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The very next one I made from the listed combos with all the elements lit (10 parched, 10 bitter, 20 warm, 10 dry) gave me a strange seed. Don't know if having the elements lit changes the odds, but worth a shot.
Directions:
In a room with sentinels a yellow-locked door, a green-locked door, and a double-pink-locked door, this can be found just inside the green-locked room tucked behind some withering vines. I believe this is the third or fourth major room in the vault.
I got one with:
10 Watery + 10 Warm + 10 Tranquil + 10 Sparkly + 10 Dry
When I tried it again using that formula, it gave me a regular seed...
Plains district: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2660696651