Age of Empires IV: Anniversary Edition

Age of Empires IV: Anniversary Edition

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Mastery List
By piggy
The mastery list typed out for easy access and browsing I suppose. It is not a walk through. I just wanted an easier way to see what I had to do for these while in combat.
*Mastery will not count if you start from a saved game
*Also probably will not count on a custom map
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Training Mastery
Learn By Action - Complete an Art of War challenge or Norman Campaign mission.
Tools Of Learning - Complete an Art of War challenge or Norman Campaign mission
New Ways Of Thinking - Complete an Art of War challenge or Norman Campaign mission
Training And Transformation - Complete an Art of War challenge or Norman Campaign mission
Time To War - Complete an Art of War challenge or Norman Campaign mission
Ottoman Mastery
Trade & Bustle - Construct a Sultanhani Trade Network and garrison Traders within it to maximum capacity.
Eat, Drink, & Be Berry - Construct a Twin Medrese and harvest 2,000 Food.
Test Of Strength I - Win a 1v1 Custom or Skirmish match against the Easy A.I.
By Wing And Hoof - Defeat 15 ranged enemies with Sipahis affected by Fortitude.
Grand Council - Research 5 Imperial Council bonuses before reaching Age IV.
Bards Of Battle - Have 10 Mehters playing their war drums simultaneously.
Test Of Strength II - Win a 1v1 Custom or Skirmish match against the Intermediate A.I.
Military Training - Construct at least 3 Military Schools and produce 100 units from them.
Bullet Hail - Repair 5 siege units with Janissaries.
Swift Winds - Research the Imperial Fleet upgrade, then construct 10 Cannon Ships.
Test Of Strength III - Win a 1v1 Custom or Skirmish match against the Hard A.I.
On The Move - Construct the Sea Gate Castle Landmark and have 5 buildings providing Trade Protection.
School Of Thought - Construct the Istanbul Observatory and produce 100 units.
Bombastic - Destroy 3 enemy Keeps with the Great Bombard.
Test Of Strength IV - Win a 1v1 Custom or Skirmish match against the Hardest A.I.
Malian Mastery
Commune Of Wealth - Generate 1,000 Gold resources from an Open Pit Gold Mine with 4 Houses within its influence.
Tip Of The Spear - Research Precision Training then kill 20 Horsemen with Donso.
Test Of Strength I - Win a 1v1 Custom or Skirmish match against the Easy A.I.
Grazing Herds - Generate 3,000 Food from the Ranch.
Barrage - Defeat 25 ranged units with Javelin Throwers.
Healing Around - Research the Local Knowledge upgrade and when in stealth heal 500 of total health on your Musofadi Warrior units.
Test Of Strength II - Win a 1v1 Custom or Skirmish match against the Intermediate A.I.
Toll Road - Gather 500 Gold from Traders passing by Toll Outposts.
All That Glitters - Produce 20 Donso units and 20 Musofadi Warrior units from the Farimba Garrison using only Gold
Haywire - Upgrade Sofa Horsemen with the Imported Armor upgrade and kill 50 units.
Test Of Strength III - Win a 1v1 Custom or Skirmish match against the Hard A.I.
Pick Your Poison - Defeat 20 enemies while they are affected by Poison.
Underbrush - Construct the Fort of the Huntress and kill 40 units with Musofadi Gunners.
All-Nighter - Throw all three Festivals with the Griot Bara in Age IV.
Test Of Strength IV - Win a 1v1 Custom or Skirmish match against the Hardest A.I.
English Mastery
Nice Try Spy - Kill an enemy Scout in the Dark Age (I).
Assize Of Arms - Produce 30 Longbowmen from the Council Hall in the Feudal Age (II).
Test Of Strength I - Win a 1v1 Custom or Skirmish match against the Easy A.I.
Rally The People - Build the King's Palace and produce 10 Villagers from it in the Castle Age (III).
Swift Harvest - Reach the Castle Age (III) with 16 Farms influenced by Mills.
Gather Round - Heal 10 Longbowmen with the Setup Camp ability.
Test Of Strength II - Win a 1v1 Custom or Skirmish match against the Intermediate A.I.
