Sid Meier's Civilization VI

Sid Meier's Civilization VI

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CIVLIZATION VI: NATIONAL WONDERS PACK 1
   
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74.753 MB
26 sep 2021 om 14:36
26 sep 2021 om 15:22
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CIVLIZATION VI: NATIONAL WONDERS PACK 1

Omschrijving
National Wonders: Expansion Pack 1

This mod adds 3 additional National Wonders to my original Civilization VI: National Wonders mod! For a full breakdown of the mechanic and a more detailed look at the N. Wonders themselves, see the documentation here![docs.google.com]

THIS PACK REQUIRES THE ORIGINAL NATIONAL WONDERS MOD TO WORK!

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2503076363/

The Ironworks:



Unlocks: Technology - Mass Production
To unlock: Requires 6 improved Strategic resources in your empire.

Each improved Strategic resource within 4 tiles of this National Wonder provides +3 Production and +1 Science in this city.
  • +4 Production and +2 Science
  • +2 Great Engineering points per turn
  • Must be built adjacent to an Industrial Zone district

Financial Center:



Unlocks: Tech - Economics
To unlock: Requires you own at least 8 Trader units.

International Trade Routes from this city gain +1 Gold for every Bank building and +2 Gold for every Stock Exchange building in your empire. Provides adjacent Commercial Hub districts +100% district adjacency bonus.
  • +4 Gold
  • +2 Great Merchant points per turn
  • Must be built adjacent to a Commercial Hub district

International Terminal:



Unlocks: Tech - Advanced Flight
To unlock: Requires you have at least 3 Airport buildings.

Each Airport building provides an additional +4 Production to all Airport buildings in your empire. Aerodrome districts adjacent to the International Terminal gain +2 Airslots. +100% Tourism from Wonders for every 10 Population in this city (maximum +400%).
  • +4 Production
  • Must be built on flat terrain adjacent to an Aerodrome district


Click Here to join the Discord Channel to discuss my mods and see whats in the Works!
[discord.gg]

Lastly, please consider supporting me on Patreon. I know it gets asked a lot, but honestly your support would mean the world!

[www.patreon.com]

Additional Credits:

Big Thanks the u/GeminusLeonem for helping with Civilopedia entry History and Quotes!
Populaire discussies Alles weergeven (1)
2
1 okt 2023 om 4:35
international Terminal:
Sonic.Feng
40 opmerkingen
PewienCzlowiek 17 sep om 23:27 
Make sure you meet the construction requirements.
你什么冠军 17 sep om 22:35 
why I can`t build anyone. I am sure I meet the construction requirements.
无敌小水獭 27 feb om 19:51 
good:steamhappy:
Obb 11 jul 2024 om 2:59 
For previous comments :
Those wonders have specific requirements, are you sure to meet them ?

For author :
I love the mod and its extension ! I especially like said requirements, like the National College for example, I wish more of the game could have that kind of requirement.
Gonzo8927 5 jan 2024 om 9:14 
Can't build financial Center due to requiring national wonder. Can't figure out what's going on.
arkantos21 1 okt 2023 om 4:35 
for the wonder International Terminal the mod is missing, not signed. help
arkantos21 29 sep 2023 om 20:48 
I can't build International Terminal even though I meet all the requirements.
I'm not alone in having this problem. Help
Ruddager•Rustin 6 jan 2023 om 18:07 
Love these, and missed this mechanic! All I'd add is maybe Ironworks could emit CO2. Maybe the same/a bit less than an oil plant?
PewienCzlowiek 17 aug 2022 om 1:35 
@JackKickAss it doesn't increase yields on the tiles itself, instead it gives them straight to its city. So it probably works fine (unless the city doesn't receive these bonuses either).
Primo96 3 jul 2022 om 5:53 
Can I make each of these wonders work like any normal wonder?