JUNKPUNK

JUNKPUNK

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Basics - Updating for May 4th Update
By KingCoast and 1 collaborators
Full Guide to Basic Keybinds, resource images, basics for crafting, farming, and more.

This Guide is currently being updated for the May 4th update.
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Disclaimers
Please note that this is my/our first guide and this guide was originally started within the 24 hour mark of the game being released into Early Access. Please feel free to add comments if you have the information or would like something added to the guide. Also let me know if you want it broken up into more guides for the different topics. These are meant for quick reference and figuring out how to get things to work together.

May 4th Update:

Please note that several of these items have not been updated even though we are currently updating. Please allow us some time to find and update all sections or to let us know if you find something that we have missed.
Map
Here is a Picture of the blank Map. Your character is marked by the large Green Squares, if you hover over the square you can Identify which one is which person.



Monolith 1 Location:


Monolith 2 Location:


A Town:


Rare Metal/Plastic Junk Location:
Keybinds and Visual effects it displays
Movement (Some of these can be rebound in the Settings Menu):

There is a more extensive keybind system in the Settings Menu:





W, A, S, D - Basic movement
Left Shift - Sprint
Space - Jump
Control (Left or Right) - Crouch
T - Toggles Flashlight
Q - Opens/Closes Inventory
N - Toggle HUD
X - Toggle Building Snap
TAB - Opens/Closes Building Menu
E - Open or Interact with Containers or Objects on the ground
R - Rotates the building object (Can Not currently rotate the Foundation or Big Foundation. It rotates currently at 45 degree angles)

K - Labeled as Key Menu, but is basically a Crafting recipe list.

F - Laser Tool (Below is the visual effect)




V - Repair Tool (Below is the visual effect)


Resource Piles
You will need to use the Laser Tool to gather the resources from these piles.

Scrap Junk
The Lighter colored are more likely to give Gears and Steel Scrap
The Copper tone are more likely to give you gold, scrap, copper





Electronics Junk
Gives you electronic scrap, resistors, circuit boards, basic processors, etc.




Rubber Junk
These give you rubber based products, but have a chance for circuit boards and plastic scrap


Plastic Junk
This is found between the 1st and 3rd Monolith (East of the 1st). This gives mostly plastic scrap, with a chance to get rubber based products and gold scrap.

Rare Metal Junk
This gives mostly rare metal scrap, with chances for gold scrap, capacitors and possibly more.
Scrap Build Recipes
I have had a few requests for building recipes, so I will be adding those here shortly.

Base Recipes
Foundation (1x1) - 5 Scrap Metal
Big Foundation (4x4) - 10 Scrap Metal
Foundation Stairs - 5 Scrap Metal
Large Wall (1x1) - 2 Scrap Metal (Yes it only covers one square of the big foundation on a single side.)
Pillar - 5 Scrap Metal and 2 Steel Scrap
Floor - 2 Scrap Metal (Must be attached to a wall and covers the same area as a foundation)
2x2 Door - 2 Scrap Metal (Same size as a "Large Wall", but is a door)
Stairs - 2 Scrap Metal (Can not be attached going down from a foundation only up)
Horizontal Pillar - 5 Scrap Metal and 2 Steel Scrap
Horizontal Pillar (Long) - 5 Scrap Metal and 4 Steel Scrap

Yes it is significantly cheaper to build the Big Foundations



Player
Basic Recharge Station - 20 Scrap Metal, 5 Copper Scrap, 2 Steel Scrap, and 5 Basic Capacitors
Scrap Workbench - 20 Scrap Metal and 2 Steel Scrap
Container (Small 10 Slots) - 20 Scrap Metal
Container (Medium 30 Slots) - 40 Scrap Metal
Container (Large 50 Slots, but also has input and output slots) - 60 Scrap Metal and 10 Rubber Scrap

Machines
Shredder - 20 Scrap Metal and 5 Large Gears
Input Shredder - 50 Scrap Metal, 10 Large Gears, and 2 Basic Motors
Separator - 20 Scrap Metal, 4 Large Gears, and 2 Copper Scrap
Smelter - 20 Scrap Metal, 5 Large Gears, and 5 Steel Scrap
Fabricator - 20 Scrap Metal, 10 Large Gears, 5 Steel Scrap, 5 Copper Scrap, and 2 Gold Scrap
Industrial Laser (Scrap) - 50 Scrap Metal, 10 Steel Scrap, 1 Basic Capacitor, and 1 Basic Processor

