边缘世界 RimWorld

边缘世界 RimWorld

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Alpha Memes
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Mod, 1.5, 1.6
文件大小
发表于
更新日期
39.975 MB
2021 年 11 月 22 日 上午 3:08
7 月 25 日 上午 9:16
84 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

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Alpha Memes

描述
[www.patreon.com]

Details

- Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touched
- Adds 23 new memes: Vow of Nonviolence, Artist, Sadist, Youth, Madness, Biological corruptors, Biological defilers, Biological reconstructors, Psychic vampirism, Gauranlen supremacy, Bulwark, Sharpshooter, Gladiator, Iconoclast, Monastic, Vampire hunting, Epicurean, Water primacy, Tea primacy, Cowboys, Deforestation, Fertility and Prefab preference.
- So many additions to vanilla Ideology styles. SO. MANY. Like, hundreds

Known Issues

The abilities in Psychic Vampirism and Biological Reconstructors are added when a pawn joins an ideo with those memes, so they most likely will not work as intended with fluid ideos!

Walls were never meant to be styleable, so the blueprints of Steampunk walls will show as a weird blank coloured wall. Just a visual inconvenience! Once built they'll be fine

FAQ

Q: Can I add it mid-playthrough to an existing save?
A: Yes, albeit to no effect, as ideologies are only created upon starting a new game. You can however edit ideologies in dev-mode.

Q: I don’t like certain meme, can I remove it?
A: Use Owlchemist's Cherry Picker mod!

Q: I want more than 4 memes!
A: Check mod options for Vanilla Ideology Expanded - Memes and Structures! You can increases number of memes, styles, rituals, relics and ideo buildings.

Q: Can I suggest a new meme?
A: Without a doubt, I accept all suggestions. Please use the pinned Suggestions thread in Vanilla Ideology Expanded - Memes and Structures for it!

Q: Where should this mod be placed in the mod load order queue?
A: Under Ideology, our Framework and any mods that specifically mention having to be above this mod.

Q: Is it compatible with another mod that adds memes?
A: Depends on what memes such mod adds. Chances are, if someone else alters the same game components, our memes can become incompatible. It is obviously compatible with Vanilla Ideology Expanded.

Q: Vow of Nonviolence is too difficult!
A: Yes.

Q: Does this work with Combat Extended?
A: I have been told it is compatible. I've also been told the sharpshooter meme does weird things.

Q: Styled walls for Kemetic, Steampunk and Scavenger look weird when being built!
A: The game doesn't like walls being styled, but someone made this mod, use it! https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2957953663

Content

The design doc for this mod is public at: Google Docs[docs.google.com]


















































Credits

Thanks to Helixien, Pooler and Cassie for providing the textures for the Stargate inspired armours for the Kemetic style.

Allie built the entire Funeral Framework and a LOT of rituals work

Cassie did about 150% of the Steampunk and Corsair styles, the mad woman.

Luizi is listed as an author because he'll finish drawing something someday. Maybe.

The rest by Sarg Bjornson.

Corsair ritual song by Justin Marshall Elias:
https://www.justinmarshallelias.com/
https://www.imdb.com/name/nm3365402/?ref_=fn_al_nm_1
https://www.instagram.com/justinmarshallelias/?hl=en

Thanks to Oskar Potocki for being a good friend.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]
热门讨论 查看全部(1)
583
8 月 6 日 上午 4:54
置顶: Bug Reports
Sarg Bjornson
2,341 条留言
Sarg Bjornson  [作者] 18 小时以前 
When a pawn having the ideo with that funeral ritual dies, the ritual will be available in the pyramids
Snorri 23 小时以前 
Ho to make mummification ritual? I got temple, altar, priest, grave, sacropgahus, ritual spot, dead colonist, campfire, mummification ritual in my ideology witch all my pawns follow, and I can't find nowehre option to start mummification. (on ferny modlist, same situation on 1.5 and 1.6)
Sarg Bjornson  [作者] 8 月 6 日 上午 1:08 
Yes, that's intended
GetUrAssToMars 8 月 5 日 下午 6:37 
So are the styled walls supposed look the same regardless of material? When i look at it in the build menu the scavenger wall will have a different color depending on if its wood/limestone/steel etc, but when constructed it always looks the same.
Gerewoatle 8 月 5 日 上午 11:42 
@Bugden - Crack open the folder and look at the textures.
Bugden 8 月 5 日 上午 11:35 
Is there some compendium to see ALL the weapon/building variations the mod gives?
Sarg Bjornson  [作者] 8 月 4 日 上午 1:12 
It's random
Xannie 8 月 3 日 下午 7:07 
Hey there! Any idea why the Imperials might almost always be getting assigned the Egyptian style/theme? It's a little frustrating that every time I go into world-gen I have to manually swap them back to Sophian, but I'm unsure if it's my error, a settings issue, or just intended.
Realm Imp 8 月 3 日 下午 4:06 
okay thanks
Sarg Bjornson  [作者] 8 月 3 日 上午 7:02 
No, in the ideo menu when you make a new game. You can change any faction's ideos