The Sinking City Remastered

The Sinking City Remastered

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Disable all screen effects of insanity (for people who have felt sick)
By Wise Primate
Some people have said they have felt sick while the main character's insanity meter was low, because of the visual effects that affect the screen, especially the "fish-eye lens" effect. This guide will provide a method to disable those effects.
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Instructions.
Close the game completely. This change must not be done while the game is open.

Go to this directory:
%localappdata%\TSCGame\Saved\Config\WindowsNoEditor

Open the file called "GameSettings.ini".

Add the part below in the file:
[/script/tscgame.insanitymanagersettings] Stages=(Min=0.000000,Max=100.000000,Effects=(None),CurrentEffect=None)

Then, save the file.

Now, you can enjoy the game without the bothersome effects.

If you want to KEEP all of the other effects and remove ONLY the fish-eye-lens effect (plus another similar effect that affects the four corners of the screen), use these lines instead:

[/script/tscgame.insanitymanagersettings] -Stages=(Min=0.000000,Max=95.000000,Effects=(/Game/Blueprints/Insanity/StageVisualEffects/InsanityStageVFX_Rotate.InsanityStageVFX_Rotate_C),CurrentEffect=None) Stages=(Min=0.000000,Max=70.000000,Effects=(/Game/Blueprints/Insanity/StageVisualEffects/InsanityStageVFX_Vignette.InsanityStageVFX_Vignette_C,/Game/Blueprints/Insanity/StageVisualEffects/InsanityStageVFX_Aberattion.InsanityStageVFX_Aberattion_C,/Game/Blueprints/Insanity/StageVisualEffects/InsanityStageVFX_Desaturation.InsanityStageVFX_Desaturation_C,/Game/Blueprints/Insanity/StageVisualEffects/InsanityStageVFX_Oldfilm.InsanityStageVFX_Oldfilm_C),CurrentEffect=None) Stages=(Min=0.000000,Max=50.000000,Effects=(/Game/Blueprints/Insanity/StageVisualEffects/InsanityStageVFX_RealityBreachMedia.InsanityStageVFX_RealityBreachMedia_C,/Game/Blueprints/Insanity/StageVisualEffects/InsanityStageVFX_Distortion.InsanityStageVFX_Distortion_C,/Game/Blueprints/Insanity/StageVisualEffects/InsanityStageVFX_Shaking.InsanityStageVFX_Shaking_C),CurrentEffect=None) Stages=(Min=0.000000,Max=30.000000,Effects=(/Game/Blueprints/Insanity/StageVisualEffects/InsanityStageVFX_Ashes.InsanityStageVFX_Ashes_C,/Game/Blueprints/Insanity/StageVisualEffects/InsanityStageVFX_Blindness.InsanityStageVFX_Blindness_C,/Game/Blueprints/Insanity/StageVisualEffects/InsanityStageVFX_HoldFrame.InsanityStageVFX_HoldFrame_C),CurrentEffect=None) Stages=(Min=0.000000,Max=70.000000,Effects=(/Game/Blueprints/Insanity/StageVisualEffects/InsanityStageVFX_Media.InsanityStageVFX_Media_C),CurrentEffect=None)