Godot Engine

Godot Engine

Ms Pac Man Cabinet
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7 opmerkingen
Mr. Nekuromu  [auteur] 28 sep 2023 om 21:10 
@soda There are quite a few shaders out there that mimic PSX style, this one was a custom scripted one I wrote back in 2021 for Godot 3.x
Mr. Nekuromu  [auteur] 3 aug 2023 om 9:20 
just to answer a few of these comments; the "banding" of the background is actually intended. I am using a sphere mesh with inverted faces to make a skybox and it uses a dark color gradient which makes the dithering shader create those lines along with the other dithering.

This was created in blender, the model is made from scratch so the vert placement, uv unwrapping, and texture painting all done personally. after importing it to Godot I made a model viewer setup with camera, lighting, and the sphere skybox. After writing the shader code using an external recording software... it was all said and done!
swanson 21 jun 2023 om 13:10 
ps1 or snes
beans 9 mei 2023 om 18:37 
why do i love this
hoodi 28 dec 2022 om 8:51 
You got some banding going on there
N0P3 22 feb 2022 om 9:22 
memories