Find Pixel

Find Pixel

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Find Pixel Achievement Guide + Walkthrough
By alphabetsoup
   
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Achievements
Unmissable Achievements

These 9 achievements unlock after completing levels 3, 6, 9, 12, 15, 18, 21, 24, and 26.


Missable Achievements
These 5 achievements will require erasing the save data and starting a new game from level 1 if the opportunity to unlock them is missed. The level select menu in this game doesn't work properly, so there's only one chance to get these.


Alone
Shovel can not swim

Level 5: You must flood the shovel in level 5 before picking it up. If you already grabbed the shovel, you will need to start a new game.



Money first
Golden coin

Level 9: You must pick up the coin first before anything else. You can reveal the other items, but don't grab them before the coin. If you've grabbed something else, you will need to start a new game.



The escape
One, seven, three...

Level 14: Input the code 173 into the panel in the third cubicle of the map. This can be done anytime before finishing the level. This panel isn't used in the level's solution othewise.



Traveler
He needs a map

Level 18: Grab the map in the warehouse anytime before finishing the level. The warehouse with the map is best to the truck depot.



A rich
All golden models

There are nine golden items hidden across the 25 levels. They're on levels 5, 6, 8, 10, 15, 17, 21, 24, and 25. Exact locations can be found in the walkthrough below.
This achievement is buggy though and unlocks randomly. In testing, it unlocked once before collecting all 9 items (on level 10), and another time it unlocked in the main menu after completing (and restarting) the game.
Level 1
  • boot
    • open the wardrobe on the left
    • pick up the [BOOT]

  • flower
    • click the dark green book in the bookcase to move the painting
    • pick up the [FLOWER]
Level 2
  • butterfly
    • click the blinds
    • pick up the [BUTTERFLY] on the window

  • roast chicken
    • open the fridge
    • take the chicken after its defrosted
    • open the oven
    • use the chicken in the oven
Level 3
  • glass shard
    • take the slingshot under the table
    • use the slingshot on the tv
    • take [GLASS SHARD] on floor

  • paper
    • pick up the [PAPER] under the book on the left shelf

  • bulb
    • take the scissors from inside the right cupboard
    • use the scissors to cut the cable on the lamp
    • pick up the [BULB] from under the lampshade
Level 4
ACHIEVEMENT:
  • Rooms behind - Level 3 completed
  • squirrel
    • take the axe head in the chest
    • take the axe handle behind the third tree
    • combine the axe head with the axe handle
    • use the axe on the top half of the tallest tree's trunk
    • pick up the [SQUIRREL] on the roof

  • brick
    • follow steps for 'squirrel' until tree falls
    • pick up the [BRICK] behind the house

  • burnt stick
    • take the matches underneath the far end of the log pile
    • use matches on the campfire
    • pick up [BURNT STICK] from campfire
Level 5
MISSABLE ACHIEVEMENT:
  • Alone - Shovel can not swim

    Follow the 'helmet' steps below to flood the area *before* getting the 'shovel'. Restart the puzzle afterwards.
  • shovel
    • look straight down from above the waterfall and pick up the [SHOVEL] in a slot in the rocks next to the waterfall

  • helmet
    • take the axe under a tree on the left
    • use the axe to break the boards blocking the waterfall
    • pick up the [GOLDEN PICKAXE] (GM#1/9)
    • take the pickaxe under the tent (the camper builds the tent)
    • use the pickaxe on cracked stone next to waterfall
    • pick up the [HELMET] inside
Level 6
  • bone1
    • take the stick on the ground
    • take the matches in the taller tree
    • use the matches on the reed/lilies in the water in the corner
    • use the stick on the fire
    • pick up the [GOLDEN BONE] (GM#2/9)
    • keep trying, it works eventually
    • use the burning stick on the side of the sarcophagus
    • take the shovel stuck in the ground
    • use the shovel to dig the dirt patch closest to the stone structure
    • pick up the [BONE] in the dirt pile

    bone2
    • follow 'bone1' until it rains
    • pick up the [BONE] in the grave pit that has the axe (rotate the camera to find it)
Level 7
ACHIEVEMENT:
  • Great view - Level 6 completed
  • gem
    • take the chain on the ground
    • use the chain on the ring on the ceiling
    • take the pickaxe in the corner near the giant round stone
    • use the pickaxe on the giant round stone
    • use the black stone on the hanging chain
    • pick up the [GEM] on the ground

