Touhou Luna Nights

Touhou Luna Nights

46 ratings
Gem effect and misc stats
By Roatze
Some stats on the effect of gems, spells and levels that i gathered.
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Gem Effects
Diamond has been seperated in two since each stat has different scaling.
Effect per gem is the effect that a single gem has.
Gems for 0.1 is the amount of gems required for a 0.1 change in stats.
Effect at 9999 is the effect received with full gems.
Price is how much one gem sells for.
Shop Xp per gem is how much xp a single gem is worth if it is used to buy xp from the shop.

In regards to the 3 regen gems i am not completely certain that the numbers are correct. They were gathered by recording how long it took to regen a given amount and calculating roughly how much you regen. They should however be close enough that any error is insignificant.
By default you regen roughly:
0.6 mana , 6 time and 0 health every second.
Gems increase this amount by
2.4 mp/s, 18 time/s and 2.35 hp/s respectively to a total of
3 mp/s, 24 time/s and 2.35 hp/s.

The amount of resources that graze regenerates is roughly 1 point of hp/mp/time for every 9 "points" of graze. Amethysts can increase this by up to an additional 1 point of hp/mp/time for every 5 "points" of graze.
Blue graze regens all 3 resources while time/pink graze only regens mp and time.
Time regen specifically from pink graze however seems to be greatly increased to the point where it is matching if not exceeding blue graze despite vastly fewer graze points.
Spells
For spells the spell modifier is how much damage the spell deals based on your atk stat. This modifier is on a per damage tick basis. If it has more than one damage tick the amount is specified after the x. For example:
A stun knife with a attack stat of 20 would deal 40 (20*2) damage for the knife itself and each of the 3 thunder damage ticks would deal 30 (20*1.5) damage for a total damage of 130 damage.
Dmg/Cost is how much damage the spell deals relative to a basic knife. A value of 1 would be the same damage/mana as a single knife.
Level & Xp
Beyond the increase in stats every level and the effect of gems the screw knife upgrade grants an additional +3 damage.
Fractional damage is calculated when you deal damage.









The boss rush mode grants a total of 1450 xp for beating all bosses with this xp distribution.

It takes 70 completed boss rushes to go from lvl 1 to lvl 99.








The game does not seem to use some kind of simple xp formula and as such i had to manually go through each level and write down the xp requirements.
Xp to next is how much more xp is required to reach next level
while Xp to next increase is how much more you need relative to what you needed last level.
While it is not possible to reach lvl 100 the game says how much xp is required if it was possible so im including it mostly for completion.
2 Comments
ykn 22 Nov, 2021 @ 4:43pm 
screw knife adds extra 3ATK
ykn 22 Nov, 2021 @ 7:11am 
nice work