安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Use this mod instead: Knight Manager Continued
Together with this Multiplayer Addon: Knight Manager Continued (MP)
if the UI of knightmanager changed, it needs an update. If the UI is still the same and no new kind of people can be knights, no update should be needed.
Yes I know, but last time I checked copying character flags does not work on several other cases (eg. when changing character via menu). So I considered it easier to simply say "whenever you change character, you have to redo the settings" than to make an incomplete list of some actions one has to redo the settings.
I really cant believe this game still has no proper way to store client gamesettings, terrible modsupport...
Feel free to use my code of this. I can not speak for the other authors.
(I'm making a mod for blind players, this manager is really helpful to reduce the micro)
Btw, you can copy character flags on death, so the settings would be saved on succession. Like this:
https://pastebin.com/LPrPjeH1
Most likely I would make the MP version dependent on that mod... not sure if this will be properly displayed for all users so they dont get confused if mod stops working alone...