  • crown
    • take the catapult arm behind the crates on the lower floor
    • take the rope beside the stairs
    • take the log on the crate on the upper floor
    • combine the rope with the catapult arm
    • combine the roped catapult arm with the log
    • use the finished catapult arm on the catapult
    • take the pickaxe in the corner near the giant round stone (if haven't already)
    • use the pickaxe on the giant round stone
    • use the black stone on the catapult
    • launch the catapult
    • take the key that fell
    • use the key on the lock on the door
    • take the blowtorch inside
    • use the blowtorch on the chained chest on the left
    • pick up the [CROWN] in the chest
Level 8
  • newspaper
    • turn off all five red valves
    • pick up the [NEWSPAPER] in the drain in the pool

  • banana peel
    • turn off all five red valves
    • pick up the [BANANA PEEL] in the pipe on the left

  • bone
    • take the bucket inside the barrel that's tipped over near the pool
    • use the bucket on the barrel of sludge on the left
    • use the filled bucket on the three diagonal pixels in the far corner of the area (it's a hatch cover)
    • pick up the [GOLDEN COIN] (GM#3/9) underneath
    • take the axe that's in the now empty barrel
    • use the axe to break the other barrel
    • take the pipe cover
    • use the pipe cover on the nearer pipe
    • turn on the near pipe to flood the entire area
    • pick up the [BONE] that's now sticking up out of the water
Level 9
MISSABLE ACHIEVEMENT:
  • Money first - Golden coin

    Pick up the 'coin' first. You can still follow the steps in order, but make sure not to pick up the 'crab' or 'orange fish'.
  • crab
    • take the bucket in the shipwreck
    • take the bucket handle under the ship on the far side
    • combine the bucket handle with the bucket
    • use the bucket on the large sand pile on the left
    • use the bucket of sand on the sand cube in the top left corner
    • repeat the above two steps until there are six cubes
    • pick up the [CRAB]

  • orange fish
    • follow 'crab' to get a bucket of sand
    • use the bucket of sand on the hole in the rock wall where a blue fish swims into
    • pick up the [ORANGE FISH] that's now jumping out of the yellow coral

  • coin
    • follow 'crab' and empty the large sand pile
    • take the key where the large sand pile was
    • use the key on the chest beside the ship
    • wait for the coin to fall on the smaller sand pile
    • use the bucket on the smaller sand pile
    • use the bucket of sand on the flat stone surface on the left
    • pick up the [COIN]
Level 10
ACHIEVEMENT:
  • Old places - Level 9 completed
  • mouse
    • with the maze at the top of the screen and two rows of switches along the bottom, flip the following switches
      • upper row: #2, #5, #7, #8
      • lower row: #3, #8
    • pick up the [MOUSE]

  • apple
    • take the blue cube next to the computer on the table
    • take the green cube next on the counter in the far corner
    • take the red cube under the long table next to the maze

    • use the red, green and blue cubes on the three slots next to the computer where the blue cube was
    • pick up the [GOLDEN CUBE] (GM#4/9)
    • restart the puzzle

    • take the three cubes again
    • use the cubes on the panel in front of the cages and press the black button (* are blank slots)
      • grb*** = teleport apple from #1 to #3
      • *rgb** = teleport apple from #3 to #4
      • ***grb = teleport apple from #4 to #6
    • pick up the [APPLE]
Level 11
  • laptop
    • click on the panel next to the first door
    • finish the stupid runner game (I don't understand logic here either)
    • fly into the room behind the first door and pick up the [LAPTOP] on the bed