Keep Them Busy - Produce 20 units from Keeps.
Raise The Alarm - Defeat 50 enemy units while affected by Network of Castles.
Hail Of Arrows - Defeat 20 enemies with Longbowemen affected by the Arrow Volley upgrade.
Test Of Strength III - Win a 1v1 Custom or Skirmish match against the Hard A.I.
Reap What You Sow - Accrue 5000 Gold from Enclosures
For The Wyn - Produce 5 Wynguard Armies from the Wynguard Palace.
From The Skies - Defeat 20 enemy units with Trebuchets affected by the Shattering Projectiles technology.
Test Of Strength IV - Win a 1v1 Custom or Skirmish match against the Hardest A.I.
French Mastery
Waste Not - Construct 4 resource drop-off buildings in the Dark Age.
Wheels of Burden - Research horticulture, double broadax, and specialized pick before reaching the Castle Age.
Test of Strength I - Win a 1v1 Custom or Skirmish match against the Easy A.I.
Horsing Around - Construct the School of Cavalry Landmark and then produce 20 cavalry units.
Clever Commerce - Accrue 2,000 food, wood, or stone from Traders in the Feudal Age.
In Shining Armor - Produce 40 Royal Knights from a Stable under the influence of a nearby Keep.
Test of Strength II - Win a 1v1 or Custom or Skirmish match against the Intermediate A.I.
Swift Bolts - Research crossbow stirrups and defeat 20 enemy units with Arbaletriers.
Paint it Red - Construct the Red Palace Landmark and use it to kill 30 enemies.
Master Craftsmen - Accrue 2,000 food, wood, gold, or stone from the Guild Hall Landmark in the Castle Age.
Test of Strength III - Win a 1v1 or Custom or Skirmish match against the Hard A.I.
Fellowship - Win the match with a surviving army of 25 cavalry.
Military Wharf - Kill 10 enemy units with Galleasses affected by the armored hull technology.
With a Flourish - Achieve a wonder victory while 20 Traders are active.
Test of Strength IV - Win a 1v1 or Custom or Skirmish match against the Hardest A.I.
Holy Roman Empire Mastery
Bestirred - Gather 500 resources with Villagers affected by Holy Inspiration in the Dark Age.
Safety in Numbers - Construct 20 buildings within the range of influence of a Town Center.
Test of Strength I - Win a 1v1 Custom of Skirmish match against the Easy A.I.
Resupply -Defeat 15 enemy units with Men-at-Arms affected by the two-handed weapons technology.
Fleet of Foot - Research Marching Drills and produce a force of 30 infantry in the Castle Age.
Ray of Hope - Research Herbal Medicine and produce 5 Prelates from the Monastery in Castle Age.
Test of Strength II - Win a 1v1 Custom of Skirmish match against the Intermediate A.I.
Safeguard - Construct the Regnitz Cathedral, place a relic in it, and accrue 3,000 gold from the relic.
By a Landslide - Defeat 50 enemies with Landsknechte.
Holy Tithes - Accrue 1,000 gold from relics placed within Monasteries, Keeps, Docks, Stone Wall Towers, or Outposts.
Test of Strength III - Win a 1v1 Custom of Skirmish match against the Hard A.I.
Thou Shalt Not Pass - Construct the Elzbach Palace and then construct 3 keeps within influence.
Preach to the Choir - Convert 10 enemies with a Prelate.
Wonderous - Research reinforced defense and then achieve a wonder victory.
Test of Strength IV - Win a 1v1 Custom of Skirmish match against the Hardest A.I.
Chinese Mastery
Building Blocks - Accrues 1,500 resources and have a population of 15 before the Feudal Age.
State Revenues - Collect 250 gold in tax with an Imperial Officer before the Castle Age.
Test of Strength I - Win a 1v1 Custom or Skirmish match against the Easy A.I.
A Storm of Bolts - Produce 20 Zhuge Nu and use them to defeat 30 enemies.
Expansion Villages - Construct 2 Villages and achieve a population of 100 before the Castle Age.
Imperial Supervision - Supervise the production of 340 military units with an Official.
Test of Strength II - Win a 1v1 Custom or Skirmish match against the Intermediate A.I.
