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isn't it still reduces 50% armor+speed?
Example: these 2 players were failing vaccine mission because timer went to 0, but they used their "instant win" hack, mission was won even out of timer and us killed by final bombing of the zone...
{LINK REMOVED}https://imgur.com/U4W5D7I
There the Hacker SalvadorJJMS
Hacking instant revive tokens (buyable at store),
a level 8 player that revive as soon as he die...
{LINK REMOVED}https://imgur.com/a/kWTq0QF
I.e when taking 1000 pre-mitigation damage with level 1 and level 2 tough body the damage taken is
level 1 (6%): 940 damage
level 2 (8%): 920 damage
thats an effective damage reduction of (1-920/940)=2,13% with one skill point
compare that to levels 24 and 25
level 24 (52%): 480 damage
level 25 (54%): 460 damage
the effective damage reduction per skill point is (1-460/480)=4,17% (one single skill point is almost TWICE as valuable)
Long story short it might be better to spend the whole 25 skill points on tough body or not at all, prioritizing crit, speed or other useful skills because the scaling on tough body is so reliant on the last few skill points.