Portal 2

Portal 2

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MonoPortal : The Blue Cube
   
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8.708 MB
29 maj, 2014 @ 4:13
31 maj, 2014 @ 15:29
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MonoPortal : The Blue Cube

I 1 samling av nintendo.erk
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88 artiklar
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Full Hammer (first time)
Mapped for the Hammer competition of the P2LC Group
Competition rules : Hammer only and orange autoportal(s)
Please notify me if you find bugs...

Special thanks to :
-Piranha.A for helping me out with hammer stuff :)
-Prototype for helping me fix the paint cube.

Final Update :
-Added reflections
-Added music in the arrival elevator
14 kommentarer
vallibus 10 aug, 2021 @ 12:37 
Interesting small map. Fun to play.
quatrus 26 maj, 2016 @ 5:46 
Nice - thanks for creating.
TG 24 okt, 2015 @ 7:49 
Cool map for a first hammer map !
nintendo.erk  [skapare] 13 jun, 2014 @ 13:34 
Thanks, I made the elevator like that as sort of intro for the single portal puzzle :)
LPChip 13 jun, 2014 @ 12:50 
(by beginning I mean before you get into the map)
LPChip 13 jun, 2014 @ 12:49 
Nice map. A tad easy, and the beginning was very confusing.

My blindrun: https://www.youtube.com/watch?v=3AfwuTofSjU
Stagger Lee 5 jun, 2014 @ 13:09 
I enjoyed it. Not too difficult. Instead, it was fun.
nintendo.erk  [skapare] 5 jun, 2014 @ 8:54 
Thank you very much for your feedback :)
I will edit the white tiles you're speaking of after the competition is over, it's in the voting stage now and competition rules say we cannot edit while in the voting stage...
The gel stays btw, I kept being annoyed by the long distances I had to walk when I playtested it. I thought of making the gel invisible but that would be awkward, speeding up without any warning...
risona-kamo 4 jun, 2014 @ 15:09 
Elevator music at the beginning was nice, I liked it~
Although I understand the orange gel is for getting around, it kind of doesn't make the map look very good...
Also you may want to put some variation on the portalable surface textures in the place where the cube was bouncing around, they look very repetitive.
Gemarakup 30 maj, 2014 @ 3:19 
This map is fun. Nice job for a first map.