Conquest of Elysium 5

Conquest of Elysium 5

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Rivers Are Borders
   
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14.11.2021 klo 15.51
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Rivers Are Borders

Kuvaus
Drastically raises movement cost of frozen rivers, causing them to be soft borders. Most units will struggle to cross casually, and you will have to time your arrival at rivers with the start of winter, potentially alerting whoever is on the other side of your intentions. This makes bridges and fords very important logistical and strategic positions and gives a new niche use for units with snow movement.

I suggest pairing with OverworldVisionOverhaul by Nethermind.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2605021740


My pathfinding mods:
https://gtm.steamproxy.vip/workshop/filedetails/?id=2597619957

The Alternate that only makes rivers like hills:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2597039261

The most useful one:
Avoid Lakes: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2594650292