Connections
Power Cable - 1 Power Cable (Can be made in the Workbench or the Fabricator)
Scrap Belt - 2 Scrap Metal and 2 Rubber Scrap
Belt Merger - 10 Scrap Metal, 2 Rubber Spools, 3 Steel Scrap, 4 Small Gears, and 4 Large Gears
Belt Splitter - 10 Scrap Metal, 2 Rubber Spools, 3 Steel Scrap, 4 Small Gears, and 4 Large Gears
Scrap Pipe - 1 Large Pipe (Can be made in the Workbench or the Fabricator)

Farming
Composter - 10 Steel Scrap
Planter - 5 Scrap Metal and 5 Steel Scrap
Dirt Extractor - 10 Scrap Metal, 5 Steel Scrap, 2 Large Gears, and 4 Small Gears
Scrap Humidifier - 2 Steel Scrap, 2 Copper Scrap, and 1 Basic Pump
NWR Humidifier - 2 Steel Ingot, 4 Copper Ingot, 4 Basic Pump, 2 Aluminium Ingot, 4 Circuit Board
and 1 Basic Processor (the only NWR recipe currently available before Monolith 2 is open and visited)

Power
Battery - 10 Scrap Metal, 5 Basic Capacitors, 2 Circuit Board, 10 Resistors, and 4 Wire Spools
Scrap Solar Panel - 20 Scrap Metal, 5 Basic Capacitors, 1 Circuit Board, and 10 Resistors
Scrap Wind Generator - 10 Scrap Metal, 5 Small Gears, 2 Large Gears, and 2 Copper Scrap
Power Pole (Scrap) - 10 Scrap Metal, 2 Basic Capacitor, and 3 Steel Scrap (Only holds 4 connections)

Water
Water Pump - 3 Basic Pump, 3 Large Gears, 3 Small Gears, and 20 Scrap Metal
Water Tank (Small) - 5 Steel Scrap, 4 Copper Scrap, and 10 Scrap Metal

Items
Record Player - 1 Record Player (Can't be crafted by any currently known methods)
Crafting Recipes
The Crafting Recipe for items
This list is a work in progress and may not reflect correct details as of yet.

There is now a Crafting Menu, which works based on the hover over and it will tell you the cost. It is accessible from anywhere.



This section of the crafting is in the Workbench.



  • 5 Scrap Metal = 1 Copper Scrap or Steel Scrap
  • 20 Scrap Metal = 1 Gold Scrap
  • 2 Scrap Steel = 1 Bucket
  • 1 Plant Alpha = 2 Seed Alpha
  • 1 Plant Beta = 2 Seed Beta
  • 1 Plant Gamma = 2 Seed Gamma
  • 1 Plant Delta = 2 Seed Delta
  • 1 Plant Epsilon = 2 Seed Epsilon
  • 5 Copper Scrap = 1 Wire Spool
  • 5 Rubber Scrap = 1 Rubber Spool
  • 1 Copper Scrap and 1 Rubber Scrap = 1 Power Cable
  • 1 Copper Scrap AND 1 Steel Scrap = 1 Large Pipe
  • 2 Steel Scrap = 1 Small Gear
  • 4 Steel Scrap = 1 Large Gear
  • 4 Steel Scrap, 4 Copper Scrap, 2 Basic Motors = 1 Basic Pump
  • 2 Steel Scrap, 4 Copper Scrap, 1 Basic Capacitor, and 1 Circuit Board = 4 Basic Motors
  • 3 Contaminated Silicone, 2 Aluminium Scrap, 2 Gold Scrap, 5 Resistors, 2 Circuit Boards = 1 Basic Processor
  • 2 Copper Scrap and 2 Plastic Scrap = 4 Resistors
  • 2 Copper Scrap, 2 Steel Scrap, 2 Plastic Scrap, and 3 Rubber Scrap = 4 Basic Capacitors
  • 3 Copper Scrap, 3 Gold Scrap, 2 Plastic Scrap, and 2 Basic Capacitors = 1 Circuit Board
  • 50 Scrap Metal = 1 Aluminum Scrap
  • 100 Scrap Metal = 1 Platinum Scrap
  • 10 Electronic Scrap = 1 Contaminated Silicone
Machine-Based Recipes
Requires lots of power and resources

