RimWorld

RimWorld

507 betyg
Total Control
12
4
3
3
5
2
3
5
3
2
2
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Mod, 1.4
Filstorlek
Lades upp
Uppdaterades
6.733 MB
8 nov, 2021 @ 11:18
17 mar, 2023 @ 16:49
8 ändringsnotiser ( visa )

Abonnera för att ladda ner
Total Control

I 1 samling av Orpheusly
Rimsential
25 artiklar
Beskrivning
If you're enjoying the mod, please remember to rate it!


Enables the complete customization of faction pawn's appearance. It's the faction editor you deserve!

Features:

- Take total control of the inhabitants of your neck of the rim

- Specify role names, apparel types, hair types, weapon types, set colors, change caravan animals and more per pawnkind per faction

- Force pawnkinds to outright be the way you want or choose options by tags to fit a certain theme. The possibilities are limitless!


Instructions:

1. Load a saved game.

2. Pause the game

3. Open the Mod Settings menu and find "Faction Editor".

4. Click "Add New Faction Edit"

5. Click "Add New" and select the pawnkind you wish to edit

6. Customize to your heart's content

7. Save your changes, restart the game, and start telling incredible stories!


Recommended Additions:

Faction Customizer - Change Names, Pick User Saved Ideologies, and More:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2637999346


This mod sponsored by the Rimsential Catalogue - For The Discerning Rimthusiast:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2474108064
Populära diskussioner Visa alla (8)
6
21 dec, 2023 @ 8:11
just doesnt work
smog
3
5 nov, 2023 @ 10:06
Editing Error for Tribal Factions
koja 🌄
2
21 dec, 2023 @ 7:29
Black Box
Fishheader
296 kommentarer
Pet Mudstone 12 sep @ 21:52 
He said there was a continued version but didn't link it!
Well here's Rimsential - Total Control: Continued .
airsickword1287 5 aug @ 9:02 
There's a continued version for 1.6 (if you got referred here by the various faction edit mods)
Evenstar 29 maj @ 12:23 
Hi this looks a great mod :) does it let you stop a faction from carrying weapons? I'm building a zombie xenotype and I use the mod Xenotype Spawn Control to make a faction spawn as all zombies, but they either end up having bows or guns depending on which faction I use, would be great if they just used their fists!
Nick1012 28 jun, 2024 @ 14:51 
This mod is outdated.
億KiotheCloud四 27 maj, 2024 @ 7:35 
@malsala23 it wont ruin it but u wont be able to edit it anymore once u have the mods in it since it will be linked to said mods
malsala23 21 apr, 2024 @ 12:43 
Anybody know if adding more item mods will ruin my preset?
FoogBox 12 apr, 2024 @ 15:59 
I know I'm late but I'd also like to put in my request for the 1.3 files back. I'd like to be able to complete an old run of mine, but both Total Control and Homebound seem to have lost support for previous versions with their updates. Sadly, i didn't make a backup of these two mods apparently and they were automatically overwritten.

Alternatively, if anyone has an extra copy of these two mods for 1.3 it'd be greatly appreciated!
Álfie 23 mar, 2024 @ 16:13 
NVM after much hardship and reloads I got it working to majority of a succes
:steamthumbsup:
Álfie 23 mar, 2024 @ 16:07 
Cant get the factions to actualy use the presests, tried making Rough Outlander unions into the NCR even shrank their forced apperal to just be one set of armor and guns and they still dont spawn with it when I attack their settlements
malsala23 20 mar, 2024 @ 17:33 
Heck yeah, I'll try that and see if it works. It'll suck that I have to redo my whole preset but so long as it consistently works I'll be happy.