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Another bug is showing access indicator arrows for a object without an object present, it took a while in one pen to find that one. I was able to force a reset by adding and removing water tiles so it forced a reassessment of the object. There were no more ghost conflicts after that.
Lastly some of the stone perches will conflict in both manners preventing clean up and ghost arrows if placed against a wall but this was resolved by moving it away from the wall so there was full access to whatever critter pooped next to it.