Transport Fever 2

Transport Fever 2

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Resizable Parameter Window
   
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Misc: Script Mod
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458.347 KB
2021 年 9 月 18 日 下午 12:55
2023 年 2 月 4 日 上午 10:10
2 项改动说明 ( 查看 )

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Resizable Parameter Window

描述
Makes the parameter window of assets, constructions, etc resizable.

If you want it movable, activate in file: res/config/game_script/resizable_parameter_window.lua
28 条留言
[3.19]Icemaster 2023 年 2 月 4 日 上午 10:19 
merci
VacuumTube  [作者] 2023 年 2 月 4 日 上午 10:11 
fixed
[3.19]Icemaster 2023 年 1 月 19 日 下午 10:25 
hey. doesnt seem to work with teh new beta
petrus 2022 年 5 月 11 日 下午 5:07 
yuriyland 2022 年 5 月 5 日 下午 2:09 
Fantastic, I really miss this now ... where to download? I haven't seen anything like it on Steam
petrus 2022 年 5 月 5 日 下午 12:35 
"COOL! But as? What and where to change???"
My mod will make the default window resizable/bigger hence you'll be able to fit more data on the window without the need of scrolling.
VacuumTube  [作者] 2022 年 5 月 5 日 上午 10:44 
I would say the rules are not intended to have that high numbers and that many inputs.
It's very difficult to change existing game windows, if possible at all.
And no multiple rules are not possible, as already answered to you at the forum.
yuriyland 2022 年 5 月 4 日 上午 7:23 
And one more question is very important for me now. this has me stumped with my mod - is it possible to assign more than one (up to four) fabrication rules to a production? I don't want to churn out buildings for each individual product if the associated resources can be used to make another product. If I do according to the classical system for each unit of production, then I will have about 100 factories ... that's too much.

For example:
local stockListConfig = {
stocks = { "PASSENGERS", "SAWDUST", "DIRTY_PAPER", "CHEMICALS", "COLOR_RED", "COLOR_GREEN" },
rule1 = { input = { {4,2,0,1,0,0},{5,1,3,2,0,0}, }, output = { PAPER = 1, PASSENGERS = 2 }, capacity = 100 },
rule2 = { input = { {5,4,0,2,0,0},{8,6,4,5,0,0}, }, output = { CARTONS = 1, PASSENGERS = 4 }, capacity = 100 },
rule3 = { input = { {5,2,0,2,1,1},{8,1,3,5,1,1}, }, output = { STICKER = 1, PASSENGERS = 4 }, capacity = 100 },

And if so, how to do it correctly.
yuriyland 2022 年 5 月 4 日 上午 7:23 
COOL! But as? What and where to change??? And here's another point - in the window of production rules with a large number of resources, this does not fit in any way - is there a way to change this ???

Or - change the graphical representation to numeric (I always follow the sequence)
for example:

rule1 = { input = { { {4,2,0,1,0,0},{5,1,3,2,0,0}, }, output = { PAPER = 1, PASSENGERS = 2 }, capacity = 100 },
do not display 4 cargo icons, just "4"

https://gtm.steamproxy.vip/ugc/1858308488255416276/AEC5F2B316AF37E60693904271352FD2744124F0/?imw=1024&imh=623&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true
petrus 2022 年 5 月 3 日 下午 4:30 
I was unfortunately busy 'elsewhere' but now the mod is ready.
Once the spring game update is deployed I will publish the mod. I want to be 1000% sure that this is compatible with the updated game.
Also :) I've just finished testing yuriyland's request and, guess what, it works :)

https://imgur.com/a/YTJc0LU