These Recipes are also listed in the "Automation" Section

Shredder Recipes

  • 1 Scrap Metal = 2 Scrap Shredded
  • 1 Rubber Scrap = 3 Rubber Shredded (Straight to Smelter)
  • 1 Electronic Scrap = 2 Electronic Shredded
  • 1 Plastic Scrap = 1 Plastic Shredded (Currently NO Recipe uses this)
  • 1 Rare Metal Scrap = 2 Rare Metal Shredded

Separator Recipes

  • 3 Scrap Shredded = 1 Steel Scrap
  • 3 Scrap Shredded = 1 Copper Scrap
  • 10 Scrap Shredded = 1 Gold Scrap
  • 1 Electronic Shredded = 1 Gold Scrap
  • 1 Electronic Shredded = 1 Contaminated Silicone
  • 4 Rare Metal Shredded = 1 Contaminated Silicone
  • 1 Electronic Shredded = 1 Aluminum Scrap
  • 1 Rare Metal Shredded = 1 Aluminum Scrap
  • 4 Rare Metal Shredded = 1 Platinum Scrap

Smelter Recipes

  • 4 Steel Scrap = 1 Steel Ingot
  • 4 Copper Scrap = 1 Copper Ingot
  • 4 Gold Scrap = 1 Gold Ingot
  • 2 Rubber Shredded = 1 Rubber Ingot
  • 2 Plastic Scrap= 1 Plastic Ingot
  • 2 Aluminum Scrap = 1 Aluminum Ingot
  • 2 Contaminated Silicone = 1 Pure Silicone Ingot
  • 2 Platinum Scrap = 1 Platinum Ingot


Fabricator Recipes

  • 20 Power Cables = 2 Wire Spools and 2 Rubber Ingots
  • 20 Larger Pipes = 2 Steel Ingots and 2 Copper Ingots
  • 10 Rubber Spool = 1 Rubber Ingot
  • 2 Wire Spool = 1 Copper Ingot
  • 5 Small Gears = 1 Steel Ingot
  • 5 Large Gears = 1 Steel Ingot
  • 10 Resistors = 1 Copper Ingot and 1 Plastic Ingot
  • 10 Basic Capacitor = 1 Copper Ingot, 1 Steel Ingot and 1 Plastic Ingot
  • 4 Circuit Boards = 1 Copper Ingot, 1 Steel Ingot, 1 Plastic Ingot and 3 Basic Capacitors
  • 4 Basic Pump = 1 Steel Ingot, 1 Copper Ingot and 1 Basic Motor
  • 4 Basic Motors = 1 Steel Ingot, 1 Copper Ingot, 1 Basic Capacitor and 1 Circuit Board
  • 5 Basic Processors = 2 Pure Silicon Ingot, 2 Aluminum Ingot, 2 Gold Ingot, 10 Resistors and 2 Circuit Boards
Electric and Water
Power has changed for the May 4th update and this section has not been updated as of yet

So Power and Water are essential for your plans to terraform the planet. Power allows you to recharge and to produce the different ingots and grow items. Water also allows you to grow things.

This section will cover how to identify the different directions that power is going pre-build and after build (in case you forgot which way you put your items).

Power/Electric

There is now a Power Pole, it takes the place of the Merger and Splitter. It has 4 connection points on each power pole and they can go either direction in or out. The batteries now appear to store energy. Connections are the same where they have to connect to a specific point, but now it doesn't matter on the power pole if you are putting power into or out of a slot.



All devices now only have a single power Input/Output. If they generate power, it is an output, if the consume power it is and input. Power Poles above are both so do not let the arrow pointing inward confuse you as it does both in and out.

Batteries:
So there are 3 color states on the front display, Red, Yellow, Cyan/Green. The Red is below 330/1000, Yellow is between 331/1000 to 667/1000 and Cyan/Green is max. These values are approximate and not exact figures. If you figure those out, please let us know and we will update it.



This was the "power plant" we used for completing Monolith 1. It contains 26 Batteries, 24 Wind Turbines, and a minimum of 27 power poles, which are not 100% used.



Water

Water isn't much different than Electric other than the items that get used.

This is the Water Tank (Small). I have its connections are the same 1 in and 1 out. The in is at the top and the out is on the side. The first picture has the connections already made and the second is a new one where you can see the water spicket for flling your buckets.



Misplaced, Need to Move, or Upgrading Items
Need to Destroy Something Built

Built something in the wrong spot, wrong rotation, or just need to move or put in the more improved device?

Get your laser tool and "zap" it until it breaks. As far as I can tell you get 100% of your resources back on Normal (We have not tested any other difficulty at this time).

