Project Zomboid

Project Zomboid

189 beoordelingen
Refrigerated Spiffo van trunk [41.51+]
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7 okt 2021 om 9:59
23 nov 2021 om 6:47
5 wijzigingsnotities (weergeven)

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Refrigerated Spiffo van trunk [41.51+]

Omschrijving
Modifies the trunk of the Spiffo vans to work like refrigerators.

While the engine is not running it will drain the battery based on how much stuff is loaded in the trunk.

FAQ:
Q:Does this mod require to start a new game?
A:No.
Q:Is this mod compatible with other mods that override the Spiffo van?
A:Probably not.

Workshop ID: 2621971863
Mod ID: spiffovanrefrigerator
75 opmerkingen
bubby_pz33 22 jun 2024 om 9:31 
Battery dies way too quickly unfortunately. Have to tow the van behind me in order to use it for longer
LiterallyBeenVibing 13 mrt 2024 om 23:09 
it works for me and in multiplayer so for anyone having an issue check your list for anything that may conflict with it
Rufus 1 dec 2023 om 22:51 
why no work in multiplayer
VIARailMaddy 13 okt 2023 om 7:27 
Still dosent work in 2023
Blossom 7 dec 2022 om 21:22 
This mode does not work suddenly..
I didn't install any other mod to the vehicle.
Viper 13 sep 2022 om 9:24 
i'm just still confused why loading this mod absolute last doesn't resolve the issue. I love this mod but it seems like I'd have to give up so so many other mods for it to work that it's really a tough decision.
Bunnies&Cherris 27 jun 2022 om 4:43 
Yeah, agreed fully with the TLDR. I'm not really sure if that even is possible with how the game works right now, maybe if the devs decided to do some kind of code overhaul.
Thanks for the response, and the mod! Even if for now I cannot use it.
[²³²Th] Genesis  [auteur] 22 jun 2022 om 13:06 
@Cherri
It is easy to create a new vehicle, but then players would need to start a new game when adding this mod (or would report that the mod is not working with their already spawned spiffo van).
Players usually don't want to throw away their savegame for one mod.
Also if the new vehicle was just added then it would increase the total spawn rate of spiffo vans (old spiffo van + refrigerator ones).
This could be fixef if the spawn rate of the old spiffo van would be reduced to zero, but then people would start reporting strange bugs where they expect that mods would be compatible when this mod would just prevent the old spiffo van from spawning and add this one instead...


TLDR: pz needs a better mod system, where one mod cannot easily break another mod just because they both edit the same vehicle/item/spawn rate...
Bunnies&Cherris 21 jun 2022 om 21:28 
Would it be possible to create a new vehicle that is refrigerated to work around the mod issue?

I IMAGINE it would be relative simple, which is why I suggest it, but TBH even if it is I understand why you may not wanna pffft
[²³²Th] Genesis  [auteur] 1 jun 2022 om 6:16 
@Viper
The problem is the horrible mod support of PZ
It is impossible to attach callbacks like lua create / init / update via tweaking mods.
So EVERY other mod that touches vehicle_van_spiffo.txt would have to use a vehicle tweaking API like:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1430463738
Otherwise everything completely breaks down.

Even if it would be possible to fix that, I wouldn't do it because modding PZ is just pure inefficiency compared to other games (Tbh: writing lua is just a waste of time, because modern scripting languages have much better tooling and the PZ documentation is garbage).