RimWorld

RimWorld

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CE Community Patch
   
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Mod, 1.3, 1.4
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23. zář. 2021 v 8.03
19. čvn. 2023 v 15.59
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CE Community Patch

Popis
Mod containing various adjustments to Combat Extended discussed in CE Discord that didn't make into main mod for reasons.


PROJECTILES
- javelins: 2x speed, 1.5kg mass, slight damage increase
- arrows: roughly 1.5x speed, more uniform speed, mass and bulk values
- most hand grenades : 10c/s, 0.8s warmup, 0.6s cooldown (stick bomb still proportionally slower)
- 40x46 grenades: 2x speed
- shotgun Bean: 2x speed
- shotgun EMP: 1.75x speed

GUNS:
- decreased KPVs burst shot count, reduced recoil to to normal LMG level (gun quite heavy) making it much less wasteful on mid-long range
- replaces the vanilla LMG with a lewis gun

AMMO:
- reduced ammo base HP to 20


CLOTHES:
- reduced worn bulk of some armor sets. I hate the implementation of worn bulk.

>>OPEN TO REQUESTS<<
Počet komentářů: 12
avali gaming 30. srp. 2023 v 13.09 
does this still work with 1.4 CE btw?
Serina  [autor] 2. led. 2023 v 11.57 
-took out bullet penetration patches
-replaced LMG to a Lewis gun
RocketFrog 28. říj. 2022 v 9.41 
I'm cleaning up my modlist ready for 1.4. How valid is this going to be with the current balancing of CE? One that will be archived with 1.3 or is there a plan or a need to continue?
Quiana 31. kvě. 2022 v 15.17 
Looks like the current version produces a weird error about the donkey move speed, at least with github version CE.

[CE Community Patch - Start of stack trace]
Verse.PatchOperationReplace(xpath="Defs/ThingDef[defName="Donkey"]/statBases/MoveSpeed"): Failed to find a node with the given xpath
[End of stack trace]
The top operation is the one that failed, the ones below it are the parents
Source file: C:\Steam\steamapps\workshop\content\294100\2609416773\Patches\Animals.xml
Serina  [autor] 23. kvě. 2022 v 14.11 
upped hollowpoint pen ratio from 1/2 to 2/3
Miguel V-DF 7. úno. 2022 v 7.44 
was the last update just the change requested below?

Edit: looking at the files, I can see it's quite a few other misc things.
Scout Gaming 5. úno. 2022 v 6.29 
Yo can you make M1911 have 8 rounds instead of 7? If you do I will always play with tihs lol
Serina  [autor] 9. říj. 2021 v 3.29 
Update: PR scrapped, stuff remaind here
Serina  [autor] 24. zář. 2021 v 11.19 
Animal mods sohuldn't be a problem.
Not entirely sure about grenade tweaks, I'd load it after this.
VelxraTV 24. zář. 2021 v 6.07 
Ah so this goes into many changes like grenades and animal speeds

Will this conflict with grenade tweaks or animal mods?

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2589505704&searchtext