This applies to ALL built items and placed items and connections items.
Farming
Watering the Planters

You will need 6 water buckets for the ship to get the key. You will not get the bucket back

You will need to get into the water with a water pump. Below is one that is in water.


Once you do that, connect it to a Small water tank:


If you use the initial humidifier, then you will need buckets for water to fill it. I didn't do this as I didn't initially figure out how to get buckets of water. There is a drain on one side of the storage tank that will fill a bucket.



Run piping to your advanced humidifier to water the planters:


===========================================================================

Setting up your Planters

You will need 1 empty bucket per planter and 6 dirt buckets for the key in the ship. You don't get the buckets back once you put it in the ship or the planter

In order to start growing in your planters, you will need to set up your dirt extractor. You will need an empty bucket to get dirt (Doesn't require power of any type):


Once you get dirt in your bucket you need to put it in the Compost:



After you get the dirt from the compost, put the bucket of dirt in the planter. 1 bucket of dirt will handle at least 12 seeds of growth, that is 2 growth cycles as each cycle is 6 seeds each.
Planter without power hooked up and no dirt in it:
"Automation"
Automation is not very automated if you don't keep the Shredder filled.


Recipes for the Shreder:


Then insert the appropriate scrap for it:

  • 1 Scrap Metal = 2 Scrap Shredded
  • 1 Rubber Scrap = 3 Rubber Shredded (Straight to Smelter)
  • 1 Electronic Scrap = 2 Electronic Shredded
  • 1 Plastic Scrap = 1 Plastic Shredded (Currently NO Recipe uses this)
  • 1 Rare Metal Scrap = 2 Rare Metal Shredded
Once you get the Shredded component, most of it goes to the Separator


Select your recipe for the Shredder:


The conversion rates are as follows:

  • 3 Scrap Shredded = 1 Steel Scrap
  • 3 Scrap Shredded = 1 Copper Scrap
  • 10 Scrap Shredded = 1 Gold Scrap
  • 1 Electronic Shredded = 1 Gold Scrap
  • 1 Electronic Shredded = 1 Contaminated Silicone
  • 4 Rare Metal Shredded = 1 Contaminated Silicone
  • 1 Electronic Shredded = 1 Aluminium Scrap
  • 1 Rare Metal Shredded = 1 Aluminium Scrap
  • 4 Rare Metal Shredded = 1 Platinum Scrap

Once you get through the Separator or the ones that say Straight to Smelter, you go to the Smelter:


Select the recipe from the Smelter, these rates are also in the Machine-Based Recipe:


  • 4 Steel Scrap = 1 Steel Ingot
  • 4 Copper Scrap = 1 Copper Ingot
  • 4 Gold Scrap = 1 Gold Ingot
  • 2 Rubber Shredded = 1 Rubber Ingot
  • 2 Plastic Scrap= 1 Plastic Ingot
  • 2 Aluminium Scrap = 1 Aluminium Ingot
  • 2 Contaminated Silicone = 1 Pure Silicone Ingot
  • 2 Platinum Scrap = 1 Platinum Ingot
Rare Metal Junk Runs
Because of how much stuff the Rare Metal Junk, you may want to consider setting up a Container Large and with a belt that runs back to another Container Large at your main base/building location.
End Game - Key Recipes etc
So you are getting ready for the end huh. Well Here are the 2 recipes I know you will need to get closer to the ending.

Tech Key and Biological Key.





As you can see, both of these keys require different items and quite a bit of them too.

Both the Tech Key Constructor and Biological Key Constructor are located on the 1st floor of the Monolith.

The Biological Key Constructor is closest to the door and the Tech Key Constructor is on the other side of the elevator.





The recipes typed out are as follows

Tech Key
  • 200 Resistors
  • 200 Basic Capacitors
  • 50 Basic Circuit Boards
  • 100 Basic Processors
  • 80 Engines
  • 200 Small Gears
  • 40 Gold Ingots
  • 100 Aluminium Ingots
  • 50 Pure Silicone Ingot

Biological Key
  • 40 of all 5 plants
  • 6 Dirt Buckets
  • 6 Water Buckets
  • 40 Gold Ingots
  • 40 Aluminium Ingots

Keys Made and Ready to Finish

So you have completed the keys and ready for the end? Go to the respective floors, 2nd is Biological, 3rd is Tech, walk straight off the elevator and put the key in. Then go to the 1st floor and take a right off the elevator, push the RED Button. WALK OUTSIDE.

