Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
It's also shown in one of the examples: https://github.com/THDigi/PBDrawAPI/blob/master/Data/Scripts/PBDebugAPI/ForPB.cs#L76
First off, I think it's a steam issue. Second off, I have had issues with that discord in the past, and I know multiple people who have been banned for no apparent reason (maybe there was, but no one knows what it was), so I only go there in case of emergency. So, I will just upload 3.0!
Where it's expected to ask is when re-uploading someone else's stuff :P
As for your world not updating to workshop, you should ask in keen discord (probably in #help-se) as I'm sure there's a way to make your existing world be uploaded as one of the other ones instead of having to upload a new one.
You okay if I put it in my "testing world" that I upload? It will be the 3.0, as the 2.0 and 1.0 are not updateing! (Curse you STEAM!)
Did make me think if you get the mp sync working and per-client server side draw space, then it could make an excellent basis for advanced cockpit HUDs :)