  • crowbar
    • click on the panel next to the second door
    • finish the maze minigame, the exit is in the lower left corner
    • take the key in the room behind the second door
    • use the key on the panel next to the third door
    • pick up the [CROWBAR] in the third room
Level 12
  • dirt
    • take the key card under the buggy with the satellite dish
    • use the key card on the black key card reader on buggy
    • pan down to find a highlighted section in the large dirt pile
    • pick up the highlighted section of [DIRT] afterwards

  • flower
    • take the key card under the buggy with the satellite dish
    • take the hoe behind the excavator
    • take the seeds inside the hole the excavator dug
    • click on the orange panel on the tall structure
    • password is 681
    • click on the now-green panel to play the tetris mini-game
      • you need to build the building shown, but leave some gaps between the pieces since the physics is whack
    • use the key card on the panel next to the door of the white building
    • press the third button in the new room to make it rain
    • use the hoe on the pool of water
    • use the seeds on the trench
    • pick up the [FLOWER]
Level 13
ACHIEVEMENT:
  • Clever man - Level 12 completed
  • cash
    • enter the door in the first room
    • turn on the kitchen tap
    • take the key in bin

    • exit the room

    • pan right to the second room and use the key the door
    • take the jar next to the toilet
    • turn on the shower tap
    • turn on the bathroom sink tap
    • exit the room

    • pan right to the third room
    • click on the bedsheets
    • take the watering can
    • wait until the area is flooded
    • turn on the light switch in the second room (may take a few tries)
    • pick up the [CASH] from the burnt sofa

  • melon
    • use the jar on the pot plant in the second room
    • use the watering can on the pot plant in the second room
    • pick up the [MELON]
Level 14
MISSABLE ACHIEVEMENT:
  • The escape - One, seven, three...

    Use the code '173' on the panel in the third cubicle.
  • purple cell
    • pan right to the 2nd cubicle
    • click on the panel
    • password is 541
    • click on the panel again to enter the room

    • take the grey, brown, orange, blue, green cells from the shelf
    • use the machine on the left
      • orange + grey cell = red cell
      • green + blue cell = turquoise cell
      • turquoise + brown cell = white cell
      • white + red cell = purple cell
    • pick up the [PURPLE CELL]
Level 15
  • statue
    • pan right and take the first fuse on the ground
    • pan right to the end and take the second fuse in the box
    • return left and enter the room

    • take the log in the box on the right
    • use both fuses on the power box on the wall
    • press the buttons on the panel
      • 1 2 3 4 8 to light the first row
      • 5 6 1 7 to light the second row
      • 8 3 9 10 7 to light the third row
    • exit

    • use the log on the drawer on the far left
    • wait for the statue, but don't grab it
    • enter the room again
    • take a second log in the box on the right
    • exit
    • use the log on the drawer on the far left again
    • pick up the [GOLDEN STATUE] (GM#5/9)
    • pick up the [STATUE]

  • woodchip
    • pan right to the end and take the shovel on the boxes
    • use the shovel on the pile of sawdust on the ground
    • pick up the [WOODCHIP]
Level 16
ACHIEVEMENT:
  • Nostalgia - Level 15 completed
  • plank
    • facing the building from the street, fly up to the top of the building
    • enter the upper right quadrant
    • pick up the [PLANK] part way down on your left

  • red key
    • facing the building from the street, go to the far right corner
    • take the grey key hidden in the rubble

    • use the grey key on the digger nearby
    • pick up the [RED KEY]
Level 17

  • crystal
    • facing the open side of the building, fly up to the roof
    • pick up the [GOLDEN KEY] (GM#6/9) in the right corner nearer the middle of the building

    • facing the open side of the building, go to skeleton on the left
    • take the green key hidden under a tree just in front of its left hind leg

    • facing the open side of the building, go to skeleton on the right
    • take the blue key in the water next to its left hind leg

    • facing the back of the building, go to the near right corner
    • take the white key on the ground up some short stairs

    • facing the open side of the building, look right of the middle skeleton to find three chests
    • use the three keys to open the three chests

