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If, by some chance, there's no low value area I just lob a detonator and explode it wherever. I'll suffer anyways, either by taking so long that I spend hours on a ship or by losing some money. So long as nothings directly by the breach (and not already free floating) it rarely gets ripped off the wall.
-Loose volaties = no safe decompression. put them in the airlock if possible.
-The large panels at the end of javelins can let you safely decompress if you cut them loose from the inside.
-The large front nanocarbon piece on geckos can usually be cut loose without them breaking.
-Most doors can be cut in half and they'll safely decompress the room.
-vaporizing a wall is often a very safe way to decompress a room and control where things fly out of.
-The Station hopper Gecko often has a gas chute on the top, you can pull off the metal panel from the outside and it'll decompress with only part of that nanocarbon panel breaking if it even breaks in the first place.
-Cutting antenna towers loose are usually safe if you can hold on and safely move the antenna before it hits the yard walls.
-In Mackerels, the back thruster nanocarbon piece can be cut loose from the inside leaving both crawlspaces open.
Remember, Time is money
STEP 1:
-Salvage exterior components
STEP 2:
-go inside, pick up loose components and move things like asteroid shards and crates away from volatile objects and pipes. If you have the patience/time to spare just shove them in a sealed room or airlock you can open later after you salvage all the nanocarbon.
-DO NOT LOOSEN ANYTHING INSIDE
-99% of the time if you move loose objects away from pipes or whatever considering where they'll fly off to nothing will break, since most objects that spawn loose are not volatile nor break it'll be fine if they get bumped a bit.
STEP 3:
-cut the cutpoints attached to the small square panel on roof of the Cargo Gecko, the one with the top keel end piece that's in between both airlocks on top of the reactor.
STEP 4:
-Hold onto something, profit.
As long as there are no loose volatile objects it will work without destroying much if anything at all.