Biological Key Insert Point:

Tech Key Insert Point:

Big Red Button Room:
Monolith 2 Starting Point
Upon Completion of Monolith 1, you will receive two different countdowns. The 1st is for when the atmosphere is converted to the new and the 2nd is for when the Monolith 2 is opened. See photo below for monolith 2 take off.



Upon getting over to the new monolith, you have new craftables unlocked. There is a NWR tag on the left side of the build menu to access this.

Start off with obviously the NWR Workbench, then work your way up. More coming soon.
NWR Recipes
NWR Workbench is the first thing you will need to build in order to continue with any of the NWR recipes or to get started.



The recipes are as follows for the workbench:

NWR Alloy - 2 Steel Ingots and 1 Aluminum Ingot
NWR Gear - 2 NWR Alloy
NWR Electronics - 2 NWR Alloy and 2 Copper Ingots
NWR Pump - 2 NWR Alloy and 2 Rubber Ingots
NWR Filter - 2 Plastic Ingots and 1 Platinum Ingot
Roller Crusher - 2 Plastic Ingots and 1 Platinum Ingot
Sand - 1 Contaminated Dirt Bucket
NWR Glass - 2 Sand
NWR Vial - 2 NWR Alloy and 2 NWR Glass
NWR Drive Core - 10 NWR Alloy and 4 Platinum Ingots
Contaminated Nitrogen - 2 Contaminated Dirt Buckets
Impure Phosphorus - 2 Contaminated Dirt Buckets
Potassium Ore - 2 Contaminated Dirt Buckets

NWR Power
NWR Wind Turbine:


The NWR Wind Turbine appears to be roughly 4 times as effective in power generation.

NWR Solar Panel:


The NWR Solar Panel says it generates up to 30 units of power, but I am not able to confirm its use at this time.

NWR Power Pole:


The NWR Power Pole is able to handle 8 connections compared to the scrap version of only 4.
28 Comments
squighunter 30 Jul, 2023 @ 7:47pm 
Honestly I love the game.... I really wish we could make our own signs for the containers. Also, you would think with all the technology that you can separate the scrap. Having a scrap separator to send specific scrap on a specific belt. This one is frustrating to me. I want to build an automated storage facility that I send junk to and it separates the junk into separate containers (that have a sign on the outside).

Plus, for me, the vehicles are very hard to control.

I play the game a lot, but get frustrated with the lack of labels and automation and I play something else. I usually come back... until I get frustrated again.
KingCoast  [author] 30 May, 2023 @ 7:53am 
At the time of this guide being written, there was not. If it has been added, then it has been more recent.
Oxknurl 28 May, 2023 @ 7:37pm 
is it possible to "sort" your belts? i would love to have a main "dump" container that sorts out into various factory branches for various purposes, one example being "dump" container ->Input Shredder->Seperator->Smelter->Fabricator this one string could be used just to produce Iron bars to fill the fabricator out of the initial scrap sorted out from the "dump" container. Is it possible to have the belts sorted in any way? to split 1 material off onto another belt?
KingCoast  [author] 13 Mar, 2023 @ 9:27pm 
We haven’t tried that as of yet. We had a hard time continuing because of work and medical reasons. Hopefully we can get around that soon andd be able to continue with the guide.
Flameguy4500 10 Mar, 2023 @ 2:11pm 
Am I able to shred up other stuff like pumps and buckets and small gears? I've got way too many and they're throwing off my calculations.
KingCoast  [author] 20 Jun, 2022 @ 6:47am 
Buckets can be made or found in in the scrap junk typically.
Nagat 18 Jun, 2022 @ 8:13am 
where i can found a bucket?
Nevitac 31 May, 2022 @ 12:40pm 
Wind turbines and lots of conveyors seem to really drain FPS and it also seems that having multiple systems across the map drains my FPS when i look at them from afar. It's difficult to pinpoint.
Nevitac 31 May, 2022 @ 12:38pm 
Does anyone have suggestion for FPS issues. I'm able to run the game okay but over time my structures drain my FPS. Running at about 15 FPS wtih everything on ultra except post processing.

Also, I say somewhere that you have to disable mostion blur in the config but when i use the Ultra Preset and switch the Post Processing to Low I don't have motion blur. Might be handy for those that don't want to edit their config.
[OTG] NetBlaise 18 May, 2022 @ 1:08am 
A Build lay out for the NW crafting buildings. Something like a screen shot or something..