    • pick up the [CRYSTAL] hidden inside the rubble between the globe and middle skeleton
Level 18
MISSABLE ACHIEVEMENT:
  • Traveler - He needs a map

    Enter the warehouse next to the truck depot and grab the map at the end.
  • NOTE: restoring the lights isn't necessary for any of the items, it's just easier to see.
    • face the front of the factory
    • take the fuse on one of the pallets in the near left corner
    • fly behind the factory to find two silos
    • with your back to the silos, look ahead to the corner of the factory
    • take the fuse in the corner near the reddish/brown part of the factory wall
    • return to the front of the factory
    • enter the warehouse on the right directly beneath the logo
    • take the fuse on the right at the entrance
    • use the three fuses on the power box in the warehouse

  • screwdriver
    • go to the truck depot on the right side and note the red truck
    • fly behind the depot and open the the door behind the red truck
    • pick up the [SCREWDRIVER] inside

  • spanner
    • fly behind the factory
    • take the white key on a crate under the roofed area left of the silos
    • use the white key to unlock the left warehouse (beneath the factory logo)
    • pick up the [SPANNER] inside

  • book
    • go to the near left corner
    • take the slingshot on the forklift with the load
    • fly behind the warehouse again
    • use the slingshot on the third window from the left (it's cracked)
    • pick up the [BOOK] inside
Level 19
ACHIEVEMENT:
  • Where I am? - Level 18 completed
past = green
future = brown
  • ???
    • f: fly inside the house
    • p: take the gunpowder in the corner
    • f: fly in the hole in the ground

    • p: take the bucket
    • f: use the bucket on the sand
    • f: combine the gunpowder with the sand bucket
    • p: use the dynamite on the rock wall

    • f: pick up the [THING?] inside the giant tree
Level 20
  • first aid kit + syringe
    • enter the hospital through the ambulance bay
    • keep going straight ahead until a 4-way crossroad
    • turn right
    • at the end of the hallway is a counter on the right
    • go behind the counter to a brown wall

    • switch zones
    • go past the where the brown wall was

    • switch zones
    • pick up the [FIRST AID KIT] in this area

    • switch zones
    • exit back past the brown wall

    • switch zones
    • exit back to the hallway
    • the opposite doorway leads to the cafeteria

    • switch zones
    • search high on the wall and go through an open window

    • switch zones
    • pick up the [SYRINGE]
Level 21
past = normal
future = overgrown
  • golden clock
    • switch to the future
      • find a red car crashed into the corner of the smaller brownish building
      • find a large tree between the brownish building and the white/green building
      • enter the white/green building from an entrance at the foot of the large tree
    • switch to the past
      • pick up the [GOLDEN CLOCK] (GM#7/9) behind the counter on the left

  • bottle
    • switch to the past
      • take the matches on a table underneath the larger brownish building
    • switch to the future
      • use the matches on the green car crashed on the side of the road near the hotel
      • take the wheel
    • switch to the past
      • on the far side of the hotel there is a brown wall with a single black cube
      • use the wheel on the brown wall
      • pick up the [BOTTLE] inside

  • rock?
    • switch to the past
      • take the barrel on the roof of the hotel
      • use the barrel on the pool of water at the base of the 'MDA' building
    • switch to the future
      • pick up the [ROCK?] by where the pool was