Shared Wealth - Generate 500 gold in tax at buildings affected by the Imperial Academy's increased tax revenue.
Path of the Spirit - Construct 6 buildings affected by the Spirit Way Landmark's reduced dynasty unit costs.
Iron Cannons - Defeat 40 enemies with siege engines from the Astronomical Clocktower before you lose 20 of your Clocktower siege engines.
Test of Strength III - Win a 1v1 Custom or Skirmish match against the Hard A.I.
A Thunderous Onslaught - Defeat 50 enemies with infantry or cavalry equipped with gunpowder weapons.
Seven Stories - Generate 1,500 of each resource from your Pagodas.
The Red Scarf - Achieve a Landmarks victory while in the Ming Dynasty.
Test of Strength IV - Win a 1v1 Custom or Skirmish match against the Hardest A.I.
Delhi Sultanate Mastery
Bounty of Berries - Increase the yield of 6 or more berry bushes before reaching the Feudal Age.
Military Construction - Construct 10 palisade walls during the Dark Age without using Villagers.
Test of Strength I - Win a 1v1 Custom or Skirmish match against the Easy A.I.
An Economical Education - Spend no more than 500 gold to produce 5 Scholars.
Valiant Victory - Defeat 40 enemies with melee units affected by the Tower of Victory attack increase.
The Science of Religion - Research 20 technologies in buildings influenced y Mosques or Madrasas.
Test of Strength II - Win a 1v1 Custom or Skirmish match against the Intermediate A.I.
Military Management - Produce 20 military units from buildings you have garrisoned Scholars in.
Stone Construction - Use your military units to construct 1,000 stone's worth of structures.
Protecting the Sword - Use Mosques to heal 1,000 total health on your units.
Test of Strength III - Win a 1v1 Custom or Skirmish match against the Hard A.I.
Military Economies - Produce 20 units from your Keeps.
Towering Threats - Construct the Palace of the Sultan, produce 10 elephants, and destroy 10 enemy buildings.
Spreading the Word - Research scholar movement speed and then achieve a scared victory.
Test of Strength IV - Win a 1v1 Custom or Skirmish match against the Hardest A.I.
Mongol Mastery
Kettle and Smoke - Use the Improved Production ability to produce 6 Villagers before the Feudal Age.
Superior Mobility - Defeat 5 enemies with cavalry before the Feudal Age.
Test of Strength I - Win a 1v1 Custom or Skirmish match against the Easy A.I.
Vacant Steppes - Produce 30 sheep from Pastures that are influenced by an Ovoo.
Fire and Stone - Accrue 500 stone by igniting enemy buildings.
Burnt Offerings-Produce 40 cavalry units using improved production buildings influenced by an Ovoo.
Test of Strength II - Win a 1v1 Custom or Skirmish match against the Intermediate A.I.
The SIlk Road - Construct the SIlver Tree Landmark and 5 Outposts. Gain the Yam speed aura 40 times with your Traders.
A Great Assembly - Construct the Kurultai and heal 500 health on your units via the Kurultai.
Wolves and Rain - Research the Yam Network, then defeat 30 enemies with your military units affected by the Yam speed aura.
Test of Strength III - Win a 1v1 Custom or Skirmish match against the Hard A.I.
Whistling Arrows - Defeat 50 enemies with units affected by the Khan's signal arrows. Do not lose you Khan during the match.
Heavy Load - Accrus 2,000 stone using your Traders
Horn and Sinew - Research the improved siha bow limbs technology, then defeat 40 enemies with Mangudai, and achieve a Landmarks victory.
Test of Strength IV - Win a 1v1 Custom or Skirmish match against the Hardest A.I.
Rus Mastery
Hunting Grounds - Accumulate 50 bounty by hunting sheep, deer, or board in the Dark Age.
Foresters - Construct 4 Lumber Camps within the range of influence of a Wooden Fortress.
Test of Strength I - Win a Custom or Skirmish match against the Easy A.I.
On the Wild Side - Accrue 250 gold from Hunting Cabins in the Dark Age.
Birch Barricades - Construct 25 fortified palisade walls with Villagers in the Dark Age.
Frontier Trading - Use the golden Gate Landmark to make 5 trades in the Feudal Age.
