Transport Fever 2

Transport Fever 2

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Resizable Parameter Window
   
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Misc: Script Mod
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458.347 KB
18. sep. 2021 kl. 12:55
4. feb. 2023 kl. 10:10
2 ændringsbemærkninger ( vis )

Abonner for at downloade
Resizable Parameter Window

Beskrivelse
Makes the parameter window of assets, constructions, etc resizable.

If you want it movable, activate in file: res/config/game_script/resizable_parameter_window.lua
28 kommentarer
[3.19]Icemaster 4. feb. 2023 kl. 10:19 
merci
VacuumTube  [ophavsmand] 4. feb. 2023 kl. 10:11 
fixed
[3.19]Icemaster 19. jan. 2023 kl. 22:25 
hey. doesnt seem to work with teh new beta
yuriyland 5. maj 2022 kl. 14:09 
Fantastic, I really miss this now ... where to download? I haven't seen anything like it on Steam
petrus 5. maj 2022 kl. 12:35 
"COOL! But as? What and where to change???"
My mod will make the default window resizable/bigger hence you'll be able to fit more data on the window without the need of scrolling.
VacuumTube  [ophavsmand] 5. maj 2022 kl. 10:44 
I would say the rules are not intended to have that high numbers and that many inputs.
It's very difficult to change existing game windows, if possible at all.
And no multiple rules are not possible, as already answered to you at the forum.
yuriyland 4. maj 2022 kl. 7:23 
And one more question is very important for me now. this has me stumped with my mod - is it possible to assign more than one (up to four) fabrication rules to a production? I don't want to churn out buildings for each individual product if the associated resources can be used to make another product. If I do according to the classical system for each unit of production, then I will have about 100 factories ... that's too much.

For example:
local stockListConfig = {
stocks = { "PASSENGERS", "SAWDUST", "DIRTY_PAPER", "CHEMICALS", "COLOR_RED", "COLOR_GREEN" },
rule1 = { input = { {4,2,0,1,0,0},{5,1,3,2,0,0}, }, output = { PAPER = 1, PASSENGERS = 2 }, capacity = 100 },
rule2 = { input = { {5,4,0,2,0,0},{8,6,4,5,0,0}, }, output = { CARTONS = 1, PASSENGERS = 4 }, capacity = 100 },
rule3 = { input = { {5,2,0,2,1,1},{8,1,3,5,1,1}, }, output = { STICKER = 1, PASSENGERS = 4 }, capacity = 100 },

And if so, how to do it correctly.
yuriyland 4. maj 2022 kl. 7:23 
COOL! But as? What and where to change??? And here's another point - in the window of production rules with a large number of resources, this does not fit in any way - is there a way to change this ???

Or - change the graphical representation to numeric (I always follow the sequence)
for example:

rule1 = { input = { { {4,2,0,1,0,0},{5,1,3,2,0,0}, }, output = { PAPER = 1, PASSENGERS = 2 }, capacity = 100 },
do not display 4 cargo icons, just "4"

https://gtm.steamproxy.vip/ugc/1858308488255416276/AEC5F2B316AF37E60693904271352FD2744124F0/?imw=1024&imh=623&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true
petrus 3. maj 2022 kl. 16:30 
I was unfortunately busy 'elsewhere' but now the mod is ready.
Once the spring game update is deployed I will publish the mod. I want to be 1000% sure that this is compatible with the updated game.
Also :) I've just finished testing yuriyland's request and, guess what, it works :)

https://imgur.com/a/YTJc0LU