  • bowling ball
    • switch to the future
      • find hole in the curved edge of the white/green building
      • take the pickaxe in the hole
    • switch to the past
      • use the pickaxe on the 'MDA' sign
    • switch to the future
      • fly into the bowling alley through the hole created by the sign
      • pick up the [BOWLING BALL] behind the rack at the back of the area
Level 22
ACHIEVEMENT:
  • Back to the Future - Level 21 completed
    press the numbers on the far left to switch floors
  • 1st floor
    • take the 018 access at the end of the hall
  • 2nd floor
    • take the 020 access under the painting
  • room 018
    • take the key under the table
  • room 020
    • take the 023 access under the bedside table
    • take the 025 access near the toilet
  • room 023
    • take the 026 access in the shower
    • take the floor 3 access on the table
    • use the key to unlock the cupboard
    • pick up the [PHONE] in the cupboard
  • room 025
    • take the 031 access on the cupboard
  • room 026
    • take the floor 4 access by the toilet
    • take the plunger between the TV and the wall
  • room 031
    • take the floor 5 access by the double bed
    • take the 032 access in the bin by the toilet
    • take the slingshot under the table
  • room 020
    • use the slingshot on the small TV
    • pick up the [BROKEN SCREEN]
  • room 032
    • take the floor 6 access in the bathtub
    • take the 034 access on the single bed
  • room 034
    • take the 040 access under the table
    • use the plunger on the toilet
    • pick up the [FORK] in the toilet
  • room 040
    • pick up the [RUG] by the sofa
Level 23
  • staff
    • stand high above the staff in the centre and look for the tall tree
    • left of the tree is a building at the top of some stairs
    • take the crystal that's next to the aforementioned building


    • stand high above the staff again
    • keeping the tree your left, find an opening in the cave ceiling, and a flat riverbed below
    • take the crystal that's in the opening
    • take the crystal that's in the riverbed


    • use the three crystals on the staff
    • pick up the [STAFF]

  • worm
    • stand high above the staff with your back to the tall tree
    • there's some small trees and a building right of them
    • take the axe by the building

    • use the axe on the tall tree
    • click the opening at the end of the fallen section of the tree to enter
    • pick up the [WORM] at the end of the platforming section
Level 24
past and future look almost identical on this map
refer to this map


  • amulet
    • f: take the shovel
    • p: take the key in the house
    • p: use the shovel to dig the grave
    • p: enter the grave
    • f: use the key to unlock the chest
    • f: pick up the [AMULET]

  • blue fish
    • f: take the fishing rod
    • p: take the logs
    • p: enter the house with the fireplace
    • p: use the logs on the fireplace
    • f: go to the roof of the house with the fireplace to find a hole
    • f: take the bucket
    • p: use the bucket on the well
    • enter the castle
    • f: pick up the [GOLDEN CHALICE] (GM#8/9) under the throne
    • p: use the water bucket on the empty pond between the stairs
    • f: use the fishing rod on the pond
    • f: pick up the [BLUE FISH]
Level 25
ACHIEVEMENT:
  • More nostalgia! - Level 24 completed
  • scarab, chest, and staff
    • take the key on the left side of the pyramid
    • click on the button in the slot behind the pyramid
    • quickly rush back to the front side and enter the pyramid before it closes

    • enter the door on the right
    • I think you're meant to recreate the staircase here, but it makes little sense
      • the solution from multiple angles:


      • press the square button by the door to check your solution
      • enter the door on the right

      • take the key by the door
      • swap the tiles to recreate the pyramid image
      • pick up the [SCARAB] from the pedestal
      • return to the entrance room

      • enter the door on the left
      • rearrange the pyramids so they're in alphabet order by colour:
        • black, blue, brown, green, orange, pink, purple, red, white
      • enter the door on the left

      • pick up the [GOLDEN SCARAB] (GM#9/9) on the external side of the back wall
      • take the key hidden amongst all the blocks

      • return to the previous room
      • enter the door ahead

      • take the key on the ground
      • quickly press the 15th, 3rd and 29th keys on the left, middle and right walls
      • pick up the [CHEST] from the pedestal
      • return to the entrance room

      • enter the door ahead
      • quickly click on all four torches
      • pick up the [STAFF] from the sarcophagus
Level 26
  • see all the stuff you've collected in the room with the white doorframe
  • click on the flying ghost in the corner to finish the game
    ACHIEVEMENT:
    • You are a Ghost! - Game Completed
    MISSABLE ACHIEVEMENT:
    • A rich - All golden models
    If this achievement hasn't unlocked, restart the game and click around on the main menu. The game is supposed to check your golden models progress every time you press left click on the mouse.