Test of Strength II - Win a Custom or Skirmish match against the Intermediate A.I.
Day and Knight - Defeat 15 enemies with Early Knights in the Feudal Age.
Divinity - Defeat 30 enemies with units affected by Saint's Blessing.
Mount the Attack - Research boyar's fortitude and mounted precision and then defeat 30 enemies with cavalry.
Test of Strength III - Win a Custom or Skirmish match against the Hard A.I.
Lay Siege - Research two upgrades from the High Armory and produce 20 siege engines in the Imperial Age.
Black Powder - Research double time from the Archery Range and defeat 30 enemies with Streltsy.
Ours is the Glory - Achieve a scared victory with fully upgraded Warrior Monks.
Test of Strength IV - Win a Custom or Skirmish match against the Hardest A.I.
Abbasid Dynasty Mastery
Commerce and Science - Accrue a total of 1,000 resources before the first wing of your House of Wisdom is complete.
The Path Taken - Research the first technology available from a wing in your House of Wisdom before reaching the Castle Age.
Test of Strength I - Win a 1v1 Custom or Skirmish match against the Easy A.I.
Support the Strong - Defeat 30 enemy units with infantry who are receiving support from Camels.
Love of Knowledge - Research 30 technologies discounted by the Preservation of Knowledge.
Culture of Trade - Accrue 5,000 gold from your Traders after researching Spice Roads.
Test of Strength II - Win a 1v1 Custom or Skirmish match against the Intermediate A.I.
Expeditious Production - Produce 100 military units after achieving Tier 3 of the Golden Age.
Smell of Defeat - Defeat 30 enemy cavalry units with your Camel Riders.
Heart and Mind - Heal 3000 health on friendly units using your Medical Centers.
Test of Strength III - Win a 1v1 Custom or Skirmish match against the Hard A.I.
Bounty of the Earth - Increase the yield of 18 berry bushes and accrue 9,000 food.
Resourceful in Warfare - Construct 10 ranged siege units with your melee infantry.
No Higher Honor - Win a wonder victory after achieving Tier 3 of the Golden Age.
Test of Strength IV - Win a 1v1 Custom or Skirmish match against the Hardest A.I.
33 Comments
R.K 6 Jun @ 6:35am 
I need to repeat the mastery a lot of time for this shit to count lol
fytogili 27 Apr @ 12:44pm 
''Horn and Sinew - Research the improved siha bow limbs technology, then defeat 40 enemies with Mangudai, and achieve a Landmarks victory.'' is utter BULLshιt!! It doesnt wanna work!! Ive been trying for 2 whole days!! Dafυck were they smoking when they made these masteries that half the times dont work?!?!
nick006 11 Mar @ 8:07am 
French Can't do "Fellowship - Win the match with a surviving army of 25 cavalry." Tried some times with different types of cavalry. Have 50+ units and it doesn't count.
dens 19 Feb @ 6:11pm 
thx for info
Marcelo Morrendo 19 Feb @ 3:29pm 
Healing Around - Research the Local Knowledge upgrade and when in stealth heal 500 of total health on your Musofadi Warrior units.

This is the only one I can't finnish
Clues 4 Aug, 2024 @ 12:51pm 
someone should remake this guide except have it be actually useful and not just a copy paste of the mastery list in the main menu
Fantastic Mr. Ninetails 12 Apr, 2024 @ 5:00pm 
The 1v1 skirmish is now out of date. It's now Win 1 game, 2 games, 5 games and 10 games
elgator 24 Jan, 2024 @ 11:12pm 
Chinese Mastery #9 Path of the Spirit is not bugged. It requires to make ALL upgrades. But there is one upgrade that is easy to miss -- Zhu Go Nu from the age where Spirit Path is not awailable yet. And you could easily have done it in the archery. Just pay attention
Fleomarket 2 Sep, 2023 @ 2:34pm 
Hi, Chinese Mastery #9 Path of the Spirit changed as of update 17718 (07/12/22) to: "Construct the spirit way landmark and research all upgrades within it"; also seems to be bugged
Mobius 19 May, 2023 @ 4:49pm 
Actually the custom maps do work.