ranked PVP. Gain points (data) by getting kills or capping the yellow points. Heal in the green circles.
  • Private 1v1 Match: Private matches that use # coded lobbies.
  • Loadout: You may now customize the weapons equipped to each arm here.
  • The Surge: Coming Soon, not yet released.
Mech Classes
Currently there is 1 Mech Class: The Medium.


It carries 2 weapons, one on each arm, and a back-mounted jump-jet.

There are more planned in development, including the Light and the Heavy.
Weapon Loadout
Between matches, you may alter your weapon loadout from the main menu.
Your loadout will be now persist between matches.

There are currently 2 Weapons: Spitfire Ballistic Cannons and Plasma Cannons.
  • Spitfire Ballistic Cannons: 4 rounds per magazine, slow rate of fire, high damage, faster reload.
  • Plasma Cannons: 35 rounds per magazine, high rate of fire, low damage, slower reload.
Quick Match
Quick Match is the current pinnacle of pvp game-play.
Brand new players are encouraged to practice in the Social Room before trying Quick Match.


  • 2 players fight 1v1 to garner 10 Data Points.
  • Players earn Data Points by capturing Data Points and by killing enemy mechs.
  • To cap a data point, locate the yellow beacon that extends into the sky. Stand in the glowing yellow circle for 10 seconds until it disappears and relocates to a random position. The 10th and final point will now require 30 seconds to capture and is indicated by a red zone. The enemy will receive an audio alert when you begin capturing a point.
  • Killing an enemy mech grants will grant an additional data point. The losing mech will also lose a data point.
  • You may heal in the green circles. They re-spawn every 10 seconds, refill about .25 health, and are a key advantage to control mid fire-fight.
  • Your enemy's rank will be displayed in the cockpit on the right as "Threat Level"
  • Your rank will also be displayed as "Pilot Level".
  • AFAIK you rank up by winning 3-4 matches of Quick Play.
  • Your rank is also visible from the top of the main menu.
6 Comments
AJMGames 17 May, 2022 @ 8:18am 
Needs updating, but pretty good.
Xuild 12 May, 2022 @ 2:42am 
the menu is fine, just recenter using the games wrist arm
Shinear 24 Dec, 2021 @ 11:52pm 
have I told you about the menu that we cant reach that is keeping wmr player from playing....
Shinear 24 Dec, 2021 @ 11:52pm 
dont need guide or social BS just need menu were I can reach it, please fix
Shinear 24 Dec, 2021 @ 11:50pm 
wow I wish my menu looked like that so I could play again.........
CasualAptitude 4 Dec, 2021 @ 4:00pm 
Thank you very much for putting together this introduction. Much appreciated :mog: