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looking forward to the third game ;P
Trying to be specific about the mechanics would be too much information for a starting player, as the game can get very complicated. In particular, the damage formula is incomplete. Passives can modify buffs, affinities, the target's stats. Damage bonuses are multiplicative, not additive. There's no mention of spellcard level
Final ATK=Base ATK * (1+equipment%+level bonus%) * (1+stat passive%) * (1+buffs%)
Final DEF=Base De\E * (1+equipment%+level bonus%) * (1+stat passive%) * (1+buffs%)
Damage= (a*Final ATK-b*Final DEF)*(1+damage passive)*(100/affinity)
where a and b is determined by the spellcard used.
They should fix that imo since you can always just "farm your way out" and still get challenge level rewards but meh whatever xd
Have a good one