Project Zomboid

Project Zomboid

194 betyg
Propane Bomb
2
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Filstorlek
Lades upp
Uppdaterades
52.188 KB
17 okt, 2021 @ 6:12
17 okt, 2021 @ 6:43
2 ändringsnotiser ( visa )

Abonnera för att ladda ner
Propane Bomb

I 1 samling av darkmoriarti
Darkmoriarti Workshop
23 artiklar
Beskrivning
A large Bomb made by strapping a pipebomb to a propane tank
BIG radius explosion, VERY high damage, not recommended to yeet about. Best to use with the sensors/timers/remote.

If using with a sensor or a timer give yourself enough time to get clear of the blast, I'd recommend minimum of 10 seconds to reach safe distance & if you're going to use the remote version, DO NOT use V1 or V2 remote controllers unless you've been bit & can't find any bleach!

HIGHLY RECOMMENDED you use this mod along side the Long Range Remote & Big Noise Generator for maximum effect.

Recipie:
Pipebomb
A full propane tank
Duct tape

The trap versions (sensors/timers/remote) will require the associated vanilla magazines to be read.

(I know the character is holding a Molotov in his hand when you equip the bomb, this is a vanilla thing as no matter what bomb you equip it's always a Molotov you hold)

SP Only. Save game safe. Not locked behind Profession*. I'm definitely now on some government watch list

*Although the Propane Bomb is not locked behind the Engineer profession, the pipebomb is, so even if you find a cheeky pipebomb in some loot you can still have some 'splodey fun.

[www.twitch.tv]

Copyright 2022. This item is not authorised for posting on Steam or elsewhere in any format, including modpacks, except under the Steam account named Darkmoriarti

Workshop ID: 2630412218
Mod ID: PropaneBomb
26 kommentarer
Doc / F4H 16 sep @ 10:55 
will this be updated?
Q_LITO_MIO 22 sep, 2024 @ 14:31 
this mod is freaking cool man, i used one inside a friend's house
Nandi 11 apr, 2024 @ 4:44 
Any chance you can make a MP version of this?
[COS] CrazyLasagna 7 dec, 2023 @ 1:13 
When you say SP only, do you mean it doesn't work in MP or that you haven't tested it?
Carrolla 21 apr, 2023 @ 11:34 
So Im not sure if this is a vanilla issue, but I had never tried making a timed bomb until it was a propane bomb from this mod.... the timers appear to be broken. Is this a known issue for all timers in the game or a bug in the mod? The time you set for the bomb to go off is wildly inaccurate, I set one for 15 mins and it took over 2 in game days for it to explode. Also through testing in debug I'm noticing timed bombs wont go off if there are zombies standing on top of them. Is there any method to the madness Im missing in regards to timers? The remote versions work perfectly though.
⚡ It's an Oreo!™ ⚡ 18 okt, 2022 @ 16:45 
thats why you get a mod to make it less rare lol

this modding community is massive, there's literally thousands of mods and counting. there's a mod to make propane spawn more frequently, a mod to allow you to MAKE YOUR OWN PROPANE, like-

just look for "propane" in the workshop, you'll find something surely
Babok3k3 16 sep, 2022 @ 2:04 
Propane is so rare in the game that i woudn't want to blow it with a bomb.
Rysiek 19 aug, 2022 @ 6:19 
propane propane
Cnst. 15 jul, 2022 @ 8:22 
I'd love to see the ability to break walls, maybe a 15-20% chance to remove some tiles within a 3x3 grid.
would be an awesome mod to combine with a mod I saw earlier that inhibits client side destroy/dismantle/pick-up of everything except mb doors and windows, then using the blowtorch for gates mod to get into gun shop.
that way I people can't easily sledge any wall and get to the good spots straight away with 100% chance of breaking said wall.
I know sledge spawns are rare enough but once you have have one you pretty much have a key anywhere, this would make destroying walls more tedious and need more prep to loot an armoury
Cnst. 15 jul, 2022 @ 8:22 
could also add different destroy success chance to different types of tiles (conc, brick, metal = low% - metal fence, garage door, tree = med% - interior wall, picket fence, curtain = high%
and add a seperate trigger for a radius to break windows.

some suggestions I think are realistic, but the tile damage value would be a nightmare to work on, I've seen all the tiles in this game XD