NeuroNet: Mendax Proxy

NeuroNet: Mendax Proxy

Report System Summary UI Update - Low Fidelity Wireframe
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"This is the low-fidelity wireframe for the second of the Report system pages, The Report Summary.
The Report Summary is shown after the Report Timeline and gives players information on the current state of the city.

In NeuroNet: Mendax Proxy, as you make choices, you will be affecting one to four resources tied to Capital, Reputation, Order and Memory.

Capital is tied to the financial prosperity of the city and your creators, MindCore
Reputation is tied to how society perceives you
Order is tied to the state of law/order on the streets
Memory is tied to your personal growth as an AI

There are 7 states that each of these can be in based on the way you answer questions; -3, -2, -1, 0 (Neutral), +1, +2, +3
If any of these resources reach +3 or -3, it's game over and you will be reset to the previous Chapter. Ideally, you want to try and keep things balanced, but it's not always so simple as many decisions will challenge your moral compass and the type of city you'd like to create.

Different combinations of these states for each resource impact the story in a given chapter and the events that you will be presented with.

Here's what's changing from the current demo version of the Report System Summary page:
1. Separated each Resource's summary to its own page, making information consumption much easier.
2. Reworked UI element that indicates the current state of Resources (-3, -2, -1, 0 (Neutral), +1, +2, +3) to make it more intuitive.
3. Narrative report element that gives insights from notable characters has been given a larger area to make it easier to read.

As with the other changes, we'd love to hear your feedback & thoughts on these changes.

Thanks,

Justin & The Dream Harvest Team.
"