Garry's Mod

Garry's Mod

83 oy
hr_bloodyfarmhouse1 Map for Horde gamemode
   
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İçerik Türü: Eklenti
Eklenti Türü: Harita
Eklenti Etiketleri: Eğlence, Sahne
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13.845 MB
5 Eki 2021 @ 18:29
1 Değişiklik Notu ( görüntüle )

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hr_bloodyfarmhouse1 Map for Horde gamemode

Açıklama
Uses part of the finale of the l4d1 blood harvest map as a base.
-Requires l4d2
-Fully AI noded
-No vending machines
-Map name is hr_bloodyfarmhouse1_3
-Uses the info_horde_spawn_distribution_proximity_noisy setting.
11 Yorum
iucas 28 Eki 2024 @ 8:05 
it's only missing textures and errors. i have both l4d2 and l4d installed
Cider  [yaratıcı] 27 Şub 2024 @ 14:32 
Wait they are SNPCS, not nextbots scratch that.
Cider  [yaratıcı] 27 Şub 2024 @ 14:32 
The issue is the l4d and l4d2 maps aren't really geared toward this gamemode and I think they lack the nav nodes the VJBASE nextbots use.
GeorgieGamer72 27 Şub 2024 @ 8:24 
If u have l4d2 and l4d like me i don't need stuff like this cus i can play on the l4d2 and l4d map's
Bondrewd 9 Eyl 2023 @ 12:36 
@Lucas The Bunny you need to have l4d2 installed and "intalled" (mounted) in gmod. bottom right of the screen in the main menu is a remote controller icon. click on it and check l4d1 or l4d2 to mount it on gmod.
Kenny Blankenship 6 Tem 2022 @ 3:49 
define mount please
Cider  [yaratıcı] 5 Tem 2022 @ 22:59 
What problem are you having? If you have missing textures and error models you need to mount left4dead2.
Kenny Blankenship 5 Tem 2022 @ 17:51 
"How do I fix the errors causing the problem?"
Lerrycapetime 16 Haz 2022 @ 4:17 
You can break one of the walls to the blocked off room in the upstairs, thus you can hide at the window in the bedroom, breaking the enemy AI. Also suggestion maybe putting barrels by the stairs to prevent players from going up there, because some AI are really stupid about stairs for some reason.
Cider  [yaratıcı] 3 Şub 2022 @ 21:29 
Try to unmount and remount L4D2. I had this issue once during testing and either that or reinstalling my addons fixed it. Its not an issue with the map itself.